Tuesday, September 1, 2015

IT News Head Lines (Rage3D) 02/09/2015

Rage3D



Direct X 12 Controversy!!!
File this one under the "Oops!" folder for Nvidia if it pans out to be a trend that D3D12 games makes much use of Async Shaders. Apparently, Nvidia drivers report that Maxwell is falsely reporting it having low level hardware support for Async Shaders, a standard Dx12 feature. But, the Ashes of...

Read More ...






Available Tags:

No comments: