
NVIDIA GTX 980 Review
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Kingston HyperX FURY 64GB USB 3.0 Flash Drive Review
Kingston HyperX FURY 64GB USB 3.0 Flash Drive Review
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Humble Indie Bundle 12 Review
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Final Fantasy XV Looks Too Amazing Not to Come to PC
Since OverclockersClub is predominantly a computer site, we tend to only post gaming news that involve or affect the PC gaming landscape. I mention this because right now Final Fantasy XV is only confirmed for PlayStation 4 and Xbox One. But with the new-gen consoles basically (watered-down) PCs, the recent announcement of all three Final Fantasy XIII games coming to Steam, the high likelihood of Final Fantasy Type-0 HD coming to PC, and all the other Final Fantasy games that have been brought to PC (and well received, I might add), it seems almost guaranteed that Final Fantasy XV will be making its way to PC eventually.
Source: Press Release
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Apple iPhone 6 Plus is Experiencing Shipping Delays
Apple recently announced the next generation of the iPhone, the iPhone 6, which was able to set a sales record for the company after four million phones were preordered by eager customers. Although iPhone 6 pre-orders were set to ship out yesterday, it has come to light that the iPhone 6 Plus is experiencing massive shipping delays. According to Verizon Wireless, iPhone 6 Plus orders will not ship out until October 24, 2014. AT&T has noted that it could not promise iPhone 6 Plus orders until November, while Sprint failed to provide a shipping timeline and T-Mobile simply stated that it would honor all preorders. Even the Apple retail store is currently listing a three to four week shipping timeframe, which seems to be the shortest of all delays announced.
As more orders come in for the iPhone 6 Plus, which seems to be the more popular model when compared to the iPhone 6, the delays will likely continue until additional units can be manufactured.
Source: PCWorld
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NVIDIA Uses Maxwell GPU Architecture to Prove Apollo 11 Moon Landing Was Legit
NVIDIA's debut of the GTX 900 Series graphics cards issued in the first wave of Maxwell-based GPUs; an architecture that is pretty damn impressive. Among its many features (such as Dynamic Super Resolution), NVIDIA "designed Maxwell to solve some of the most complex lighting and graphics challenges in visual computing." NVIDIA's game demo team decided to test the capabilities of its new technology in a rather unique way, recreating the moon landing scene in Unreal Engine 4 using one of Maxwell's key technologies – Voxel-Based Global Illumination, or VXGI.
VXGI is a new and improved representation of the way light bounces from one object to another in real time, by breaking a scene's geometry into many thousands of tiny boxes called voxels (essentially a pixel in 3D). Maxwell accelerates the creation of these voxels using a technology called "multi-projection", which lets the GPU process the geometry just once for each box's six sides. So how did the demo team use this technology to prove the legitimacy of the moon landing?
Conspiracy theorists have argued for decades that Buzz Aldrin's suit must have been lit from something other than the sun, since the sun was behind the lunar module. The only explanation was that it was an auxiliary light source... in a studio. The photo was just too perfect. After NVIDIA's demo team "researched the rivets on the lunar lander, identified the properties of the dust coating the moon's surface, and measured the reflectivity of the material used in the astronauts' space suits," NVIDIA got to work on recreating the scene. Not only was the demo team able to reproduce how the light illuminated Aldrin, proving there was no artificial light source, it was also able to prove that the reason there were no stars in the photo was simply due to the exposure level of the camera.
Source: Press Release and NVIDIA Blog
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Sony Launches the Video Unlimited Web Player
Sony has recently revealed that users of the Sony Entertainment Network online store can now watch the latest Hollywood blockbusters and hit TV episodes from the newly launched Video Unlimited web player. The new web player eliminates the need to download content through a separate application, and boasts support for Windows and Mac machines. Easy to use playback controls have been integrated into the Video Unlimited web player, and full screen mode is supported as well. Owned and previously rented content is also available for immediate viewing. In order to access the Video Unlimited web player, users simply need to navigate to the Sony Entertainment Network online store, rent or purchase an available video, and then select the “Watch Now” button.
The new web player is currently available to all Video Unlimited countries, which include Australia, Brazil, Canada, France, Germany, Italy, Japan, Mexico, Spain, United Kingdom, and United States.
Source: PlayStation Blog
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Google Maps Now Supports 20 Additional Countries
Google Maps, which provides Android and iOS users with free driving, walking, and bicycling directions, has announced that it has expanded to support 20 additional countries. The countries that are now able to use the navigation feature found within Google Maps, which still happens to be in beta, include Angola, Bahamas, Bolivia, Botswana, Fiji, Guyana, Honduras, Jamaica, Madagascar, Malawi, Mali, Malta, Mauritius, Mozambique, Namibia, Nepal, Sri Lanka, Tanzania, Tobago, and Trinidad. While those residing in these countries will benefit the most from this announcement, travelers who visit these countries will also benefit from being able to find their way through areas that are unknown to them.
Source: Android Central
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Sleeping Dogs Sequel Triad Wars is a "PC Online Game"
We have known that a sequel to Sleeping Dogs has been in the works for quite some time now, but until now all we had was a name: Triad Wars. Most people assumed, reasonably so, that Triad Wars would be like its predecessor – a third-person, open-world action game for PC and consoles. Well, not so fast. According to developer United Front Games, Triad Wars is an "upcoming PC online game." Nothing else was divulged, but the studio did post an interesting Vine video:
Source: United Front Games and Twitter
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Supermassive Black Hole Found in Dwarf Galaxy
They say great things can come in small packages, and it appears that may be true, if you can think of a dwarf galaxy as 'small.' Researchers at the University of Utah have discovered that a dwarf galaxy may have at its center a supermassive black hole many times larger than the one at the center of our own Milky Way.
M60-UCD1 is a so-called ultracompact dwarf galaxy orbiting M60, which is one of the larger galaxies in our area. The researchers had previously examined the dwarf galaxy, noting the rate at which it was emitting X-rays. The rate matches that of gas falling into the supermassive black holes of other, much larger galaxies. Using the Gemini North telescope on Hawaii's Mauna Kea, the researchers determined that M60-UCD1 may have at its core a supermassive black hole weighing it at 21 million solar masses. With a total mass of 140 million solar masses, that black hole would make up 15% of the galaxy's mass. For comparison, the black hole at the center of the Milky Way comes in at 4 million solar masses, but our galaxy weighs 50 billion solar masses (50,000 million, to be clear).
The obvious question is how could a dwarf galaxy have such a large black hole at its core? The researchers suggest that the dwarf galaxy is possibly what remains of a once larger galaxy, where a supermassive black hole is more expected. When it passed by another galaxy, likely M60, most of the gas and stars were stripped off, leaving what looks like a dwarf galaxy behind. If this is accurate, then other dwarf galaxies may also house similarly large supermassive black holes.
Source: University of Utah
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Final Fantasy XIII Trilogy Coming to PC via Steam; First Game Arrives October 9
Earlier in the month, I posted that Final Fantasy Type-0 HD would likely arrive on PC via Steam following the console release. Many Final Fantasy games have been released on Steam over the past year or so, including the most recent release on Tuesday: Final Fantasy IV. But now perhaps the biggest piece of evidence that Square Enix is embracing PC gaming JRPG fans – the full Final Fantasy XIII trilogy is coming to Steam.
The first game, Final Fantasy XIII, will be arriving on Steam October 9 for a mere $15.99. Pre-ordering earns you a 10% discount, dropping the price to $14.39. Its sequel, Final Fantasy XIII-2, and the sequel to that, Lightning Returns: Final Fantasy XIII, will also be coming to Steam next Spring. I'm sure once all three are released, there will be some sort of trilogy pack for purchase, but no word on that.
Source: Press Release
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Native Netflix Support Coming to Ubuntu
Netflix users have been able to use a variety of devices to view the popular video streaming service, and Ubuntu users will soon find themselves on that list as well. Support for Ubuntu can be enabled with a series of modifications, but this new update will enable native support. An update will be rolled out for the Network Security Services library to users of the current Long Term Support release, 14.04, within the next two weeks, while version 14.10 will have a compatible version from the start. Paul Adolph of Netflix recently posted to the Ubuntu Developer mailing list to explain the process, "Netflix will play with Chrome stable in 14.02 if NSS version 3.16.2 or greater is installed. If this version is generally installed across 14.02, Netflix would be able to make a change so users would no longer have to hack their User-Agent to play."
Source: OMG Ubuntu
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Hardware Roundup: NVIDIA GTX 980 Edition
NVIDIA has launched its newest king of the hill video card, with the GeForce GTX 980 offering some truly impressive numbers across the board. It runs on the GM204 Maxwell core, which has a maximum TDP of 165W. That is a crazy low wattage for a high-end video card, especially one that is rocking 2048 CUDA cores, 64 ROPs, 128 texture units, 4GB of GDDR5 memory, and 5.2 billion transistors. Core clock speed comes in at 1126MHz, while that 4GB of memory is running at 7000MHz. The cooler is the same style as NVIDIA's recent ones from the GTX 700 cards, yet should still have the same effectiveness as it is a pretty standout model. Enough talking, onward to the reviews!
NVIDIA GTX 980 @ OCC
NVIDIA GeForce GTX 980 @ Neoseeker
Maxwell Makes Its Debut: NVIDIA GeForce GTX 970 & GTX 980 @ TechSpot
Maxwell is Here! GTX 980 is Now Revealed! @ Bjorn3D
NVIDIA GTX 980 @ LanOC Reviews
NVIDIA GeForce GTX 980 @ Benchmark Reviews
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Future Spacesuits may be Skin Tight
Many children once envisioned that when they grew up, their work attire would be a spacesuit. While it is easy to say that spacesuits are cool, future spacesuits may have a very different look to them in the future. Researchers at MIT are working on a design that could see modern bulky spacesuits replaced with suits that are effectively a second skin.
Spacesuits are really just small spacecraft with life support systems to keep the occupant warm and at a livable pressure. Modern designs achieve that pressure using gases, but the design the researchers are working on would rely on mechanical pressure instead. That pressure would be delivered by coils of a shape-memory alloy. These materials are special metals that can learn a specific shape that they will return to, when heated to a certain temperature. Below that temperature, the alloy is pliable like a paperclip. The idea is to incorporate these coils into the spacesuit, which will be flexible enough for an astronaut to put on, and once on the alloys will be heated to return to their learned shape, which will be smaller, pulling the suit onto the person.
While tests show that such a spacesuit would be able to apply the needed amount of pressure to a body, it does have the problem of requiring temperatures that would eventually cook the astronaut, unless a locking mechanism can be developed. Given the reduction in weight and potential increase in mobility though, you can bet that the flaws will be worked out eventually.
Source: MIT
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Wasteland 2 Has Officially Launched, 25+ Years After the Original
The 25+ year wait is finally over for fans of one of the most iconic and influential RPGs in video game history, Wasteland. After a successful Kickstarter campaign, followed by Steam Early Access, Wasteland 2 has now officially launched. With seven squad members to manage, 80+ hours of gameplay, 300+ characters to meet, and a total word count of 550,000+, I think it's safe to say inXile didn't pull any punches in making the sequel the very best it could; one deserving of the Wasteland name.
Source: Press Release
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In Alien: Isolation, No One Can Hear You Scream
There was a slight reprieve two days ago to unveil Alien: Isolation's Survivor Mode and Season Pass, but now Creative Assembly is back with the fourth entry in the #HowWillYouSurvive video series. This time around, what plays out in the video is curiously not really tied into the title, "Hear You Scream" – but then again, "in space, no one can hear you scream."
Source: Creative Assembly
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NVIDIA Announces Dynamic Super Resolution, Providing 4K-Quality Graphics on Any HD Monitor
Downsampling has often been a trick by modders as an alternative to anti-aliasing. By running a game at a high resolution beyond what your monitor can support and then downsampling (rescaling) the image to your monitor's native resolution, you get some gorgeous, crisp visuals that is often much better than any form of anti-aliasing can accomplish. But downsampling always required hacks or external tools, and it was never flawless. NVIDIA decided to address that, with what it's calling Dynamic Super Resolution.
Introduced with the Maxwell cards, as seen in our NVIDIA GTX 980 Review, Dynamic Super Resolution (DSR) is essentially that same downsampling, but at the driver level, which should in theory be more reliable and stable. "DSR improves upon this process by applying a high-quality Downsampling filter that significantly improves image quality, by making Downsampling compatible with all monitors, by removing the need for technical know-how, and by integrating DSR into GeForce Experience, enabling gamers to apply DSR Optimal Playable Settings with a single click." Within GeForce Experience, if your GPU has the capability to play a game at 4K, DSR will be recommended in the "Optimal Playable Settings" for that game. Best of all, if a game isn't optimized for 4K, and thus doesn't have a user interface that scales correctly, DSR will not be recommended. No guessing required!
Source: NVIDIA
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