
Turtle Rock Will Release All Evolve DLC Maps For Free
In an interview with IGN, Turtle Rock Studios' Creative Director Phil Robb revealed that all DLC maps for Evolve will be free for all players. The reasoning is actually rather simple – Turtle Rock doesn't want to fracture its community. Robb explained that the studio "never want[s] anyone to get booted off a server because they haven't bought something." This reasoning trickles down to the planned monster and hunter DLC as well. Players who choose to not purchase those DLC packs will still be able to join games with those DLC monsters and hunters, they just won't be able to play as them.
Evolve is scheduled to arrive on February 10, 2015 for PC, PlayStation 4, and Xbox One.
Source: IGN
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Shadows: Heretic Kingdoms' First Book, Devourer of Souls, Now Fully Released
While it didn't leave Steam Early Access until a week after originally scheduled, Book I of Shadows: Heretic Kingdoms is now officially available as a complete product. The release version adds in Chapter III, along with two new playable characters: Wood Elemental and Thorn Wasp. Of course, now that the game is officially launched, we get to enjoy this new Release Trailer:
Source: Press Release and Steam
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Ori and the Blind Forest Pushed Back to Early 2015
Originally scheduled to arrive Holiday 2014 for PC and Xbox One, the gorgeous 2.5D Metroidvania platformer Ori and the Blind Forest has been pushed back "to add a final layer of polish." The new release window for those two platforms is Early 2015. No mention of whether the Xbox 360 version is still planned for Early 2015, or even if it's still planned at all. The exact wording of Moon Studios' statement is that the studio will "be releasing Ori and the Blind Forest Early 2015 exclusively for Xbox One and PC."
Source: Official Site
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Metal Gear Solid V: Ground Zeroes PC Specs and Details Revealed
Roughly a month ahead of its PC debut, the PC specs and details for Metal Gear Solid V: Ground Zeroes have been unveiled. Unsurprisingly, the PC version will be the definitive version of the game, featuring a slew of graphical enhancements:
- 60 FPS frame rate
- Additional deferred lights per scene
- Additional shadows per scene
- Higher-resolution render targets
- Higher-resolution shadows
- Increased detail over distances
- NVIDIA SLI Multi-GPU support
- Options to adjust seven graphics features (Effects, Lighting, Screen Filtering, Shadows, Texture Filtering, Textures)
- Resolution support up to and including 3840x2160 (4K)
- Screen Space Reflections
Minimum Specifications
- OS: Windows Vista 64-Bit or later
- Processor: Core i5 Sandy Bridge 4 Core (4 Thread) 2.7GHz or above
- Memory: 4GB RAM or above
- Graphics: GeForce GTX 650 or above
- DirectX: Version 11 or above
Recommended Specifications
- Processor: Core i5 Sandy Bridge 4 Core (4 Thread) 2.7GHz or above
- Memory: 8GB RAM or above
- Graphics: GeForce GTX 760 or above
Source: NVIDIA
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Giant Mechs Invade Zombies Monsters Robots in 'Steel Corps' Update
Free-to-play, third-person shooter Zombies Monsters Robots has been invaded by giant mechs. The "Steel Corps" update has added three classes of playable mechs (Light, Medium, and Heavy) alongside nine new maps. Each class includes two base models and two Limited Edition variants. Players can pilot the mechs in an all-new PvP mode creatively entitled Team Mech Match, but the nine new maps are also playable in PvE and other PvP modes.
Source: Press Release
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Samsung Files Lawsuit to Block GeForce GPU Shipments in America
Samsung and NVIDIA haven't seen eye to eye on some things of late, with NVIDIA filing a patent lawsuit against both Samsung and Qualcomm over GPU licensing fees. Now Samsung is firing back with a lawsuit of its own, and this one is a little interesting. While NVIDIA wants to block Samsung Galaxy phones with its lawsuit, Samsung wants to block NVIDIA GPUs in the U.S. market. Both GeForce and Tegra products would be blocked, which would not only affect NVIDIA but any third-party company that ships its products. The exact reasoning for Samsung's desire to block the GPUs is not known at this time, but it's probably based on some technology that Samsung feels it is owed money for in order for NVIDIA to use it.
There is a long way to go before anything concrete comes of this lawsuit, so don't fret just yet. Hopefully NVIDIA and Samsung can come to some kind of an agreement for both cases, otherwise some of the most popular smartphones and GPUs won't be available in the U.S.
Source: Bloomberg
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Available Tags:Samsung , GeForce , GPU ,
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