Wednesday, April 15, 2015

IT News Head Lines (AnandTech) 4/15/2015

AnandTech



AMD Releases Catalyst 15.4 Beta Drivers
In a busy day for video card drivers ahead of the Grand Theft Auto V launch, AMD has also released an updated driver set in preparation for release of the game.

Released in beta form, Catalyst 15.4 (display driver ver. 14.502.1014) is AMD’s GTA V launch driver and contains all of their latest optimizations and profiles for the game, including enabling Crossfire support. Along with the GTA improvements, Catalyst 15.4 also brings with it new or updated Crossfire profiles for several other games (including Battlefield Hardline and Metal Gear Solid V: GZ), and bug fixes for Battlefield 4, Battlefield Hardline, and Far Cry 4.

Meanwhile for Windows 10 users, as with NVIDIA’s release today you’ll want to avoid these drivers if you want WDDM 2.0 support. Officially these drivers only support up to Windows 8.1 and are not WDDM 2.0 enabled.

As always, you can grab the drivers for all current desktop, mobile, and integrated AMD GPUs over at AMD’s Catalyst beta download page.


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NVIDIA Releases 350.12 Game Ready WHQL Drivers
Hot on the heels of their first R349 branch driver release earlier this month with the release of the 350.05 hotfix drivers, NVIDIA is back again with another R349 release. This time NVIDIA is releasing 350.12, which happens to be both a Game Ready release and their first R349 WHQL release.

On the Game Ready front, NVIDIA is releasing these drivers ahead of this evening's release of the PC version of Grand Theft Auto V, and as is customary for a Game Ready release it contains all of the latest optimizations and profiles necessary for the game. This includes profiles to enable both SLI and 3D Vision support. Meanwhile from a technical standpoint GTA V will be a GameWorks-enabled title, with developer Rockstar using NVIDIA’s Percentage-Closer Soft Shadows (PCSS) and TXAA technologies in the game.

Otherwise as this is also the first R349 WHQL driver we have a bit more detail on what NVIDIA has been working on under the hood for this branch, thanks to a proper set of release notes. Of particular note, NVIDIA has improved the interaction between high resolution (4K+) displays, SLI, and their frame buffer capture technology (used in GameStream/Shadowplay) to reduce the performance hit from using all of these technologies together. Similarly, the NVIDIA control panel is now finally HiDPI aware, capable of supporting 250 DPI.

With this driver release NVIDIA has also posted a bit more information on their OpenCL 1.2 driver. The driver has not yet passed OpenCL conformance testing over at Khronos, but it is expected to do so. OpenCL 1.2 functionality will only be available on Kepler and Maxwell GPUs, with Fermi getting left behind.

Finally, for Windows 10 users, it looks like you'll want to stick to the Windows Update drivers if you want WDDM 2.0 support. A quick check of the 350.12 INF file shows that it doesn't have entries for Windows 10, indicating that this driver is not WDDM 2.0 enabled.

As usual, you can grab the drivers for all current desktop and mobile NVIDIA GPUs over at NVIDIA’s driver download page.


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Windows 10 Build 10056 -- What's New in the Latest Leak
The notorious Recycling Bin gets a makeover, and the Start Menu creeps closer to its classic form

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Report: Apple Racks Up Nearly 1M Apple Watch Preorders
Roughly two thirds of customers bought the cheapest $349 USD option; no gold Apple Watch Edition preorders were spotted

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Sharp Unveils World's First "4K" Phone Display at Mind-Boggling 806 PPI
Smartphones enter the era of ultra HD -- but is it gratuitous?

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Available Tags:AMD , Catalyst , NVIDIA , WHQL , Windows , Apple , Apple , Sharp

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