Wednesday, November 5, 2014

IT News Head Lines (AnandTech) 11/6/2014

AnandTech



HP Launches Omen: A Thin Gaming Laptop
HP today announced the availability of their new Omen laptop, a name that hearkens to their acquisition of Voodoo PC clear back in 2006. It's been a while since we've seen much in the way of references to the former gaming brand, and while there's no explicit mention of Voodoo anywhere, Voodoo used to have a line of gaming desktops sold under the Omen brand.

What's interesting about the new Omen laptop is that it goes after the thin gaming laptop market. The Omen is sure to draw comparisons with Razer's Blade line of gaming notebooks, or if we cast a wider net the MSI GS60 and of course Apple's MacBook Pro could also be part of the comparison. Of course this isn't just a straight clone, as the Omen is a laptop with a 15.6-inch screen and the chassis design is clearly different from the other options we just listed. Let's start with the specifications:

HP Omen Specifications
Processor Intel Core i7-4710HQ

(Quad-core 2.5-3.5GHz, 6MB L3, 22nm, 47W)
Memory 8GB or 16GB DDR3L-1600
Graphics GeForce GTX 860M 2GB/4GB GDDR5

(640 cores, 1029MHz + Boost 2.0, 5GHz GDDR5)
Display 15.6" IPS 1080p Touchscreen (1920x1080)
Storage 128GB, 256GB, or 512GB SSD
Optical Drive N/A
Networking 802.11ac WiFi

(2x2:2 866Mbps capable)

Bluetooth

USB Ethernet Adapter
Audio Stereo Speakers

BeatsAudio

Headphone/microphone combo jack
Battery/Power 4-cell, 58Wh

120W Max AC Adapter
Front Side N/A
Left Side N/A
Right Side N/A
Back Side 2 x Exhaust vent

Headphone/mic jack

4 x USB 3.0

1 x HDMI

1 x Mini-DisplayPort

AC Power Connection
Operating System Windows 8.1 64-bit
Dimensions 15.07" x 9.67" x 0.61-0.78" (WxDxH)

(383mm x 245.5mm x 15.5-19.8mm)
Weight 4.68 lbs. (2.13kg)
Extras 1080p Full HD Webcam

80-Key Configurable Colors Backlit Keyboard +

6 Programmable Keys
Pricing $1600 Online (with 256GB SSD)

At its core, the new HP Omen 15-5010nr (if you want the complete name) is a thin gaming notebook with a decent midrange mobile GPU. The base model features a 15.6" IPS touchscreen display, Core i7 processor, GeForce GTX 860M GPU, and an SSD. Battery life is rated at 4.75 hours, which is less than we measured with the latest Razer Blade 14, but HP is using a slightly lower capacity 58Wh battery.

That said, there's no mention of Optimus or graphics switching, so HP may simply be leaving the GPU enabled at all times; in that case, 4.75 hours would be quite respectable, but we'll need additional information to know what's going on. HP also has a lower resolution 1080p display, but after using a few High DPI displays I've reached the conclusion that for the time being, 1080p with 100% scaling is generally preferable right now. (This is a personal opinion, of course, but things like games breaking UI interaction when you're not at 100% scaling are not helping.)

The dimensions are certainly worthy of note, as the Omen measures just 0.78" (19.8mm) thick, putting the Omen into the Ultrabook class of laptops (though it's not technically an Ultrabook as it doesn't have a low voltage CPU). It's basically slightly thicker than the Blade 14 but with a larger screen to go with it. Of course, Razer managed to get a GTX 870M into the Blade 14, and while the laptop can certainly get warm it's interesting that HP didn't go after a higher spec GPU like the GTX 970M. The GTX 860M can certainly game at 1080p, but there are titles where you'll need to drop to High or even Medium settings to stay above 30FPS. (HP also offers an upgrade to a 4GB 860M, though I'm not sure the additional VRAM is really needed on this class of GPU.)

Other features include BeatsAudio, a backlit keyboard, four USB 3.0 ports, and 2x2 802.11ac WiFi. The Omen is available starting today for order, though I can't seem to bring up the HP Omen store page right now – possibly because they're getting slammed with hits, though more likely it's just that the page isn't properly exposed right now. (I'd expect the site to be up later today/tomorrow; it took about eight hours for this HP Omen page to get updated after the countdown ended.) There are also HP Omen accessories including a Gaming Mouse X9000 and a Gaming Backpack, priced at $60 and $80 respectively.

HP currently lists three pricing options, which is where they take a nice departure from Razer. The base model includes a 128GB SSD and 8GB RAM with a Core i7-4710HQ and a 2GB GTX 860M for $1500. Bumping up to a 256GB SSD will increase the price to $1600, while $1700 will get you the 256GB SSD and a 4GB GTX 860M. There are other options available like 16GB RAM and a 512GB SSD, which you should be able to find at the HP Store (again, when the link is live).

I do have a few concerns with the Omen, though without hands-on time it's difficult to know if these are real problems or not. One is that all of the ports appear to be located on the back of the laptop, which is rather inconvenient when you're trying to plug in a mouse, headphones, external display, etc. I've also seen more than a couple bent ports if users aren't careful, though that's a risk with any portable PC I suppose. Another potential problem is endemic to any thin gaming notebook: effectively cooling both a reasonably high-end CPU and GPU in a slim chassis is difficult, and in most thin gaming notebooks we've seen higher temperatures and noise levels compared to their bulkier siblings.

Overall, I do like the styling of the Omen, and it's good to see HP making more of an effort in the gaming market again. I also like that the keyboard appears to have per-key configurable backlighting, which puts it a step ahead all of the competition in that area. There are a few other thin gaming notebooks out there (e.g. the MSI GS60 and GS70 also compete with the Razer Blade offerings), but most of the time going thin means dropping from a GTX class GPU (e.g. to a GeForce 840M) to something that provides half the performance (or less).

What I want to see now is one that can do seven hours of battery life for everyday tasks while still packing at least a GTX 860M. Dell's XPS 15 was able to hit that mark for battery life with a lower performance GPU, but the GPU shouldn't be using any power for non-gaming tasks so a GTX 860M shouldn't be any worse than a GT 750M for Internet surfing. So far we always seem to fall short of that mark on "gaming" laptops, unfortunately.



Read More ...




PlayStation Plus November 2014 Free Games Preview
A couple of days after the Xbox games were announced, Sony has now revealed the free game lineup for PlayStation Plus members. One note about last month’s games though – DriveClub PlayStation Plus Edition has still not shipped, so if you are waiting for that unfortunately you will have to wait a bit longer. As I mentioned in the Xbox article, Microsoft needs to ramp up the Games with Gold program because once again, Sony has six games available across the three platforms, and three of them are day one releases. Let’s check out what is in store for November.

PlayStation 4


The Binding of Isaac: Rebirth



The first game on tap for the PlayStation 4 is also the first day one release for this list. The Binding of Isaac: Rebirth is from developer Nicalis, and is a remake of The Binding of Isaac which originally came out in 2011 and was built on Flash. The game is a top down RPG similar in style to the original The Legend of Zelda, at least as far as the dungeon crawling goes. Players start the game as Isaac, who tries to escape from his mother and runs away into their monster filled basement. The levels are randomly generated. The original PC version scored a very high 84 Metascore, and 8.3 user score on Metacritic. The Binding of Isaac: Rebirth will also be made available on the PS Vita.

“The Binding of Isaac is a randomly generated action RPG shooter with heavy Rogue-like elements. Following Isaac on his journey, players will find bizarre treasures that change Isaac’s form giving him superhuman abilities and enabling him to fight off droves of mysterious creatures, discover secrets and fight his way to safety. The Binding of Isaac: Rebirth is the ultimate of remakes with an all-new highly efficient game engine, all-new hand-drawn pixel style artwork, highly polished visual effects, all-new soundtrack and audio by Ridiculon, and hundreds upon hundreds of designs, redesigns and re-tuned enhancements by series creator, Edmund McMillen.”

SteamWorld Dig



The second PS4 game for November is SteamWorld Dig, from developer Image & Form. This game was originally released in August 2013 on the Nintendo 3DS, and ported to the PS4 in March of this year. In this 2D Platformer, you control Rusty, who is a steamboat miner. Collecting ore and gems is your goal. SteamWorld Dig scored an 82 Metascore and 7.4 User score on metacritc. It normally sells for $9.99, and it will also be available for the PS Vita.

“SteamWorld Dig is a platform mining adventure with strong Metroidvanian influences. Take the role of Rusty, a lone mining steambot, as he arrives at an old mining town in great need. Dig your way through the old earth, gaining riches while uncovering the ancient threat that lurks below…”

PlayStation 3


Frozen Synapse Prime



The first game available on the PS3 is also a day one release for this platform. Frozen Synapse Prime is an asynchronous turn-based strategy game from developer Double Eleven. Players can take on several multiplayer matches simultaneously, or play the single player campaign, which is set in a dystopian future where an evil corporation is attempting to take over the city. The Vita version was released in September, and scored an 84 Metascore and 7.3 User Score on metacritic.

“Take on the role of Tactics, leading a small rebel faction to overthrow a powerful corporation controlling the city of Markov Geist. Control an elite strike team of futuristic soldiers from shotgunners and snipers, to grenadiers and machine-gunners in the ultimate turn-based strategy game. Plot paths and issue orders to your units, test your plans and predict your opponent in each turn. Combat plays out on procedural, 3D, destructible and customizable battlefields.”

LUFTRAUSERS



The second game for the PS3 this month is LUFTRAUSERS from developer Vlambeer. This single-player game is an airplane-based shoot’em up, which originally launched in March 2014. Players control an airplane and are given a full 360° of motion for the plane. As you progress through the game, you can customize your plane to increase your potential. LUFTRAUSERS scored an 80 Metascore and 7.5 User Score on Metacritic, and normally retails for $9.99. The PS Vita version will also be available.

“The skies will be set aflame and the seas will overflow with wreckage in Vlambeer’s stylish arcade shooter LUFTRAUSERS! Select from over 125 combinations of weapons, bodies, and propulsion systems and take to the skies to battle enemy fighter planes, battleships, submarines, and rival aces for glory, honor, and high scores. Bravely volunteer for one of over 100 daring missions and become the most legendary Rauser pilot of all time!”

PlayStation Vita


Escape Plan



The first PS Vita game is Escape Plan from developer Fun Bits Interative. This puzzle game was first released as a launch title for the Vita in February 2012. The goal of the game is to control Lil and Laarg through a series of booby-trapped rooms. The artistic style of the game certainly makes for a great looking game. Escape Plan scored a 71 Metascore and 7.5 User Score on metacritic, and normally retails for $14.99. The PS4 version will also be available.

“Escape Plan takes advantage of the PlayStation®Vita system’s multi-touch display, rear touch panel, swipe interfaces and motion sensor, putting the fate of Lil & Laarg in the palm of your hand. Players can swipe, tap, poke, squeeze and slap our hapless heroes and interact with the unique and twisted puzzles of each room. Only you can help them survive before their captor and nemesis, Bakuki, recycles them and turns them into his minions. Swipe as if your life depended on it in this exclusive survival-humor game for the PS Vita system.”

The Hungry Horde



The final game for the month is also a new one to the Vita store. The Hungry Horde, from developer Nosebleed Interactive, has the player leading a horde of zombies on a quest to destroy humanity. What else can be said about zombie rampage games? The Hungry Horde normally retails for $9.99

“Lead a horde of zombies on a manic mission to expand the ranks of the undead and destroy humanity. Battle the clock and attempt to trash the planet in this highly addictive, run-till-you-die zombie rampage – one game and you’ll be “turned”!”

November brings six more games, and three new games to their respective platform. While none of November’s titles would be considered AAA games, there is a good selection again for all platforms. Sony also does a great job of promoting their cross-platform ecosystem with these bundles, and most of the time when a game is available on more than one Sony platform, the PlayStation Plus membership gives the player access to the game on all of the platforms. It is not always the case, but often. If you are interested, the games should be available starting today, as it is the first Tuesday of the month. If you are interested in what's coming for December and January, Sony has also teased those month's games here.

Source: PlayStation Blog


Read More ...




Nvidia Announces That The SHIELD Tablet Will Receive Android 5.0 This Month
Earlier this year NVIDIA released the SHIELD Tablet which utilized their Cortex-A15 based Tegra K1 chip. In our review we felt it offered a good value proposition, and stood out as a very capable tablet for gamers. Today Nvidia has put a sneak peak at Android 5.0 Lollipop running on the SHIELD Tablet on their Youtube channel. Along with the video, they have announced that the SHIELD Tablet will receive the update to Android Lollipop by the end of November, which means that it will be receiving the update not long after Nexus and Google Play Edition devices, despite being neither. NVIDIA's preview video has been embedded below so SHIELD Tablet users can get a sneak peak at what will be arriving on their tablets in the near future.








Read More ...




NVIDIA 344.60 Game Ready Drivers Available
Sorry for the spate of NVIDIA posts, but this is the last one for now. Today, NVIDIA also released their 344.60 Game Ready driver for Call of Duty: Advanced Warfare. As usual, these drivers include all of the previous optimizations from the 344 series, building off of the previous 344.48 driver released just two weeks back (which included DSR support for Fermi and Kepler GPUs). Unlike the last release, the only noteworthy change mentioned in the release notes (PDF) this time appears to be Call of Duty support/optimizations (including an SLI profile), though with a 57 page document I may have missed something.

You can grab the drivers at the usual place, or if you're running GeForce Experience that will allow you to update directly. Note also that searching for Windows 64-bit desktop drivers for GTX 980 (and perhaps other GPUs) is currently coming up with 344.48 as the latest release, so here's a direct link to the Windows 7/8/8.1 64-bit drivers. Notebook drivers are also available for all recent notebooks (GeForce 400M and later), if you need them.


Read More ...




NVIDIA Free To Play 2014 Fall Bundle
Going along with their Ubisoft Bundle for high-end GPUs, NVIDIA also announced an updated Fall 2014 Free To Play gaming bundle that applies to their "mainstream" GPUs. As with previous Free To Play bundles, you get $150 worth of in-game currency for use in three recent F2P games ($50 per game). The F2P bundle is for new buyers of GTX 750 Ti and GTX 750 desktop GPUs, and it is also available for purchases of notebooks with GTX 880M, 870M, 860M, and 850M GPUs.

The three games are War Thunder, Strife, and Infinite Crisis, and at least two of the games make use of one or more of NVIDIA's GameWorks libraries – to be specific, War Thunder includes support for WaveWorks and Destruction, and Strife uses PhysX, Particles, and HairWorks. (There's no mention of any NVIDIA technologies for Infinite Crisis.)

Of course Free To Play game currency as part of a bundle is often viewed as less desirable than a full game – the business idea with F2P is to basically get you hooked so you end up spending money. Still, for those that are interested in any/all of the above titles, the in-game credits can prove useful. The bundle gives you 1000 Strife "Gems", 10000 War Thunder "Golden Eagles", and 5000 Infinite Crisis "Crisis Coins" to get you started.

All three games are already available in various forms. Strife is in open beta and targets the popular MOBA segment. Along with the usual MOBA aspects, Strife heroes also have access to pets that accompany you and level along with your hero. Infinite Crisis is another MOBA, with characters from the DC Legends universe (e.g. Batman, Joker, Green Lantern, Superman, etc.) War Thunder goes a different route and is a WWII combat simulation focusing on aerial, vehicular, and fleet battles.



Read More ...




NVIDIA and Ubisoft Team Up for Pick Your Path Gaming Promotion
This morning NVIDIA announced a new gaming bundle for their top GPUS. New buyers of GTX 980, 970, 780 Ti, or 780 desktop GPUs qualify for the offer, along with any purchases of notebooks with GTX 980M or 970M GPUs. The bundle features three games from Ubisoft, all of which make use of one or more of NVIDIA's GameWorks libraries and which are part of NVIDIA's The Way It's Meant To Be Played program.

The games in question are Assassin's Creed Unity, Far Cry 4, and The Crew, and since none of the games have shipped yet this presents a nice opportunity to grab some new hardware to power a brand new game for the holidays. What better way to get into the spirit of giving than to buy yourself a new GPU, right? Or I suppose you could give the game and/or GPU to someone else if you're feeling nice. :-)

To quickly run through the games and technologies, Assassin's Creed Unity features support for HBAO+, TXAA, and PCSS. One interesting note regarding Assassin's Creed Unity is that we've heard it will have a frame rate cap of 60FPS, which is unfortunately becoming more and more common on multi-platform releases. Next up, Far Cry 4 also features support for HBAO+, TXAA, and PCSS; it adds NVIDIA's updated Godrays technology along with HairWorks. The Crew is the third option, a racing game that makes use of HBAO+ and TXAA technologies. All of the games also feature "enhanced 4K support", which basically means 4K rendering has been tested and performance optimizations are in place to make it more usable.

For those of you that don't keep up with acronyms, HBAO+ (Horizon Based Ambient Occlusion) is an alternative to SSAO (Screen Space Ambient Occlusion) that helps with rendering more realistic shadows. TXAA (Temporal Anti-Aliasing) is an alternative to MSAA (Multi-Sample Anti-Aliasing) or SSAA (Super-Sample Anti-Aliasing) that combines MSAA techniques with custom filters to reduce the appearance of jaggies; in particular it can help with jaggies that aren't on the edges of a polygon. PCSS (Percentage Closer Soft Shadows – PDF link) is a way to improve the look of shadow maps by softening the shadows based on how far an object is from a surface.

Next, we've seen Godrays in various forms for a while, and the latest iteration apparently uses tessellation to project transparent polygons (from the shadow maps) that can then be lit up to provide more realistic looking rays of light. Finally, HairWorks uses tessellation to dynamically render potentially hundreds of thousands of strands of hair in place of detail textures. Also worth note is that while TXAA and HBAO+ are restricted to NVIDIA GPUs, the Godrays, HairWorks, and PCSS libraries are (I believe) GPU platform agnostic.

NVIDIA Current Desktop Game Bundles
Video Card Bundle
GeForce GTX

980/970/780 Ti/780
Pick Your Path (Far Cry 4/The Crew/Assassin's Creed Unity)
GeForce GTX 770/760 N/A
GeForce GTX 750/750Ti $150 Free To Play (Strife, War Thunder, Infinite Crisis)
NVIDIA Current Mobile Game Bundles
Video Card Bundle
GeForce GTX

980M/970M
Pick Your Path (Far Cry 4/The Crew/Assassin's Creed Unity)
GeForce GTX 800M $150 Free To Play (Strife, War Thunder, Infinite Crisis)
GeForce GT/GTX 700M N/A

You can get more information on the Pick Your Path promotion on NVIDIA's site. As for the games, Assassin's Creed Unity is slated for launch on November 11, Far Cry 4 follows a week later on November 18, and The Crew has a release date of December 2 (according to Steam). All three games have a current MSRP of $59.99, so if you're already looking at a GTX 970 and one of these titles that's a nice discount. There's no indication how long the promotion will run, but it's likely a case of "until we run out of codes" and most likely at least through the end of 2014.



Read More ...




Tegile Launches T3600 & T3700 All-Flash Arrays
Last week we expanded our enterprise storage coverage with flash arrays and today the coverage continues with Tegile's announcement of the T3600 and T3700. To bring everyone up to the speed, let's start with a brief introduction of the company. Tegile was founded in 2009 by Rohit Kshetrapal, Rajesh Nair, Justin Cheen and Alok Agrawal and operated in stealth mode until 2012. The founders share a history at Perfigo, which was a developer of packaged network access control solutions that was acquired by Cisco in 2004. As a result Tegile's expertise lies in the networking and connectivity aspect of the array, and hence Tegile provides both hybrid and all-flash arrays.

SanDisk and Western Digital (i.e. HGST) are strategic investors in the company, which guarantees Tegile access to the latest SSDs at competitive prices. Currently all Tegile's arrays use SAS SSDs, for which SanDisk and HGST both have extensive lineups, but as the industry moves towards PCIe Tegile will be making the transition as well. Tegile is already evaluating some of Fusion-io's PCIe SSDs now that the company is under SanDisk, but there are no finalized plans for a product yet.



The T3600 and T3700 are additions to Tegile's all-flash arrays and bring smaller capacity points to the lineup. The existing T3800 started at 48TB raw, but Tegile told me that many customers were looking for something around 10-20TB in capacity and the T3800 was too beefy (read: expensive) for that. The T3600 and T3700 have 9.6TB and 24TB of raw flash respectively, which can be extended by using expansion shelves.

The expansion shelves are basically just a bunch of drives that connect to the array and use its logic, but it should be kept in mind that the shelves are their own units and thus eat up rack space. 2U and 4U expansions are available with the T3600 and T3700 having support for either four 2U (ESF-10/25/50) or two 4U (ESF-145) expansions. The maximum effective capacity is achieved with two ESF-145 expansions that are 144TB each and a 5x multiplier from compression and de-duplication, which Tegile claims is the typical increase in usable capacity. Obviously, the actual multiplier depends on the stored data and some workloads are inherently more compressible than others, so the 5x multiplier is merely an ideal guideline.

The T3400 is different from the rest in the sense that it supports the HDD-based 72TB ES4000 expansion shelf, whereas the other T3000 series models don't. The reason lies in the architecture as the T3400 utilizes a pool of very low latency SSDs (likely SLC-based) that are used for metadata handling. The way Tegile handles metadata is actually one of its core advantages because Tegile stores the host and meta data separately, which is essential for efficient data de-duplication and also prevents the metadata from fragmenting. The usage of lower latency SSDs in the T3400 makes sense because all the meta data IOs need to be offloaded from the HDDs, but since that is not a problem with the rest of the T3000 lineup, high density eMLC SSDs are used in other models. All drives in the array are Self Encrypting Drives (SEDs) with AES-256 support.

On the connectivity side, all T3000 series models have 14 1Gbps Ethernet ports with two of them dedicated to management. Additional connectivity options include dual-port 4/8 Fibre-Channel, 10Gbps Ethernet and quad-port 1Gbps Ethernet. Protocol support includes iSCSI, FC, NFS, CIFS and SMB protocols.



Along with the T3600 and T3700 releases, Tegile has updated its IntelliFlash OS to 3.0. The provisioning process has been streamlined and the provisioning profiles have been enhanced. The idea behind the provisioning profiles is to give IT administrators an easy way to set up provisioning based on the workload because not all IT administrators necessarily understand the complex storage architectures and what is the optimal provisioning for their workload.



Tegile is also releasing cloud-based IntelliCare customer support, which automatically collects various data points from the array and sends them to Tegile's servers for analysis. The analysis allows Tegile to inform the customer about any potential component failures or other issues, and what's interesting is that Tegile customers can view metrics of another customer's Tegile array. Hence IT administrators can compare their array against other Tegile arrays in the wild and can see if there are any settings that could be toggled for more optimized performance.

The T3600 and T3700 are both available now and start at $220,000 (~$23/GB) and $300,000 ($12.50/GB) respectively.


Read More ...




Lenovo ThinkStation P300 Workstation Review: Haswell plus Quadro
Individual under-the-desk workstations are an integral part of modern society. Normally a work PC is either thought-limited or throughput-limited, but depending on the type of business and financials of that business, something in the middle might be required. Lenovo’s ThinkStation P300 is set up for that intersection, featuring a quad core Haswell Xeon, ECC memory and a Quadro K4000 under the hood. Our sample came with a downgrade to Windows 7, 8GB of DRAM and a 1TB 7200RPM SSHD drive for just over $2100.


Read More ...




802.11ac with Killer: MSI’s Teaming Technique coming to ACK Branded Motherboards
One of the many interesting ways in which motherboard companies diversify their product ranges is with networking opportunities. In most product stacks, manufacturers use Realtek and Intel network ports with reckless abandon, while a few also use wireless connectivity or Killer network solutions to add value to their product. MSI has now added another potential into their mix with their ‘ACK’ branding. The acronym can be described as 802.11ac + Killer, with both solutions coming from Qualcomm Atheros’ networking solutions. What makes this combination new, aside from using an Atheros WiFi solution, is that MSI is allowing ‘Killer Smart Teaming’ which allows the wired and wireless network to act together, offering a 1.867 Gbps maximum network throughput.


The ACK feature will come to their highest end motherboards first – the Z97 Gaming 9 ACK and the X99S Gaming 9 ACK should be available in the market shortly with the WiFi/software updates. Both of these boards also feature a stylistic upgrade on their rear IO panels, as shown above. Aside from this, both motherboards are the same as their non-ACK counterparts.


Unfortunately, MSI’s marketing is a little misleading. In order to take advantage of the teaming effort as proposed, with the wireless data taking video streaming and the wired taking the gaming, there is no thought made to the data actually travelling out of the home and down the cables. For example, my 16 Mbps connection will still only run at 16 Mbps outside of my home, even if I connect the machine with both wired and wireless to my router. It also relies on the router also prioritizing this data over other machines on the network, or being able to handle the data in an appropriate fashion.


One of the reasons I personally like the myriad of networking options on motherboards today is because it becomes more important for home networking, allowing greater speeds and greater ranges wherever the system is placed. This is especially important when a user (or multiple users) are streaming from a home NAS. Trying to use a form of hybrid teaming to deal with data travelling outside the home for gaming purposes might be a misplaced venture. While it means that data is separated and we’re not dealing with the windows stack/software to prioritize the data through one network connection, it is still limited by the router's prioritization protocols and external data rate. The best use case for this might be someone with Google Fiber, although one network connection should still be able to deal with streaming and gaming at the same time.


Read More ...




Synology Launches 8-bay Rangeley-based DS1815+
In the last week of September, Synology launched their Intel Rangeley-based DS415+. In our review, we found it resolved most of the issues encountered in the previous Atom-based SMB NAS units (such as performance with encryption enabled and latencies when subject to multi-client access). While 4-bay units tend to cover the needs of the lower end of the SMB spectrum, higher bay counts are necessary for the other segments. Towards this, Synology is launching the 8-bay DS1815+ today.

The main SoC in the unit is still the Intel Atom C2538 (same as the DS415+). The differences between the DS415+ and the DS1815+ (in addition to the obvious difference in the number of bays) include expandable memory (one free slot), two extra GbE ports, and support for an additional DX513 expansion chassis (total of two, compared to one in the DS415+). Unlike the 100W external adapter in the DS415+, we have an internal 250W PSU in the DS1815+.


The specifications of the DS1815+ are summarized in the table below.

Synology DS1815+ Specifications
Processor Intel Atom C2538 (4C/4T Silvermont x86 Cores @ 2.40 GHz)
RAM 2 GB DDR3 RAM (+ 4GB max. in 2nd slot)
Drive Bays 8x 3.5"/2.5" SATA II / III HDD / SSD (Hot-Swappable)
Network Links 4x 1 GbE
External I/O Peripherals 4x USB 3.0, 2x eSATA
Expansion Slots None
VGA / Display Out None
Full Specifications Link Synology DS1815+ Specifications
Price £790.80 (Span UK)

Going by the models in the 13+ series, a 5-bay version to complement the 415+ and 1815+ should also be coming soon.


Read More ...




Acer Announces UHD V Nitro Black Edition Laptop
Back in late September, Acer announced a new line of laptops, the V Nitro Black Edition of their popular V series. The V series in many ways is the replacement for the earlier TimelineX models, but with a bit more punch thanks to the higher performance CPUs and GPUs. All of the V Nitro Black Edition laptops currently come with Core i7-4710HQ processors and GTX 860M graphics, which is generally sufficient for gaming (perhaps with a few dials turned down a notch or two) or any other work you might need to do. The Nitro Black Edition is Acer's current "mainstream high performance" laptop brand, and the overall design and build quality looks pretty good.

There are currently two V Nitro Black chassis, the V15 and V17 (15.6" and 17.3" displays, respectively), with pricing ranging from $1090 for the base model V15 (no SSD on that one) up to $1300 for the V15 with a 256GB SSD and 1TB HDD, or $1400 for the V17 with 256GB SSD and 1TB HDD. Right now, prices on Amazon are a bit higher than elsewhere, but that can change at a moment's notice so shop around. Today Acer has added another configuration for the V15, a $1500 model with 256GB SSD like the $1300 model, but now with a 4K UHD (3840x2160) display.

The V15 UHD laptop has an IPS display and is currently up for pre-order on Newegg with shipping slated for the end of the month. All Full HD V Nitro Black Acer laptops also use IPS displays,  and they include a complimentary code for Assassin's Creed Unity (scheduled to ship November 11, if you're wondering), so that's a $50 value if you were planning on buying the game. Unfortunately, the new UHD model doesn't appear to include the free game. Full specs for the UHD V15 Nitro Black Edition are below.

Acer V15 Series VN7-591G-70JY Specificaiotns
Display Size 15.6-inch
Display Resolution Ultra HD (3840 x 2160) IPS
Processor Intel Core i7-4710HQ (Quad-core 2.5-3.5GHz)
Graphics NVIDIA GeForce GTX 860M (2GB GDDR5)
Memory 16GB DDR3 dual channel memory
SSD / HD 256GB solid state drive

1TB hard drive
Optical Drive n/a
Keyboard Backlit; full size with dedicated numeric keypad
Audio Four speakers with Dolby audio enhancements
Interfaces/Ports 3x USB 3.0

1x HDMI w/HDCP support

Ethernet (RJ-45)

Headphone/speaker/ line-out jack

AC adapter

Kensington lock slot
Battery 3-cell Li-Ion (4605 mAh); up to 4 hours
Communication 802.11a/b/g/n (dual band 2.4GHz/5GHz)

Bluetooth 4.0

10/100/1000 Gigabit Ethernet LAN (RJ-45 port)
Card Reader Secure Digital (SD)
Webcam HD (1280 x 720)
O/S Windows 8.1
Weight 5.29 lbs (2.4kg)
Dimensions 15.34” x 10.14” x .94” (WxDxH)

(390mm x 257.5mm x 23.9mm)
MSRP $1,500

Of course there is one potential problem with using a 4K display in this sort of laptop: there's no way the GTX 860M is going to handle most games at 3840x2160, at least not without turning down most of the quality settings. There are still scaling issues as well (e.g. I've seen at least a couple recent games where things break if Windows isn't set to 100% scaling). My opinion continues to be that while High DPI displays can look great, they're not without caveats.



Read More ...




Google Nexus 9: Preliminary Findings
For a few years now, Google has had a generally consistent tablet strategy. Instead of chasing after the ~10 inch tablet segment and focusing upon the high end, we’ve seen tablets closer to the ~7 inch display size at extremely low cost. While this has been an immensely successful strategy in driving hardware adoption, the formfactor made it possible for the tablet to be closer to a large phone than a small tablet. The flexibility of Android’s scaling system meant that an app designed for a phone worked acceptably well for a small tablet, even if the space efficiency was a bit poor. There’s no question that the Nexus 7 (2013) was and still is a great tablet, but even now it’s obvious that there’s a dearth of applications designed specifically for the larger display. The other issue is that of cost. With the Nexus 7 line, Google managed to integrate an incredible amount of hardware into a tablet priced well below the ~500 USD price point that the original iPad established. This is great for the consumer and no doubt great for Google, but the Nexus 7 line was good enough that there wasn’t much in the way of competition.

This brings us to the Nexus 9, Google’s attempt at changing the Android tablet space. From the start, this device seems to be intent on pushing the Android tablet to a more premium segment. To find out how Google does at this task, read on for our preliminary findings.


Read More ...




More Intel Core M Coming Q4
Since Computex, there has been a lot of talk around Intel’s Broadwell-Y / Core-M CPU line. In August Intel treated us to a breakdown of the 14nm process and the Broadwell architecture including all the improvements therein, followed by a more succinct breakdown of the CPUs we should expect. These initial CPUs should be properly available to the public in Q4 in devices such as the Lenovo Yoga 3 Pro using the Core M-5Y70.

The news this week revolves around more Core M CPUs being pushed through the system. This is most likely as a result of Intel binning the CPUs in sufficient quantities to satisfy customers. The specifications are available at ark.intel.com, but the Core M line now stands at seven different SKUs:

Intel Core M Specifications
5Y71

(New)
5Y70 5Y51

(New)
​5Y31

(New)
5Y10c

(New)
5Y10a 5Y10
Cores / Threads 2 / 4 2 / 4 2 / 4 2 / 4 2 / 4 2 / 4 2 / 4
Base Frequency / MHz 1200 1100 1100 900 800 800 800
Turbo Frequency / MHz 2900 2600 2600 2400 2000 2000 2000
Processor Graphics HD 5300 HD 5300 HD 5300 HD 5300 HD

5300
HD

5300
HD 5300
IGP Base Frequency / MHz 300 100 300 300 300 100 100
IGP Turbo Frequency / MHz 900 850 900 850 800 800 800
L3 Cache 4 MB 4 MB 4 MB 4 MB 4 MB 4 MB 4 MB
TDP 4.5 W 4.5 W 4.5 W 4.5 W 4.5 W 4.5 W 4.5 W
LPDDR3/DDR3L

Support
1600 MHz 1600 MHz 1600 MHz 1600 MHz 1600 MHz 1600 MHz 1600 MHz
Intel vPro Yes Yes No No No No No
Intel TXT Yes Yes No No No No No
Intel VT-d/VT-x Yes Yes Yes Yes Yes Yes Yes
Intel AES-NI Yes Yes Yes Yes Yes Yes Yes

The new high end model is the 5Y71, offering a 2.9 GHz frequency mode and vPro features. The 5Y51 has slightly better specifications than the higher numbered 5Y70, but loses vPro compatibility. Both the 5Y31 and 5Y51  fill in the large gap between the 5Y10a and 5Y70 in the initial launch. All four new processors all have an improved base GPU frequency, up to 300 MHz, and are slated to work at a cTDP Up of 6W or cTDP Down of 3.5W, depending on the customer’s needs.


All new CPUs are slated for a Q4 launch, which would mean that they might become available for end users in products on the shelf sometime in Q1 2015.

Source: CPU-World


Read More ...




Google Updates Gmail With Material Design and Support for IMAP and Exchange
Google's applications like Gmail, Camera, and Chrome are likely applications that came on your Android phone when you first purchased it. But unlike iOS where Apple has to ship an entire operating system update to update an application, Google's apps for Android can be updated right from Google Play. Google has been steadily updating their applications to take advantage of their new "Material Design" design principles that were shown off at Google I/O. With Android 5.0 Lollipop on the horizon, Google has to get the remaining applications up to date, and the latest application to recieve the new visual style is Gmail with its major update to version 5.0.


As you can see above, there's a lot of changes that come with the new Material Design interface. The most striking change is the the removal of the grey that was prevalent throughout the application. In the previous version, the color of an email preview changed to grey to indicate that the email had been read, while unread messages remained white. In the new design, the change between bolded or unbolded preview text indicates whether a message has been read. I personally find this to be much more aesthetically pleasing.

The header and status bar are now a nice moderately saturated red color that doesn't feel gaudy but brings more color into the interface. The circular button for composing a new email at the bottom also uses this red color. On the topic of circles, Google has begun to use circular contact photos throughout their applications, although in my case they just display the sender's first initial. If I had put in the effort to assign contact photos the new circles would display them where the squares previously did.



Google has also redesigned the navigation drawer that houses your different inbox labels, and settings. The grey has been changed to white, and the top displays your cover photo from Google+ which seems to be a message from Google that you're supposed to change it from the default rainbow thing.

The sliding drawer is a topic of debate right now because many applications implement it incorrectly, including many that are made by Google like the Hangouts application. Google's official guidelines state that the drawer is to slide in overtop of every other part of the interface except for the status bar. The new Gmail application implements this correctly, and I'm hopeful that every other Google application will be updated to adopt the proper design before Android Lollipop ships. It's very difficult to get developers to follow design guidelines when you don't set a good example with your own first party applications, and the navigation drawer in Hangouts has multiple issues with its design when compared to Google's guidelines.

The last big change in the application is the support for adding email accounts from other providers like Yahoo, iCloud Mail, Outlook, etc. Any email account that supports IMAP/POP or Exchange can be added. This is a great feature as it eliminates the need to have to add every non-Google email account to the standard Email application which isn't given as much attention as Google's own Gmail app.


Read More ...




MSI GT80 Titan: A Beastly Notebook with a Cherry MX Keyboard
Yesterday MSI announced their latest notebook addition, the GT80 Titan. I'm a bit unsure what to think of the notebook, but it's obviously unique in that it offers a SteelSeries keyboard with Cherry MX Brown switches. It also has a tweaked keyboard/palm rest area, somewhat reminiscent of the Acer R7 in that the keyboard is at the front…only now you have to throw in shades of Razer's Switchblade touchpad/UI as there's apparently a configurable touchpad/screen on the right of the keyboard.


I get the idea of doing a notebook with a mechanical keyboard, though obviously that will result in a thicker chassis. I'm not so sure about shifting the keyboard forward and turning the 10-key into a touchpad and getting rid of the palm rest. For actual gaming, most users will still use a dedicated mouse, but I for one like having a place to rest my palms when gaming (or just staring at the screen trying to think of what to type next), and with a notebook that will likely be a couple inches thick that's a bit of a problem.

As far as the remaining specifications go, MSI is not officially announcing the supported CPUs or GPUs, and the GT80 Titan isn't actually available for purchase yet. My bet is the GT80 Titan will support at least the GTX 980M, and given it's an 18-inch chassis it could very well include support for SLI 980M. Given the name, it's also possible the GT80 will support desktop components (e.g. GTX Titan GPUs), but that's less likely; a desktop CPU on the other hand is certainly a possibility. Hopefully the screen and other elements can keep pace with the high-end mechanical keyboard. You can follow MSI from the GT80 Titan's page to receive updates if you're interested in hearing more.


Read More ...




Samsung Announces the Galaxy A5 and A3 With Full Metal Unibody Designs
Today Samsung announced two new smartphones that fit into their portfolio of mid-range devices. They are the Galaxy A3 and A5. Normally there's not a lot to get excited about when it comes to the launch of mid-range phones, but there's something very unique about these two new phones from Samsung. Samsung has long been criticized for their primarily plastic construction on their phones and tablets. This was improved with the designs of the Galaxy Alpha and the Note 4 which sported a metal band that went around the edges of the device. The Galaxy A3 and A5 take this even further with full metal unibody designs, much like what HTC has been doing for quite some time now. Before getting into the design, I've laid out the specifications that Samsung has revealed in a chart below. Some of their listed specs like the CPU are unfortunately very vague.

Galaxy A5 Galaxy A3
SoC 1.2GHz Quad Core 1.2GHz Quad Core
RAM/NAND 2 GB RAM, 16GB NAND + MicroSDHC 1GB RAM, 16GB NAND + MicroSDHC
Display 5.0" HD Super AMOLED 4.5” qHD Super AMOLED
Network 2G / 3G / 4G LTE (Category 4) 2G / 3G / 4G LTE (Category 4)
Dimensions 139.3 x 69.7 x 6.7mm, 123g 130.1 x 65.5 x 6.9mm, 110.3g
Camera 13MP Rear Camera, 5MP Front Camera 8MP Rear Camera, 5MP Front Camera
Battery 2300 mAh 1900 mAh
OS Android 4.4 KitKat Android 4.4 KitKat
Connectivity 802.11a/b/g/n + BT 4.0, USB2.0, GPS/GNSS, NFC 802.11b/g/n/ac + BT 4.0, USB2.0, GPS/GNSS, DLNA, NFC
SIM Size NanoSIM NanoSIM

As you can see, there's nothing too extraordinary with regards to the specifications. There's really no concrete way to determine if they use something like a Qualcomm Snapdragon 400 part, or one of Samsung's own Exynos SoCs. Samsung has also not specified the exact resolution for the Galaxy A5, but based on its position in their lineup, and their past distinction between HD and Full HD Super AMOLED displays, it would make sense that the Galaxy A5 has a resolution of 1280x720. For connectivity both devices omit 802.11ac support, which is not surprising for devices in this segment of the market. Samsung is advertising their support for Cat4 LTE and Bluetooth 4.0.


The appeal of these phones is the design and materials. Both devices look similar to the Galaxy Alpha, with chamfered edges, flat sides, and a textured bezel surrounding the display. They both come in five colors, Champagne Gold, Light Blue, Pearl White, Midnight Black, Platinum Silver, and Soft Pink. Despite being budget devices, both the Galaxy A3 and A5 sport a metal unibody construction which is a major shift in Samsung's design for smartphones, and a shift that I never expected to see first made in Samsung's mid-range smartphones. It will definitely be interesting to see how this is extended to future flagship smartphones from Samsung.

Samsung hasn't stated the expected price for the Galaxy A3 and A5, and have only stated that it will be coming to select markets including China in November of this year.

Source: Samsung via Android Police


Read More ...




Zotac ZBOX CI540 nano Review: A Fanless Haswell-Y mini-PC
Over the last couple of years, mini-PCs in the ultra-compact form factor (UCFF) have emerged as one of the bright spots in the troubled PC market. Zotac is no stranger to this segment. In fact, their nano xs units came to the market before the Intel NUC, even though the NUC is credited with kickstarting the UCFF trend. Starting with Ivy Bridge, Intel also began to experiment with Y series CPUs to bring the Core family to the fanless tablet market. Unfortunately, the impact of these SKUs in the tablet market has been minimal. However, Zotac has repurposed the Y series CPUs for the 'ZBOX C Passive Cooling Series' of mini-PCs. The ZBOX CI540 nano, equipped with a Core i5-4210Y, is currently the most powerful unit in the lineup. Read on to identify what Intel's Y series brings to the table for the mini-PC market.


Read More ...




ASUS Announces Z97 Pro Gamer: Semi-ROG for Pentium-AE Gaming
The flagship ASUS gaming motherboards are designed to offer the best ASUS’ R&D have to offer and are often the lynchpin in a number of enthusiast builds.  These feature a number of components and software elements that the channel motherboard range does not have, such as GameFirst, SupremeFX or Sonic Radar. ASUS has brought some of these features down their ROG product line to the Maximus VII Gene, Hero and Ranger for more budget oriented builds, however when it comes to pairing a $70 CPU like the overclockable Pentium G3258 with an ROG board, the ROG board might still be 2-2.5x the cost. As a result, ASUS is today announcing a semi-ROG board combining elements from the channel range and the ROG range in order to offer something more cost effective for budget users interested in a bit of overclocking and gaming.  This is the Z97-Pro Gamer.


The Z97-Pro Gamer is almost a cut down version of the Z97-Pro, but with ROG gaming features added. From the channel side of the equation we have M.2 x2 and SATA Express support along with ASMedia controllers for extra USB 3.0 ports and PCIe to PCI connectors. From ROG it borrows some of the aesthetic qualities (red/black heatsinks), SupremeFX audio, ROG oriented DIGI+ control of the power delivery, extended BIOS options and the ROG software package.


The PCIe layout focuses on an x8/x8 split for SLI and Crossfire, with a final PCIe 2.0 x4 from the chipset for additional cards rather than an x8/x4/x4 split overall for tri-AMD gaming which might not scale appropriately with a Pentium CPU. The USB and Ethernet ports are protected individually against electrostatic discharge, with that Ethernet port being an Intel (I218-V I would assume) to be used alongside the GameFirst II packet prioritization software.  The SupremeFX audio hides an ALC1150 codec with PCB separation, EM shields and auto-detecting headphone amplifiers.


As this announcement was made via the ROG website, the North American official announcement might not be far away. At the point in time where the board is officially released, we should learn more about pricing and availability.

Source: ROG


Read More ...




Xbox Games With Gold November 2014 Preview
Somehow, October has already come and gone. Some of you may be wondering what to wear for All Hallows' Eve, or if you need to run out for some last minute treats. But the folks at Xbox are lining up the free games as part of Xbox Live Gold membership. November does not look to be the strongest lineup ever for the program though, with only a single game (again) on the Xbox One, and two Xbox 360 games that date back to several years ago. The Xbox One in particular needs to raise the bar with the program, especially now that the console has been out for a year and the catalog of games is actually OK. But enough complaining for now – let us see the games.

Xbox One


Volgarr the Viking



For several months now, there has only been a single game made available at no cost for the Xbox One. Last month, it was Chariot, and the saving grace for that game was that it was brand new to the store, and this month it is the same. Volgarr the Viking is a 2D side scrolling action game, which harkens back to the days of Contra and the like. Crazy Viking Studios developed this game which was originally launched on the PC just over a year ago. The side scroller is unapologetically difficult, and was brought to life with the help of a kickstarter campaign. This is another of the latest round of retro looking games with an 8-bit graphical feel to it, but it does include a soundtrack from Kochun Hu. The PC version scored a 76 Metascore and 7.7 user score on metacritic, and while Xbox pricing has not been announced, the PC version is currently selling for $12.

“Volgarr the Viking, the newest ID@Xbox game, will debut on Xbox One as a free download. For Xbox One gamers, this is a journey back to the days of yore, when times were tougher, and you really only needed a couple buttons to play a game.”

Xbox 360


Viva Piñata: Trouble in Paradise



On Saturday, November 1st, Viva Piñata: Trouble in Paradise will be the first Xbox 360 game available for the month. This is the sequel to the original Viva Piñata, from Microsoft Game Studios and Rare. This life simulation game was originally released in September 2008, so it is far from a new title, but it still has some appeal especially to a younger audience. It scored an 82 Metascore and 7.7 user score on metacritic, and normally sells for $14.99.

“Welcome back to Piñata Island where Prof. Pester's latest scheme has lead to disaster. Visit the scorching desert or icy wastes to trap new species. Train them, dress them, then send them to a party! We’ve new Piñatas, new activities, new features and new secrets, so come visit and find out why people never want to leave. There are no refunds for this item. For more information, see www.xbox.com/live/accounts.”

Red Faction: Guerilla



The final Xbox 360 game for the month is Red Faction: Guerilla, which will become available on November 16th. This open world third-person shooter is from developer Volition, Inc, and was originally launched on the Xbox 360 in June 2009. This is the third installment of the Red Faction series, and was released to positive reviews. Red Faction: Guerilla scored a pretty high 85 Metascore and 8.1 User Score on metacritic, and normally sells for $19.99.

“Lured by the rich veins of Martian ore, miner Alec Mason arrives on Mars hungry for a new life. But the promise of a brighter future for Mason quickly fades. The Earth Defense Force, once protectors of Martian colonists, have adopted heavy-handed checkpoints and omnipresent armed patrols. As violence escalates, an underground resistance known as the Red Faction is swiftly gathering strength to combat the EDF. Mason’s quest for a new life has become a battle for survival, and the fate of the planet now rests with him and the Red Faction. There are no refunds for this item. For more information, see”

I can’t say I am particularly thrilled with the November lineup of games. The Xbox One selection is ok as a new release, but we have had a steady stream of indie game titles with GWG on the Xbox One and it is time to see some of the launch titles become available. The Xbox 360 games have historically had the better lineup due to the larger back catalog of games, and that is the case here again, even though they went way back in the catalog. Hopefully December brings a better lineup.

Source: Major Nelson Blog


Read More ...




Best Video Cards: October 2014
After a couple of months off due to a very busy fall product season, we’re finally back again with our monthly guide to video cards and video card industry recap. Since our last guide it has been a busy couple of months, so there’s quite a bit to cover.

The big news this fall has of course been the new video card launches from AMD and NVIDIA. While October has been a relatively quiet month, both companies kept September busy by pushing new products out the door and took others off the shelves.

AMD for their part released the first of their GCN 1.2 architecture GPUs: Tonga. Tonga serves as AMD’s replacement for the nearly 3 year old Tahiti GPU, the very first of AMD’s GPUs first launched in 2011. Tonga is an interesting – if still slightly mysterious – GPU, as we suspect we have not seen everything it and GCN 1.2 can offer. From a high level GCN 1.2 is a further refinement on the GCN architecture, bringing with it greatly improved Delta Color Compression for graphics buffers, a faster video decode block (H.264 L5.2 support), and a further optimized geometry frontend that better handles extreme tessellation factors. At the same time we suspect there are some compute/HSA improvements in the design that AMD has not disclosed and are being saved for the rumored Carrizo APU, Kaveri’s successor.


As for AMD’s desktop product stack, Tonga has been used so far in a single product, the Radeon R9 285. Like Tonga to Tahiti, R9 285 is designed to replace the R9 280 and similar second-tier Tahiti designs. Compared to R9 280, R9 285 is an unusual sidegrade that packs the GCN 1.2 features, a narrower 256-bit memory bus, and virtually identical performance to R9 280. Tahiti and R9 280 were in need of an update and R9 285 is a fine replacement, but if it has any weakness it’s that it hasn’t done much to push the overall performance envelope.

Meanwhile not to be left behind, NVIDIA released their own new wave of video cards powered by the Maxwell 2 architecture. The immediate successor to the Maxwell 1 architecture used in the GeForce GTX 750 series, Maxwell 2 brought NVIDIA’s previous power efficiency gains to the high-end with their new GM204 GPU, along with some new architectural features that make Maxwell 2 stand further apart from Maxwell 1. Among these is HDMI 2.0 support, HEVC hardware encoding, NVIDIA’s VXGI voxel rendering technology, and a suite of new graphics features that will be part of the Direct3D 11.3 specification.


GM204 in turn lies at the heart of the GeForce GTX 980 and GTX 970, which had a significant impact on the PC video card market almost overnight. GTX 980 took the top spot as the fastest single-GPU video card, pushing aside AMD’s Radeon R9 290X and even NVIDIA’s own GTX 780 Ti while setting new marks for power efficiency (all the more impressive since this is still TSMC’s 28nm process). Meanwhile the more affordable GTX 970 retained much of GTX 980’s performance at a lower price, which had a significant spoiler effect on the market due to its strong performance – second only to GTX 980 and often tied with R9 290X – coupled with a low $330 price tag.

In fact it’s only now, over a month post-launch that NVIDIA and their partners have finally caught up with demand. For the last month GTX 900 cards have been hard (though not impossible) to come by, reflecting the impact they’ve had on the market. The AMD ecosystem for its part has cut prices in response in order to stay competitive, and while AMD is facing a technological gap they can’t completely close with the R9 290 series, they can still put up a good fight with competitive positioning.

Finally, on a software note, we’re seeing the launch of this fall’s major video games, including games that were designed around the current-generation game consoles. Though the era of AAA action games being cross-platform means that PC video cards don’t always get used to their full potential, the flip side of this is that once there’s a console generation jump, we see a significant increase in the GPU requirements as the PC video card advantage gets reset. Of particular note, games like Shadows of Mordor and Assassin’s Creed: Unity are hitting shelves with high performance requirements and VRAM-hungry assets that can eat into 4GB+ of VRAM, as consoles are now using GPUs and graphical effects in from the same generation as current PC GPUs. For gamers this means upgrades may be in order, something AMD and NVIDIA are itching to provide.

Anyhow, market summaries behind us, let’s look at individual recommendations. As always, we’ve laid out our ideas of price/performance bands and recommendations in our table below, with our full explanations and alternative options to follow. As always, in the case of the sub-$200 market it’s worth pointing out that there’s a video card for roughly every $10, so picking a good video card is as much about budgets as it is finding an especially strong card.

October 2014 GPU Performance Guide
Performance Band Price Range Recommendation
1080p (Low) $99-$149 AMD Radeon R7 260X
1080p (Med)
$149-$189

1080p (High)
$189-$279

1440p (Med)
$279-$349

1440p (High)
$349

1440p (Max)
$579+

4K/Multi-Monitor (High)
$560+


As a general recommendation for gaming, we suggest starting at $99. There are cards below this price, but the amount of performance you have to give up below $99 far outweighs the cost. Even then, performance gains will generally exceed the price increases up to $150 or so.

Meanwhile for gamers looking for high quality 1080p gaming or better, that will start at around $199. Going above that will find cards that are good for 1440p, 4K, and multi-monitor, while going below that will find cards that will require some quality sacrifices to stay at 1080p.

Finally, this guide is by its very nature weighted towards price/performance, based on the passionate feedback we've received from our readers. For these purposes we consider AMD and NVIDIA to be equal from a functionality and compatibility perspective, but it should be said that both parties have been building out their ecosystem in the past year, and this will only continue to grow as the two companies try to differentiate themselves. So if you need or want functionality beyond the core functionality a video card offers, it may be worthwhile to familiarize yourself with the NVIDIA and AMD ecosystems, including Gameworks, Eyefinity, G-Sync, Mantle, GeForce Experience, and more.

Budget (<$100): AMD Radeon R7 260X



Though always a bit of a mess due to the sheer number of cards around the $99 price point, for this month the market for budget cards is going to be pretty cut and dry. At under $100 AMD’s Radeon R9 260X is going to be the fastest option available. Based on a full-fledged version of AMD’s Bonaire GPU, the R7 260X offers a good balance between price and performance, delivering the best performance to be found for this price segment.

Now this still isn’t going to quite hit the overall performance sweet spot we outlined earlier, but for those gamers on a strict budget it will get the job done. For current games it will be able to run most of them at 1080p with medium-to-low settings. For newer cross-platform games however, we expect to see it get forced back to low quality. One piece of advice here is that if you can snag one, a 2GB card is going to have longer legs than a 1GB card. Unfortunately most sub-$100 cards are the 1GB variety, but there is usually a 2GB card or two also available at that price.

Runner Up: NVIDIA GeForce GTX 750

Our second runner up here is NVIDIA’s GeForce GTX 750. Most GTX 750 cards are over $100, but there is a decent selection at $99, enough to make purchasing one at this price an option. Against the R7 260X it’s still going to be several percent slower, but it has an ace up its sleeve in its sub-75W power consumption, making it more favorable in power or cooling constrained systems.

Mainstream Sweet Spot ($149): AMD Radeon R7 265



At this point in time the $149 price point is in an odd spot due to how this price point is bracketed by cards above and below it. The card you’re most likely to find at this price point is AMD’s Radeon R7 265, the company’s lowest-tier Pitcairn card. Essentially a 7850 with a higher GPU clockspeed and a revised memory bus allowing for higher memory clockspeeds, the R7 265 a capable card for the price.

From a performance standpoint the R7 265 not going to be able to play every game at 1080p at high settings, but it will be fast enough for medium-to-high depending on the game, which will be a couple of notches higher than what the $99 cards can do. Meanwhile the 2GB of VRAM will mean that future games shouldn’t bog down the card quite as badly; higher graphical fidelity games will slow it down like any other card, but there’s enough VRAM to keep up with the demands of higher resolution textures and heavier use of intermediate buffers.

Runner Up: AMD Radeon R9 270 & NVIDIA GeForce GTX 750 Ti

While R7 265 is AMD’s official $149 card, the more powerful R9 270 has been flirting with the $149 mark as well. There aren’t really enough cards available at this price to qualify R7 270 as a $149 card, but it can be found at that price by the smart shopper. All things considered the R7 270 is the better card at around 10% faster, and if it can be found at $149 you should take it over an R7 265.

Alternatively, we have NVIDIA’s GeForce GTX 750 Ti, a card that offers below the R7 265 but with much lower power consumption. The GTX 750 Ti is a sub-75W card – no external PCIe power connector required – allowing it to work in cases and systems where the near-150W R7 265 cannot, while also offering the improved acoustics that come with lower power consumption. And at around $129 it’s going to be lighter on the wallet than R7 265, but performance standpoint it will trail by about 16%.

1080p Gaming ($189): AMD Radeon R9 280



Once we start approaching $200 we begin reaching some rather powerful cards, and in the process cross a pretty good fight for the $200 spot between AMD and NVIDIA. But at the end of the day AMD has the edge with their Radeon R9 280, the company’s second-tier Tahiti part. Officially this part is in clearance sale mode, but that has been the case for almost 2 months now with the supply still holding strong, so as long as that remains the case this is going to be the strongest card for those looking around the $200 price point.

The R9 280 should breeze through 1080p gaming, and with its 3GB of VRAM it should hold up to newer cross-platform games a bit better than some other cards. This card should even be able to hit 1440p in some scenarios, but I expect the next round of cross-platform games will keep it working hard just to stay at 1080p with high quality settings.

Runner Up: NVIDIA GeForce GTX 760

The GeForce GTX 760 falls a bit short of R9 280’s performance, but should R9 280 supplies finally dry up or you’re just looking for a $200 NVIDIA card it’s still a solid choice. As NVIDIA’s second-tier GK104 card it still packs quite a punch.

1440p Power ($279): AMD Radeon R9 290



Past $200, the launch of the GTX 900 series has caused a major disruption of pricing and sweet spots. Between the $189 R9 280 and $279 R9 290 there are some cards such as the R9 285 and GTX 770, but none of them are very interesting nor make all that much sense right now. With the R9 290 at $279, your best bet after the $200 mark is to just keep on going until you reach the first of our high performance cards.

At $300 or less there’s really no choice here. To that end AMD essentially wins by default, but the real winner is gamers who are getting a good card at a great price. Based on the second-tier version of AMD’s flagship Hawaii GPU, the R9 290 packs enough performance to tackle 1440p at medium-to-high settings, and its 4GB of VRAM means that it should have no problem even with demanding cross-platform games. Alternatively, if you want to drive 120Hz without spending a fortune, the R9 290 should get you there.

The Performance Sweet Spot ($349): NVIDIA GeForce GTX 970



Above the R9 290 and the biggest factor in reshaping the performance video card landscape in the last month is the cheaper of NVIDIA’s two GTX 900 series cards, the GeForce GTX 970. The GTX 970 is the reason AMD had to cut prices, and along with its sibling is arguably unmatched from a technological perspective. AMD can offer similar performance, but they can’t match NVIDIA’s power efficiency in this segment of the market. Making it possible to have a high performance card without also having the heat and noise that so often comes with it.

From a performance perspective the GTX 970 is a solid step up from the R9 290, and this is coupled with its very significant power advantage. It should have no trouble handling 1440p games on high settings, and between this level of performance, power consumption, and price it’s undoubtedly the sweet spot card for performance gamers. You can get faster cards, but not at this balance between performance and price.

The only downside here is that pricing is currently not holding to the card’s initial $330 MSRP. It’s not completely clear whether this is due to the previously limited availability, retailer’s taking advantage of demand, or board partners pushing their premium customized cards, but you have to be ready to shell out $350 to get a choice of GTX 970 cards. This does hurt GTX 970’s sweet spot designation a bit, though it’s still the strongest contender.

Runner Up: AMD Radeon R9 290X

As an alternative to the GTX 970 we have AMD’s Radeon R9 290X. At sub-4K resolutions it’s basically tied with the GTX 970 on performance, and consumes quite a bit more power in the process. But if you’re after AMD’s best card or just additional options at this price/performance level, it won’t disappoint.

Taking the Single-GPU Crown ($579): NVIDIA GeForce GTX 980



For the fastest single-GPU card on the market for gamers, NVIDIA’s top tier GM204 part, GeForce GTX 980, stands alone. As is often the case for NVIDIA’s flagship cards, NVIDIA is clearly charging a premium for the card, but in return you get performance a step ahead of any other card on the market. And power consumption is second only to the lower performing GTX 970, making it perhaps the most power efficient card of them all.

Overall GTX 980 should be able to handle 1440p with maximum quality settings, including a good amount of anti-aliasing. It’s not quite up to the task of handling 4K on its own (at least not without a compromise in quality settings), but owners of 120Hz 1440p monitors will find that it has enough power to push past 60fps at 1440p in several games.

4K for Me ($560): 2x AMD Radeon R9 290



If anything, the hardest pick is finding the best choice for a true high performance, high quality 4K gaming setup. No one GPU can deliver this, so instead we’re presented with a number of options for multiple GPUs.

Truth be told there are a couple of different ways to do this. Right now the two best options are both AMD, and this is due to the combination of their XDMA engine and their greater scaling at 4K. In the single-GPU race NVIDIA is untouched, but they’re still facing at challenge at 4K.

The cheapest way to get to 4K is with a pair of AMD’s Radeon R9 290 cards. From a pure performance perspective R9 290 in CF delivers a solid 4K experience; most games scale well over a single card, and there’s enough performance on tap that 4K at high quality settings is a practical option. All told this combination runs for $560, which also happens to be around the price of a 4K TN monitor.

The big drawback with this setup is that all of the good 290 cards are open air coolers, which means they require more space and better chassis cooling. A pair of blowers would be easier to work with here, but that would require moving up to a pair of R9 290Xs, and if we wanted a good blower that would require an even bigger step up to the GTX 980.

Runner Up: AMD Radeon R9 295X2 & 2x GeForce GTX 980



While at $900 it’s quite a bit more than a pair of R9 290Xs, AMD’s dual-GPU R9 295X2 makes for a very tantalizing alternative. AMD’s dual-GPU flagship card offers all of the performance of the 290X in Crossfire with vastly improved acoustics and in a smaller package, which alleviates the drawback of our 4K budget option.

Finally, the GTX 980 in SLI is also going to be a viable alternative here. From a performance perspective it’s going to trade blows with the R9 295X2 much of the time, so it’s still going to offer best-in-class performance regardless. The catch is that at $1160 for the dual card setup it’s some $260 more expensive than the R9 295X2 for what’s only similar performance. But unlike either AMD option, the GTX 980 is available in a high quality blower configuration, allowing a 3rd option between the widely spaced open air cards of R9 290 and the unconventional CLLC of the R9 295X2.


Read More ...




HP Inc Unveils The Sprout All-In-One To Blend The Physical And Digital World
The newly formed HP Inc took the wraps off a fairly unique PC. The Sprout is a traditional all-in-one computer that has been coupled with a 3D camera system, a 20-point touch mat, and a DLP projector to form a new PC system to “unleash your creativity like never before.” This unique combination allows a person to experience what HP is calling “Blended Reality.” The Sprout is the first product available in HP’s Blended Reality ecosystem, and is also backed up by a new 3D printer from HP Inc.

First off is the all-in-one PC, which features a 23” 1920x1080 display. Behind the screen is the Intel Core i7-4790S CPU, which is a four core, eight thread 65 watt Haswell part, and 8 GB of memory. Graphical duties are handled by the Intel HD 4600 integrated GPU as well as the NVIDIA GeForce GT 745A with 2 GB of DDR3, which is a fairly low end GPU. It almost makes no sense as to why the GPU is even in there, but it is for graphic-intensive tasks like gaming according to HP. It will be better than the integrated GPU but it would be nice to see a more powerful GPU or at least the 745M which has much more memory bandwidth to run games at the native resolution of the panel. Storage for the all-in-one is handled by a 1 TB hybrid drive, which only has 8 GB of flash acceleration. The Sprout features both 1000 Base-T Ethernet and 802.11n 2x2:2 dual band wifi. As just an all-in-one, there would be little to talk about here, but the Sprout is more than that.

HP Blended Reality
HP Sprout All-In-One
CPU Intel Core i7-4790S (4 core, 8 thread, 3.2 GHz to 4.0 GHz, HD 4600 GPU, 65 W TDP)
GPU NVIDIA GeForce GT 745A (GK107 MXM, 384 Stream Processors, 128 bit bus, 2 GB DDR3)
RAM 8GB PC3-12800 DDR3-1600 SDRAM memory 2x4GB (expandable to 16GB)
Storage 1TB SATA 6G Solid State Hybrid Drive with 8GB SSD cache
Display 23" 1920x1080 w/10 point touch
Network 10/100/1000 Base-T Network and Integrated Bluetooth® 4.0 and Wireless LAN 802.11a/b/g/n featuring Dual-band (2.4GHz and 5GHz) 2x2 MIMO technology
HP Illuminator HP Illuminator, powered by the HP DLP Projector, the HP High-Resolution Camera with up to 14.6 megapixel resolution and the Intel® RealSense™ 3D Camera for instant capture of 2D and 3D objects, along with an LED desk lamp
HP Touch Mat 20" diagonal, 20-point touch-enabled touch mat with an ultra-resistant top coating
Web Camera HP High Definition 1MP Webcam
Stylus Adonit Jot Pro stylus to write and draw. It can be attached magnetically to the upper-right side of the Sprout display.
OS Windows 8.1
Sound DTS Sound

The first part of the Sprout which differentiates it from a normal all-in-one is the camera system, which combines a scanner, a depth sensor, and a 14.6 MP camera, and utilizes Intel RealSense 3D Camera technology to allow the Sprout to capture 3D objects and allow the user to manipulate them after the fact. Once scanned, the Sprout can display the object on the computer display, or it can use the built in DLP projector to display the object on the 20” 20-point touch-enabled mat as seen in this video from HP:


Also included is an Adonit Jot Pro stylus, which can be used to write or draw with on the mat. The stylus can be magnetically attached to the side of the Sprout display when not in use.


While not an ultra-powerful PC, you can certainly see some use cases for a device like this. Many creative professionals already use stylus and touch enabled pads, such as the ones from Wacom. The Sprout adds to this with the DLP projector so that you can directly manipulate the items on the pad, rather than use the pad in an abstract way. HP also adds to the experience with custom software to enable this hybrid approach for object manipulation in the digital space. HP is advocating the Sprout Marketplace, which will allow for easier discovery of applications which are optimized for the platform.

HP is committing to the Blended Reality ecosystem, with the Sprout as only the first device in the line. To further flesh out the ecosystem, they are also announcing the HP Multi Jet Fusion 3D printer. They are claiming that the output of the new printer has better overall strength, accuracy, resiliency, and finish than that of other 3D printers in the price range, as well as the HP version being up to ten times faster. As well, the Multi Jet Fusion printer will also allow for full-color 3D print solutions.


Is Blended Reality going to be a new buzz word? It is too early to tell, but certainly this is a fairly unique take on a creative focused personal computer.  The combination of the DLP projector, touch pad, and all-in-one computer may be a compelling integrated solution for some. The Sprout is available for pre-order now starting at $1899, with availability scheduled for November 9th. The new 3D printer is not currently listed and no price was given, other than it would be more affordable that similar devices on the market today.

Source: HP Inc


Read More ...




Lenovo Completes Motorola Mobility Purchase
Back towards the start of this year, Lenovo announced that it would be acquiring Motorola Mobility from Google. Motorola Mobility, the phone and gadget arm of Motorola, would be sold to Lenovo for just under $3 billion. Motorola Mobility would come as the latest in a string of acquisitions for Lenovo, who in recent years has picked up IBM’s desktop and x86 server businesses, among other major purchases.

This morning Lenovo sends word that the deal has closed, and the acquisition of Motorola is complete. The final value of the deal has been placed at $2.91 billion, notably just a fraction of the price that Google purchased the complete Motorola for back in 2012.

With the closure of the deal and as part of the announcement, Lenovo has reiterated that they intend to keep the Motorola brand and their Chicago headquarters. The recent launch of the Moto X, Moto 360, and Motorola powered DROID Turbo have kept Motorola in the spotlight, and Lenovo seems eager to continue building off of that.


At the same time however the real challenge has just begun for Lenovo. Motorola Mobility has been a money-losing operation for Google, and while their launches have been high profile they’re still fighting for a spot of stability in a market where it’s Samsung who is the dominant (and most profitable) player. As we noted back when the acquisition was announced, Lenovo has earned a name in being able to turn around low margin device businesses. So if there is any chance of Motorola Mobility being back into the black, Lenovo stands a good chance of finding it.


Read More ...




Synology DS415+ Review: DSM on Intel Rangeley
Synology recently launched the DS415+, their first Intel Rangeley-based NAS. This 4-bay NAS, targeted towards SMBs and SOHOs, finally brings about hardware accelerated encryption capabilities to DSM in the desktop tower form factor. The Rangeley platform also provides a host of other advantages in a storage device. Read on for our review of the DS415+ to identify what Synology's DSM can do in conjunction with one of the latest Atom-based storage platform SoCs from Intel.


Read More ...




Microsoft Launches Microsoft Health And The Microsoft Band
Today Microsoft launched a new platform called Microsoft Health, and to accompany this they are officially launching the long rumored health and fitness band, called, well, Microsoft Band. And to satisfy the new cross platform initiatives by the company, Microsoft Health is compatible with several fitness tracking services such as UP by Jawbone, MapMyFitness, MyFitnessPal, and Runkeeper. The Microsoft Band will be compatible with iOS, Android, and Windows Phone, which should satisfy most smartphone owners, and there is a Heath app available for each platform as well.


Microsoft Health is described as a cloud based service which can unite data from different health and fitness devices and services into a single secure location. This will allow a more holistic picture of your health and fitness activities to be monitored. Microsoft Health will track things such as steps, calories, heart rate, and other data, where it can then be analyzed by the Microsoft Intelligence Engine which will let the user know things such as which exercise they performed that burned the most calories during a workout, and how much restful versus restless sleep they are getting. Over time, and if you allow it access to more data, it will be able to extrapolate if eating breakfast helps you run faster, or if the number of meetings during a day impacts how you sleep, as examples. You can also opt in to connect Microsoft Health data with the already existing HealthVault to share your data with a medical provider. It is early days yet, but as a platform this seems to be where the health and fitness industry is heading. If you can get over the big brother aspects of having all of your movements and activities tracked, there may be some real insights gained in how your work, fitness, and leisure activities affect your health and wellbeing.


Microsoft is planning a steady release of information regarding Microsoft Health over the next while, including additional device and service partnerships and SDK availability.


It has long been rumored that Microsoft would re-enter the smart watch game, but over time the rumors morphed into a fitness band. The Microsoft Band is a smart band designed to be worn continuously, 24 hours a day. It includes 10 smart sensors for heart rate monitoring, calorie burn measurement, sleep quality tracking, and more. It will also include guided workouts which are curated by well-known fitness experts. In addition, it will provide some of the smart watch capabilities such as notifications as well as access to Cortana if you are connected to Windows Phone 8.1. The Microsoft Band is available starting October 30th for $199 from the Microsoft Store.


Microsoft Health
Microsoft Band
Band Material Thermal plastic elastomer with adjustable fit clasp
Display 11mm x 33mm 1.4" TFT Capacitive full color display, 320 x 106 resolution
Battery Life 48 hours of normal use; advanced functionality like GPS use will impact battery performance
Average Charge Time Full chage in less than 1.5 hours
Battery Type Dual 100mAh rechargeable lithium-ion polymer batteries
Operating temperature ranges -10°C to 40°C (14°F to 104°F)
Maximum operating altitude approximately 12,000m
Sensors Optical heart rate sensor

3-axis accelerometer/gyro

Gyrometer

GPS

Ambient light sensor

Skin temperature sensor

UV sensor

Capacitive sensor

Galvanic skin response

Microphone
Additional technology Haptic vibration motor
Connectivity Bluetooth 4.0 LE
Operating System Support Windows Phone 8.1

iOS 7.1 and later

Android 4.3-4.4 phones with Bluetooth
Water Resistance Dust and Splash resistant
Warranty 1 year limited
Price $199

The wearables market is certainly in its infancy, so it is exciting to see the different array of devices appearing. Whether the market will tolerate them has yet to be decided, but companies such as Fitbit have proven that there is certainly a market for the health and fitness band. Microsoft has a relatively affordable offering here which is both cross platform, and a capable smart device. Microsoft Health as a platform is the bigger play here. Allowing access from many vendors is a great way to get initial buy-in from users, and once the fitness data is up in the Microsoft Cloud, I am sure Microsoft is hoping to capture some of these users for their other cloud offerings.


Read More ...




Skyera Releases skyHawk FS All-Flash Array: Up to 136TB of NAND in 1U
Our enterprise storage coverage has mainly been focused on individual enterprise SSDs from the likes of Intel and Micron, but there's a lot of interesting action in the storage array space. I met with most of the big names in the array business at Flash Memory Summit this year, so with a better understanding of the market and with the right contacts, I think it's logical that we expand our enterprise storage content to cover arrays as well.

Since we haven't covered storage arrays or the companies involved in the past, I'll start with a brief introduction of Skyera. While Skyera is a relatively new company, the company is filled with experience and knowledge of storage and non-volatile memory industries. The founders of Skyera, Radoslav Danilak and Rod Mullendore, both worked at SandForce before founding Skyera in 2010. Mr. Danilak was actually the co-founder and CTO of SandForce, whereas Mr. Mullendore served as the Chief Hardware Architect.

While Mr. Danilak and Mr. Mullendore bring a lot of system-level hardware design knowledge to the company, what really separates Skyera from the rest is the NAND expertise. This is especially thanks to the CEO, Frankie Roohparvar, who was one of the founders of Micron Quantum Technologies in the early 90s. Micron Quantum Technologies was a manufacturer of NOR flash that was then acquired by Micron and basically formed the foundation of Micron's NAND business. Before joining Skyera in 2012, Mr. Roohparvar served at Micron for 13 years with his most recent position being the Vice President and General Manager of the OEM Division of Micron's NAND Solutions Group.

Skyera's approach to flash array design is to start from the lowest level, i.e. the NAND silicon. Obviously the company doesn't manufacture its own NAND but Micron, Toshiba, and SK Hynix are all investors in the company, which ensures a steady supply of NAND and also gives Skyera much deeper access to NAND than what typical customers get. What this means is that Skyera can run its own validation and 'trimming' (optimizing the read/write parameters etc.) process on the NAND to boost the endurance. The benefit is lower cost because Skyera's own process can increase the endurance of normal MLC NAND from ~3,000 P/E cycles to over 30,000 P/E cycles (or so I was told), whereas most companies are limited to buying off-the-shelf NAND, which either means cheap but low endurance cMLC or expensive eMLC.


With the brief introduction of Skyera out of the way, let's focus on the skyHawk FS. It's offered in raw capacities of 16, 32, 68 and 136TB with all models utilizing the same 1U form factor. The final usable capacity depends on the provisioning of the array as well as the compressibility of the data since the skyHawk FS does compression in hardware (similar to what SandForce does). For comparison, Pure Storage, which is one of the leading all-flash array suppliers, only offers up to 11TB in 2U form factor, so Skyera has an enormous advantage in terms of density.

EDIT: Skyera doesn't actually do de-duplication like I initially said, so sorry for the mix up. The compression is still there, though.

The density advantage comes from Skyera's NAND expertise because the company builds its own drives (or blades as they are usually called) and can utilize the latest NAND lithographies available. While Skyera didn't specify the exact NAND that is used in the skyHawk FS due to the fact that there are multiple suppliers, I was told that the die capacity is 128Gbit and Micron's 16nm is one of the processes that is used. For the record, Crucial's MX100 and Micron's M600 are the only other products that I know of that use 16nm NAND right now and I know for sure that 16nm isn't available to the public in volume yet, so Skyera has an enormous advantage thanks to the close relations with the NAND manufacturers.



Software wise the skyHawk FS uses Skyera's own SEoS that has been designed solely for NAND. The vertically integrated business model allows Skyera to build the whole software stack around NAND, which enables a more global and adaptive Flash Translation Layer (FTL) for instance (i.e. the FTL can be managed at the system level instead of drive level). The design also allows the load to be split between the master controllers and the individual controllers in the blades for higher and more efficient performance, whereas with third party drives the drives would be doing their own management and the global/host management would be left for the master controller, resulting in a less efficient design.

In terms of performance, Skyera is rating the skyHawk FS at 2.4GB/s throughput and 400K IOPS with microsecond latencies, but unfortunately the IO sizes and queue depth are unspecified, so it's hard to draw any conclusions or comparisons from the numbers. The skyHawk FS has three 10Gbit Ethernet ports for connectivity and both iSCSI and NFS v3 protocols are supported. The skyHawk FS carries a 3-year warranty with no write endurance limitation, which is yet another advantage of Skyera's NAND knowhow.

The skyHawk FS is available immediately and is priced at $2.99 per raw gigabyte (i.e. with compression the real cost per gigabyte will come down).

Since this was our first flash array news post, I'd like to hear your feedback in the comments below. Would you like to see more content like this from us in the future? And if so, are there any specific topics or companies that you would like us to cover? The enterprise storage space is rather complex and there are a lot of companies involved, but we want to do our best to cover it (even in a limited matter) in the future, so let us know your thoughts.


Read More ...




Dropbox, Microsoft Announce Partnership, Tight Integration
Dropbox will be placed as second storage bucket alongside Microsoft's own OneDrive

Read More ...




Report: Nokia Eyes Competing With Its Former Smartphone Unit via Android Devices
Team that developed the N9 Meego handset is reportedly working on an Android device

Read More ...




U.S. Navy Lockheed F-35C Completes First Carrier Landing
It's not all doom and gloom for the F-35 Lightning II program

Read More ...




New Update for Nest Thermostat Adds More Efficient Scheduling, Quick View for Weather, Temp
4.3 Software update include new algorithms to allow you to save an additional 6 percent with Enhanced Auto-Schedule

Read More ...




HP's 15.6" Omen Gaming Laptop is Incredibly Thin, Powerful
HP puts Razer in its crosshairs

Read More ...




Amazon Provides Unlimited Photo Storage for Prime Subscribers
Amazon adds more perks for Prime subscribers

Read More ...




Mercedes-Benz Vision G-Code Concept Uses Its Paint, Body as a Giant Solar Panel
Mercedes-Benz finds new ways to power its hybrid system

Read More ...




VoLTE Interoperability Between AT&T, Verizon Networks Coming in 2015
AT&T and Verizon Wireless also hope to work with other wireless carriers on VoLTE

Read More ...




Nintendo Wants to Watch You While You Sleep with New Bedside Monitor
Japanese gaming company has long dabbled in health electronics and is now eyeing the 24-7 life monitoring device market

Read More ...




Report: Apple Watch Won’t Launch Until Spring 2015
Apple Watch likely won't be available in time for Valentine's Day

Read More ...




Google Nexus 9, Nexus Player Now Available from Google Play Store
However, the Nexus Player won't ship for another 2 to 3 weeks

Read More ...




Mozilla Announces "FX10" Browser Built From Ground up For Web Developers
New browser will become available on Nov. 10, is perhaps the first of its kind

Read More ...




AT&T to Carry Moto 360 Starting Nov 7, LG G Watch R Arrives for $299 on Nov 5
AT&T will offer a the Moto 360 for $199 if you purchase a Moto X at the same time

Read More ...




First Microsoft-Branded Phone, Leaks in Chinese, U.S. Regulatory Filings
New device is mid-range, between Lumia 630 and 730, comes in single- and dual-SIM variants, but lacks LTE

Read More ...




Samsung Galaxy Note Edge Heading to AT&T on Nov 7, Priced at $399 on Contract
Full unsubsidized price for the Galaxy Note Edge is $945.99

Read More ...




Carnival Promises 10 Times Faster Wi-Fi for Sea Travelers
WiFi@Sea will use a combination of land-based Wi-Fi and satellites to improve internet speeds for travelers

Read More ...




Quick Note: Gmail 5.0 App With Outlook, Yahoo Support Now Available for Android Devices
Gmail 5.0 app for Android 5.0 Lollipop features "Material Design" aesthetic

Read More ...




Xbox One "Slim" Approaches Thanks to Cheaper, Cooler 20 nm APU From AMD
New processor system will be built on TSMC's new smaller transistor node

Read More ...




Virgin Galactic SpaceShip Two Explodes During Test, One Pilot Dies
It's been perhaps the worst week in history for commercial spaceflight

Read More ...




Pirate Bay's Gottfried Warg Sentenced to 3 and 1/2 Years in Prison for Hacking
Yet more cybercrime charges -- this time in Denmark -- lead to third conviction to "anakata"; defendant claims he was set up

Read More ...




Samsung Reveals Metal Unibody Galaxy A5, A3 Smartphones
Samsung's latest budget devices use more premium materials

Read More ...




Amazon Exec on Fire Phone: “We didn’t get the price right”
Pricing wasn't the only problem with the Fire Phone...

Read More ...




Former Android Chief Andy Rubin Leaves Google After Nearly a Decade
Carnegie Mellon robotics professor steps in to head Google's growing robotics bid

Read More ...




Moto 360 to go "Champagne Gold" for $299, According to Amazon Listing
Cognac (brown) Horween leather band also about to debut @ $249

Read More ...




Call-capable Samsung Gear S Smartwatch Launches Nov 7 in U.S.
The Gear S will land on all four major U.S. wireless carriers

Read More ...




Lenovo Completes $2.91B Acquisition of Motorola
Lenovo hopes to become a strong #3 competitor in the global smartphone market

Read More ...




Samsung Electronics Q3 Profit Falls by 60%, Mobile Division Sees 74% Profit Decline
Samsung looks to overhaul its smartphone strategy to get back on track

Read More ...




Microsoft's $199 Fitness Band Packs in 10 Sensors, Works with Windows Phone, iOS, and Android
Microsoft fitness band will be available starting tomorrow

Read More ...




Apple CEO Tim Cook: “I’m proud to be Gay”
"We pave the sunlit path toward justice together, brick by brick. This is my brick." -- Tim Cook

Read More ...




Google’s Project Ara Modular "LEGO" Smartphone Shown Booting Up on Video
Latest video shows a functioning prototype

Read More ...






Available Tags:HP , Gaming , Nvidia , Tablet , Android , Ubisoft , Lenovo , Motherboards , Acer , Google , Intel , Gmail , MSI , Notebook , Keyboard , Samsung , Galaxy , Zotac , ASUS , Xbox , Motorola , Microsoft , Microsoft , Microsoft , Microsoft , Nokia , Smartphone , via , Amazon , Mercedes-Benz , Nintendo , Apple , Mozilla , LG , Yahoo , Xbox , APU , AMD , Amazon , Amazon , Motorola , Windows Phone , Windows , Apple , CEO , Smartphone

No comments: