Monday, April 13, 2015

IT News Head Lines (TweakTown) 4/14/2015

TweakTown



Deus Ex: Mankind Divided to be a 'real challenge' to hardcore players
Deus Ex: Mankind Divided was revealed last week, but now the full marketing campaign is beginning to ramp up, with Game Director Jean-François Dugas, teasing Deus Ex fans through his Twitter account.

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Dugas was asked if Deus Ex: Mankind Divided would be ghostable, to which he replied that it would, and for the first time in a Deus Ex title, even during boss fights. Dugas said: "As always and even on boss side, finally!". Ghostable means you can play through the entire level, including boss fights, without being seen - providing the true stealth side of Deus Ex.

He continued, adding that the boss fights from Deus Ex: Human Revolution are coming back, which has fans excited. Dugas continued, when he was asked if Mankind Divided would be as hard as the original Deus Ex from 1999, where he said: "We'll have the 'Give me Deus Ex' again. Not exactly like the 1999 mode but you should expect a real challenge". When asked if the same team members from Human Revolution are working on Mankind Divided, Dugas replied with "For the most part, yes".

We should hopefully see more on Deus Ex: Mankind Divided as we get closer to E3 2015 in June, but we are already pumped with the news that it will support DirectX 12 and Windows 10.


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Rockstar says 4K is a real 'eye opener' for Grand Theft Auto V on PC
Grand Theft Auto V unlocks for PC gamers across the world in a little under 24 hours now, so after multiple delays, it doesn't even feel like it's happening - but it is, and in a big way.

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Rockstar Games sat down with PC Gamer recently to talk about the game and how it runs at 60FPS, 4K and more. PC Gamer asked if GTA V on the PC was "locked at 60FPS", to which Rockstar replied: "The target framerate for the PC build of the game is 60fps, when you start up GTA 5 for the first time it chooses settings to maximise the framerate and visual quality on your PC. These are simply recommendations though, and players can change these to whatever they want. We will never be able to guarantee the framerate when someone decides to push their texture, shader or post-fx quality to a level that their PC can't support. That said, if your monitor and PC support it you can choose to run at even higher framerates".

PC Gamer also talked about 4K, asking "GTA 5 supports 4K resolution on PC - how much of a big deal do you think 4K will be for players? Do you think it'll transform the way they experience that world?" Rockstar's reply is pretty exciting, with the developer saying: "4k is an eye opener when you see if for the first time, it really does make you look at the world differently and in greater detail as you would expect. That said, you could probably say the same thing about a lot of the other high-end graphical options and ultimately it will be personal preference which particular resolution and graphical settings that each player decides to settle on".

Grand Theft Auto V unlocks on the PC in around 22 hours, but by the weekend we hope to have a performance article looking at various VGA cards and how the game runs at 1080p, 1440p, 4K and beyond.


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Wave eBike hits Indiegogo, is the 'fastest and most affordable' yet
We keep hearing about electric vehicles, like the Model S from Tesla Motors, but what about electric bikes? They're a thing, and they've hit Indiegogo in a big way thanks to Wave and the "fastest and most affordable" electric bike ever with its eBike.

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Wave is hoping to raise $70,000, with its eBike costing $499 right now, down from it $999 price when it hits stores in the near future. Wave's eBike is promising a top speed of up to 28mph, and a range of just over 26 miles in electric-only mode, from a single charge. The Wave weighs in at 50lbs, has a 750W motor, and a 12aH battery that can be charged in 3-5 hours.

Owners can ride it with its electric motor, or they can use the Wave like a normal bike, disabling the electric mode by twisting the throttle.


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Enter our 'Alexander & The Very Bad Day' Blu-ray giveaway
To celebrate this week's release of the family comedy 'Alexander and The Terrible, Horrible, No Good, Very Bad Day' on Blu-ray HD, DVD and digital, we have copies of the Blu-ray to give away to 4 lucky readers.

Get ready for the best worst day of your life. Disney's 'Alexander and the Terrible, Horrible, No Good, Very Bad Day' follows the exploits of 11-year-old Alexander (Ed Oxenbould) as he experiences the most terrible and horrible day of his young life - a day that begins with gum stuck in his hair, followed by one calamity after another. But when Alexander tells his upbeat family about the misadventures of his disastrous day, he finds little sympathy and begins to wonder if bad things only happen to him. He soon learns he is not alone when his mom (Jennifer Garner), dad (Steve Carell), brother (Dylan Minnette), and sister (Kerris Dorsey) all find themselves living through their own terrible, horrible, no good, very bad day. Anyone who says there is no such thing as a bad day just hasn't had one.

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To go into the running to take a Blu-ray home, simply correctly answer the following question in no more than 50 words:

What's the funniest worst day you've ever had?

To enter, simply 'like' this post and share via Facebook or Twitter and send your answers, along with your postal address to ben at TweakTown dot com before the competition closes on April 15th.

'Alexander and The Terrible, Horrible, No Good, Very Bad Day' is available on Blu-ray HD, DVD and digital from Australian retailers from April 15th.


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Apple Stores aren't stocking the hot new Retina MacBook
Apple has had a big few days, with the Watch pre-orders opening up and the launch of its new Retina-capable MacBook. The new Retina MacBook is reportedly not being stocked at many Apple Stores, leaving consumers furious.

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Apple Stores in the US are reportedly not stocking the new MacBook, which seems to be limited to online purchases, for now at least. MacRumors has taken a look at multiple Apple Stores across the United States, Canada and the United Kingdom, which all resulted in the new Retina MacBook being unavailable at all locations, "at least on launch day" they reported.

The new Retina MacBook has seen its shipping times already expand, with custom models shipping in 3-4 weeks as soon as orders became available. The new 12-inch Retina MacBook starts at $1299, featuring a super-slim design, a single USB-C port, a redesigned keyboard and an all-new butterfly mechanism, Force Touch trackpad, fanless architecture and an all-day battery.


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Apple reportedly talking with artists about exclusivity deals
Taylor Swift has enough pull in the industry that wherever she goes, millions of users will follow. So the reports of Apple looking to score exclusive deals with big artists for iTunes, or Beats Music, shouldn't be a surprise.

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The Cupertino-based iGiant has reportedly talked with over a dozen artists about exclusivity deals, including Florence and the Machine, and Taylor Swift. With Swift removing her entire library from Spotify last year claiming that artists weren't being fairly compensated for their work making big headlines.

Apple is reportedly talking with artists for limited streaming rights to a track with Florence and the Machine, as well as approaching Swift about partnerships. The idea behind the exclusives is to have consumers sucked into paying for subscriptions with Apple over its competitors, with a rumored pricing of $14.99 per month for a family plan on its Beats subscription plan.

But is exclusive content enough to have you jump ship from Spotify, Pandora or Play Music?


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NSA boss now wants 'front door' access to your PC
The NSA has virtually got unrestricted access to most users data, but that doesn't stop the US spy agency from wanting more. NSA chief Michael Rogers has now called for a "front door" encryption key that would provide the NSA with access to your data, but the key would be broken into multiple parts so that no one agency or person could easily get in.

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This method would theoretically stop thieves from getting in and taking your data, but it would let government officials access your data at any time, if they have 'permission'. The White House is considering the move, along with others like letting courts order the creation of mirror accounts, so that US agencies can access any and all messages as they arrive, or so that they can back up the data as it's unencrypted. President Obama is considering these new policies, where he should receive a report by the end of the month, with the possibility of a new policy revealed shortly after.

Rogers' solution isn't a one key fits all scenario, with fellow institutions like the National Institute of Standards and Technology against the idea. They note that any door that is introduced would arrive with security holes, even if a split key is created. US agencies like the FBI and NSA don't like widespread encryption because it works so well, but it only works as long as there are key holders that won't just provide the key when asked, or requested.


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Google is indexing files from some private network-connected HDDs
An investigation that CSO Online conducted has found that if you do not have your network-connected HDDs configured correctly, your files could be ending up in the wrong hands.

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Their report stated that some personal cloud devices with external HDDs connected to routers with FTP enabled have been indexed by Google, which has seen personal files found on the Internet, and on search results. This includes very personal data such as emails, journal entries, passports, tax records, financial statements, mortgage documents, passwords, private photos and more.

The organization was able to map a family's personal and financial history all the way back to 2009 just by searching their name as their data was archived on a Western Digital HDD that they had connected through a Linksys WRT1900AC router. But when the family was warned about this, it was too late. The family noted: "I simply could not figure out how someone got the [card] info minutes after I'd activate them. My system was clean and secured more than the average person," said one member of the family. Now I know. [It's not] difficult when my backups were public and being indexed on Google".

CSO noted that other devices had been indexed, such as the Seagate Personal Cloud, Seagate Business NAS, Western Digital My Cloud and LaCie CloudBox. They have a detailed guide on how to check if your network-attached HDD is letting Google index it, which is something you should definitely check out.


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The closest look at the LG G4 is thanks to the retired @evleaks
It's no secret that LG is getting close to its official unveiling of the G4 smartphone, with previous teases and leaks, but now notorious and is-he-retired-or-not leaker @evleaks giving us the best look at LG's latest handset yet.

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Evan Blass, otherwise known as @evleaks, revealed the G4 on his Twitter page with the simple tweet of: "Say hello to the LG G4". We can expect the G4 to have multiple back cover options, a super-fast f/1.8 camera, 5.5-inch QHD display, a removable 3000mAh battery and a microSD card slot. This should keep fans happy, considering fellow South Korean rival Samsung and its new Galaxy S6 and S6 edge don't have a removable battery or microSD card slot.

The G4 will be officially unveiled at LG's event on April 28.


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Intel's new Xeon Phi to feature 128 threads, support for 384GB of DDR4
Intel has provided more details on its upcoming Xeon Phi line of processors, which will see up to 72 cores on a single processor, thanks to the Silvermont architecture. Not only that, but we can expect up to 384GB of DDR4, too.

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Not only that, but the current prototype of the Xeon Phi coprocessor is capable of handling up to 32 cores, with each core capable of handling four threads for a total of 128 threads. Currently, we 8-core processors with 16 threads in total thanks to Hyper-Threading on the consumer side of the market. These new Xeon Phi processors would handle up to 36MB of shared L2 cache, and up to 16GB of the new stacked High Bandwidth Memory (HBM).

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All in all, we can expect a six-channel DDR4 memory controller that can handle 2400MHz, and up to 384GB of DDR4 RAM. This is up from the quad-channel memory architecture we know and love with the X99 chipset from Intel, and the current flagship processor: the Core i7-5960X. It's interesting to note that we're seeing Intel move into HBM quickly.

The Silvermont architecture has Intel being able to promise 300% more single threaded performance over the previous generation of Xeon Phi co-processors, and up to 300% better power efficiency.


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No voice chat for Wii U shooter due to online gamers being so negative
Nintendo's upcoming shooter for the Wii U has players shooting ink at one another, with squid-like characters to choose from - an interesting turn in this first-person shooter dominated market, has voice chat removed for online play.

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Splatoon will not feature voice chat because Nintendo is worried about the negativity of online gamers, with the game's co-director, Yusuke Amano, talking about his own experiences online and that it can have a bad effect on a player's enjoyment. He told Edge magazine: "When I played online games, I didn't like the negativity I got and people telling me, 'You're crap. Go away'. So we wanted to focus on the positive aspects of online gaming". Amano continued: "I don't want you to misunderstand - I'm not denying having chat in an online game does contribute to fun. But, as we've said, we want to grab new people".

Voice chat has been in previous Nintendo games, but it looks like future Splatoon gamers will have to take to Skype or something similar when Splatoon reaches the Wii U on May 29.


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Google has a team working on future battery tech in its Google X labs
Google has one of the most exciting exploratory labs in its Google X division, but a specific team of four are working on the future of battery technology according to The Wall Street Journal.

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The Wall Street Journal reports: "In late 2012, a team led by former Apple Inc. battery expert Dr. Ramesh Bhardwaj began testing batteries developed by others for use in Google devices. About a year later, the group expanded to look at battery technologies that Google might develop itself, according to people familiar with the matter".

We all want to see the battery life on our smartphones and tablets increase by large amounts, with the Google X team working on just that. The Wall Street Journal continues: "At Google, Dr. Bhardwaj's group is trying to advance current lithium-ion technology and the cutting-edge solid-state batteries for consumer devices, such as Glass and Google's glucose-measuring contact lens, according to the people familiar with the matter".


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GALAX unveil two new high-end GeForce GTX 980 video cards
GALAX is back, and in a big way lately, but it's not stopping with its handful of GeForce GTX 980s. The company has just added two more to its list of five, which is now a list of seven, with the new GALAX GTX 980 HOF TecLab Edition, and GTX 980 HOF DUCK Edition.

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Starting with the GALAX GTX 980 HOF DUCK Edition, which is currently second place in the official 3DMark Fire Strike competition (with 10,580 points). We don't know the clock speeds of the card, but we do know it has been cranked all the way up to 2123MHz (but obviously not with its aftermarket cooler). We have a custom-made white PCB and triple-fan cooler that is sure to impress.

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Next, we have the GALAX GTX 980 HOF TecLab Edition, which is a 2.5-slot card with a new color scheme. We have a backplate on this card too, as well as an OC button on the rear of the card next to its display outputs. The GALAX GTX 980 HOF TecLab Edition should be the fastest GTX 980 in the GALAX lineup.

These two new cards should be available soon, and we've reached out to GALAX to see if we can try and secure a sample or two for review.


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NVIDIA preparing GeForce GTX 980 Ti for September with full GM200 core
We know it's coming, but it's just a matter of when. NVIDIA is preparing the GeForce GTX 980 Ti that should better counter the upcoming Radeon R9 390X from AMD, with a full GM200 core.

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The GM200-powered GeForce GTX 980 Ti should be released in September, a couple of months after AMD's launch of the Radeon R9 390X which is expected to happen during Computex in June. There are some suggestions that NVIDIA would spoil AMD's fun during the R9 390X launch, so we could see a big announcement before, during or after Computex from NVIDIA.

NVIDIA's GeForce GTX 980 Ti should be close to identical to the behemoth that is the GeForce GTX Titan X, but knock down its VRAM from 12GB to 6GB. We should also see AIB partners free to slap on aftermarket coolers, which didn't happen with the Titan X, which is going to open up a can of whoop ass on the market.


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Gabe Newell approves Powerhoof's use of his appearance in 'Crawl'
A message from the Gods has been heard by Powerhoof, the developer behind local multiplayer dungeon crawler game 'Crawl' that has hit Steam's Early Access, with Gabe Newell approving their use of him in the game.

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Gaben appears in the game as a knife-wielding enemy, as a very pixelated version of himself. Artist Barny Cumming took to Twitter to say that he was "adding some monsters for next Crawl update. I've wanted to animate this for ages". In a blog post, Cumming wrote: "This has been at the top of my list since the very start".

Powerhoof tweeted that Valve were fine with their use of Newell in thee game, tweeting: "short sweet email from Valve today giving the go ahead for this silly thing. [T]urns out Valve are cool. Who knew?".


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Samsung Galaxy S6 Edge Review - A Phone From The Future

Introduction

I'm going to start my review off with this: I hate Samsung smartphones. I really do. The Galaxy S3 was good, but the Galaxy S4 was nothing that interested me. I felt, and still feel that Samsung seriously dropped the ball with the Galaxy S5. The company may sell the most smartphones of any other company on the market, but it doesn't mean their devices are made of quality.

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Whereas its main competitor, Apple, has been engineering beautiful devices since day one - Samsung hasn't had an eye for design, until now. The previous Galaxy handsets - not including the Note range - have been plastic toys compared to the Galaxy S6 edge. It's almost like Samsung was playing around with consumers' hearts with the previous handsets and the Galaxy S6 edge is the real deal. This is coming from someone who has steered clear of Samsung handsets in my personal life for quite some time now, as I have been thoroughly loving what Sony has been doing with the Xperia smartphones, and LG with its G3 and soon-to-be G4 smartphone.

Samsung knew it had to do something, and it really changed things up with the Galaxy S6 and Galaxy S6 edge, which is where we are today. The new smartphones have only been out for a few days now, but I pre-ordered one of the Galaxy S6 edge 64GB smartphones last week and I have now had a little over 48 hours of solid use of it and I can easily say: I'm in love.

Specs

Before we take a look around the smartphone and just how damn beautiful it is, and how amazing it feels in my hands, let's gloss over what Samsung has managed to cram inside of its best handset to date. Inside, we have some serious components and capabilities, such as an 8-core processor and some seriously snappy storage.

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Starting with the elephant in the room, the 5.1-inch QHD Super AMOLED display with a resolution of 2560x1440 and a pixel density of 577 PPI. The display on the Galaxy S6 edge is protected by Corning's latest and greatest Gorilla Glass 4, too. We have 3GB of RAM, and an 8-core processor thanks to Samsung's own Exynos 7420 (which is made up of a quad-core 1.5GHz Cortex-A53 and quad-core 2.1GHz Cortex-A57).

There's three storage options to choose from: 32GB, 64GB and 128GB, but no expandable storage. Samsung has decided to remove the microSD card slot - which is a great thing for the device itself, but a big selling point that people are going to miss from previous handsets, and something that will lose Samsung some sales.

On the outside, we have an amazingly capable 16-megapixel rear-facing camera with optical image stabilization (OIS) and up front, we have a 5-megapixel shooter for those all important selfies. Both cameras are some of the best snappers that I've used in a smartphone yet - bringing Samsung up to the quality and speed of Apple's cameras in the iPhone, and beating them in some ways.

Samsung has finally provided wireless charging on the Galaxy S6 edge, but there's also fast-charging - which is something we're going to go into more detail about later. The fast-charging capabilities on the Galaxy S6 edge are a selling point in their own, as is the wireless charging capability. There's 4G LTE Cat6 support, as well as Wi-Fi 802.11 a/b/g/n/ac, dual-band, Wi-Fi Direct and more.

Availability & Price

Depending on where you live, what carrier you want to join (or whichever one you're already with), and the storage option on the Galaxy S6 edge, the pricing will vary. In the US, you're looking at around $299 up front for the 32GB version with Verizon, while the 64GB is $399 up-front, and the 128GB chimes in at $499 up-front.

If you want to go off-contract, it's cheaper with the 32GB starting at $699 and then $100 additional for the 64GB, and another $100 on top at $899 for the 128GB model.
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Bloodborne PlayStation 4 Game Review
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When it comes to surprise hits, I don't think you can underestimate how much of a surprise Dark Souls was. This was a game that actively punished players. That brutally challenged them to the point where you could lose hours of progress in a short spell of play. However, it was also a game that challenged players. Many gamers lament the lack of challenge in today's games compared to yesteryear, but Dark Souls brought that back with a bang. Sony saw the popularity and contracted From Software to build a game along the same lines, but with a few key mechanics changed. That game is Bloodborne, and if you liked the Souls games, then this is right up your alley. Even for those who rejected those games in the past, they may find this one a good entry point.

Bloodborne forgets the fantasy style castles and other locations from the Souls series and takes on a much more Victorian England look. Set in a fictional city called Yharnam, the city is rumored to have a medical fix for any ailment hunters have. The hunter (who you play as) arrives in Yharnam only to discover that instead of medical fixes, the city is rife with disease and plagues that has transformed all its inhabitants into powerful enemies. The main aim is to survive the night, to escape the town, but many enemies and bosses await - as you would expect.

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Bloodborne as per From Software's other titles is tough as nails. It is a game that will pound you time and time again, only to relent every so often. It is a game that you will play certain sections for hours on end trying to beat it, and despite all this, it is an amazingly crafted game that every PS4 player should try. This is a game where you will generally know the mistake you made, the thing that you should not do, and that is where the beauty lies. Every time you fail, you gain a little more information until you have enough to succeed. And succeeding in Bloodborne is reward enough with a strong sense of accomplishment achieved after each boss is taken down.

For those who have not played the Souls titles, the gameplay basically boils down to this; move from area to area taking out enemies gaining blood echoes whilst trying to find the boss character for that area. That said, the regular enemies are no walk in the park and you will not want to pull three or four at the same time. Whilst taking down the enemies, you collect Blood Echoes, which are used to level up, but you are also gambling with them. Should you succumb to the enemy, you lose all blood echoes currently held, and must return to retrieve them. However, should you succumb again before reaching the echoes, they are gone forever. You are always gambling with the blood echoes when exploring new areas and this fits the risk/reward mentality of the game perfectly.

Although the game remains brutally difficult, it is very clear From Software and Sony wanted this to be a little more accessible than Dark Souls. First of all, there is no weight, so you can carry around as much items as you want without impacting speed. There are also less weapons and in general each of the weapons is enough (when levelled) to finish the game with. The levelling system has been somewhat simplified as well, and one of our favourite changes is that when you succumb to the enemy, you no longer drop in maximum health. This is something that punished new players to the Souls series significantly in Dark Souls 2, so it's nice it is gone. Although we have played the Souls games in the past, we found BloodBorne a lot more accessible and easy to pick up, whilst maintaining the brutal difficulty it is known for.

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One of the riskiest and largest changes From Software put into the game was the introduction of guns and the removal of shields. This is very much a game where success is based on offensive measures, rather than defending (though that does remain important). Guns change the game somewhat, but are used more to stun enemies, instead of actually taking them out - and the damage inflicted by them is minimal at best. It is clear they didn't want to turn this into a third person shooter, and they succeeded with that objective.

In terms of the most important aspect of the game in many players' eyes, the bosses, the game offers a ton of variety. You actually are unable to level your character until you find the first boss (levelling up remains locked off), which trains you in how to play the game by having a very weak character against numerous enemies. The boss characters are as epic as ever (we won't spoil any), and before you finish the game, you will have to come up with a unique strategy per boss. Generally, once you figure out a strategy, they are easy to beat, but coming up with it may take hours on end to do.

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Despite all this, the game is not without its problems. First of all, the camera can be an utter pain in boss fights. Numerous times we lost to bosses because we jumped or ran into an environmental object we were unable to see due to the camera. To try and alleviate this, the game does include a lock on feature for enemies, however, there are times where its better not to use it. Once you get used to the camera and adjust your fighting style appropriately, it's fine, but it is very frustrating before then.

As well as this, the game has significant load times (around 45 seconds) after each death and to move between the Hunters Dream (where you level up) and back to the game world. It can also be buggy with enemies failing to trigger and also boss characters getting stuck outside the world. From Software has handled this the best way possible by giving you the victory, but when it happens, you feel like a bit of a cheat. To their credit, they have promised to try and patch the load times, and really, once you get used to it, it's not so bad.

Visually the game as you would expect is a significant jump over Dark Souls 2. The PS4 power is on full display with a stunning Victorian world present including some amazing architecture. Just like previously, no map is included, so you need to use landmarks to find your way around. The frame rate generally does not show any niggles and considering how important timing is in this game, that was crucial to its success. The scale of the enemies and environments really is a step above and the world is huge and easy to get lost in.

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Multiplayer, like the Souls games, is both about invading other player's games (to become a nuisance and attempt to kill them) and calling for co-operative help. To do this, you need to get access to the various bells for invasion and this introduces a currency known as insight. As you discover new areas and defeat bosses, you will gain insight. If you leave this above particular levels, the game actually becomes harder. From Software clearly wants you to play multiplayer. Items can also be purchased with insight. As you traverse the world, if you are playing online, you can read messages from other players, which may help or hinder you.

Bloodborne may be based on an already existing series, but it does enough with mixing up the gameplay to keep it fresh. The fear about guns ruining the game was clearly unfounded and the stronger focus on attacks may make it easier for players to pick up. This is in our opinion the most accessible game of this year yet, however, if you are expecting a walk in the park, then you should look elsewhere.

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Video Games Live Australian tour dates - July 2015
Australian video gamers and music lovers alike will unite as the award winning concert experience Video Games Live comes to Australia in July 2015 for three big shows only:

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Video Games Live is an award winning immersive concert event featuring music from the most popular video games of all time. Created, produced and hosted by world renowned game industry veteran and superstar Tommy Tallarico, top orchestras and choirs around the world perform along with exclusive synchronized video footage and music arrangements, synchronized lighting, well known internet solo performers, electronic percussion, live action and unique interactive segments to create an explosive one-of-a-kind entertainment experience.

Video Games Live is a worldwide phenomena. First started in 2002, it has traveled every corner of the globe as it combines the magic and excitement of our all time favorite video games with the music and orchestrations that heighten the sensory experience. Gamers around the world can feel their blood pumping when they hear the music from favorites such as Halo, Metal Gear Solid, Final Fantasy, Tomb Raider, Mario Brothers and so many more! These concerts bring alive the soundtracks to our favorite video games and turn them into a full-blown concert experience!

Picture the energy and excitement of a rock concert mixed with the power and emotion of a symphony orchestra combined together by the technology, interactivity, stunning visuals and fun that only video games can provide. Completely synchronized cutting-edge video screen visuals, state-of-the-art lighting and special fx, stage show production and special on-stage interactive segments with the audience dazzle crowds of all ages - gamers and non-gamers alike.

Ticket pre-sale will commence Friday, 10th April and on general sale from 10am, 14th April, 2015.


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Grovemade Debuts Expertly Crafted Laptop Stand
Grovemade, a leading designer of handcrafted wooden accessories, today introduced a Laptop Stand, adding to their existing line of desk accessories. The Laptop Stand is skillfully crafted by molding multiple sheets of wood veneer into a continuous and graceful curve. This angled platform raises your screen for improved ergonomics, provides ample surface space, and creates an area for stowing away laptop accessories. The Laptop Stand features a precision cut stainless steel stop, lined with premium vegetable tanned leather, preventing laptops from sliding off the stand.

grovemade-debuts-expertly-crafted-laptop-stand
Grovemade's Laptop Stand works in unison with the Desk Collection, bringing order and design continuity to workspaces. Available in Maple & Walnut, each Laptop Stand is hand-sanded and finished with high-quality natural oils, naturally heightening the beauty of the American hardwoods. Universally compatible with all laptop models, Grovemade's Laptop Stand retails at $119 and is available at http://www.grovemade.com.

"Bringing increased function and order to your desktop, the Laptop Stand is the perfect complement to any work or home office, making for a distinctive and comfortable way to help you work, watch, or play," says Ken Tomita, Grovemade's co-founder. "The Laptop Stand's unique design, molded and shaped from several sheets of wood, lends a welcoming aesthetic boost to your workspace."

grovemade-debuts-expertly-crafted-laptop-stand


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EVGA Announces Pro SLI Bridges V2
EVGA has amped up the bling with the EVGA PRO SLI BRIDGE V2. These redesigned bridges come with several improvements over the previous generation SLI bridges. Not only do these new bridges light up and look great on select video cards, they also have a high quality aluminum shroud and are optimized for the next generation display resolution and refresh rates, with a high pixel clock frequency design that gives best performance for 120Hz+ and 4K+ gaming.

evga-announces-pro-sli-bridges-v2
Next Generation Features:

  • Separate models to support 2-Way (Short), 2-Way (Standard), 3-Way SLI or 4-Way SLI.
  • High pixel clock design optimized for 4K+ and 120Hz+ gaming.
  • EVGA logo illuminates on select GeForce GTX video cards.
  • Compatible with all SLI enabled video cards.
  • Looks super awesome!
Compatibility:

SLI functionality works on all SLI enabled video cards. LED functionality works on the following cards:

  • All EVGA GTX TITAN video cards.
  • All EVGA GTX 980 video cards.
  • Select EVGA GTX 970 video cards.
  • All EVGA GTX 960 video cards.
  • All EVGA GTX 780/780 Ti video cards.
  • Select EVGA GTX 770 video cards.
evga-announces-pro-sli-bridges-v2
For more information, visit this page.

evga-announces-pro-sli-bridges-v2
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OSVR Opens Development Roadmap and Releases HDK Production Files
Organizers of Open Source Virtual Reality (OSVR), a software platform designed to set an open standard for virtual reality devices, today released the OSVR Hacker Developer Kit (HDK) production file and the OSVR development roadmap.

osvr-opens-development-roadmap-releases-hdk-production-files
The OSVR HDK is a hackable head-mounted display offering high-quality optics that work to reduce distortion in virtual environments. Any user can view production files of the OSVR HDK and the developer roadmap, streamlining the efforts of those that want to make their own hardware based on its design.

"With the release of the OSVR development roadmap, the process for creating new VR hardware and software on the platform can be accelerated significantly," says Michael Lee, VP of software at Razer. "We welcome the support of VR enthusiasts everywhere."

Additionally, OSVR partners announced eight new supporting partners and seven additional universities joining the coalition. OSVR has now grown to over 90 supporting companies and research institutes since its launch in January.

"OSVR offers variety and choice in peripherals, programming models and now hardware designs, all fueled by our diverse partner base and the ingenuity in the open-source community," says Yuval Boger, CEO at Sensics, a founding contributor to OSVR. "We look forward to working with the community to provide additional game engine plugins, hardware interfaces, and intelligent real-time analysis capabilities."

Interested developers can learn more here.


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