Monday, September 2, 2013

IT News Head Lines (Engadget) 9/3/2013





Canon's Legria mini camcorder wants to be best friends with your social media (hands-on)
Canon Legria mini goes on sale this month, ready to record fullmotion selfies handson

It's a strange one, but Canon's new pocketable camera isn't your typical video-cam. Aimed squarely at those looking to capture themselves, the Legria mini records up to 1080p video through a special wide-angle (170-degree) lens, ensuring you can fit your whole family (or dance crew?) into your clips. With a 180-degree flexible display on board too, you can adjust the camera's position as needed. When we tested an early unit in Canon's home turf in Japan, the combination of both a posable screen and a stand beneath the unit meant getting a good angle from the floor or work surface was a simple task. Behind that wide-angle f/2.8 lens, there's a 1/2.3-inch CMOS sensor, mechanical shutter, Canon's DIGIC DV 4 processor and (in case you needed it) a 12.8-megapixel sensor for stills. Looking to improve your video coverage of, well, you? We've got more details and impressions after the break. %Gallery-slideshow76482%
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Megaman creator reveals crowd-funded Mighty No.9, his new (familiar-looking) game

Megaman creator launches crowdfunding project for new familiarlooking Mighty No9 game

Keiji Inafune is a bit of a games-making legend. Co-designer of the original Megaman, not to mention producing both the Dead Rising series and multiple Resident Evil titles, he's going back to his roots. Inafune announced at PAX this weekend that he's working on a new 2D action shooter, Mighty No.9, that looks (and apparently plays) an awful lot like some of his prior hits. The plot is pretty familiar too: a plucky robot has to battle six rouge automatons (or eight, depending on funding), stealing unique weapons and abilities from each one. According to the man himself, there's been no reaction from Capcom -- at least not yet -- and he's looking for you to help make the game a reality. The project's live on Kickstarter, and it's aiming to raise $900,000 (in just 30 days) to develop the title.

Twenty bucks will net backers a digital copy (through Steam), while $40 will also include digital copies of the game manual, art book / strategy guide and a copy of the original soundtrack. Naturally, the game will be ported over to major consoles if backers can reach a set of defined stretch goals. Crank up your donation to $60 and you'll get it all on old-school physical media, alongside a playable golden version of the game's protagonist -- and we all know everything's better in gold.
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Source: Mighty No.9, Kickstarter


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LG will launch its first flat 55-inch OLED HDTV this week in Germany
LG will launch its first flat 55inch OLED HDTV this week

While we're happy just to see a brand new display technology hit the streets, it was shocking to see LG and Samsung kick off the OLED era with curved displays. That's going to change however, as LG is bringing the 55EA8800 display to IFA 2013 this week with the notable characteristic of having a shape that's just like every other HDTV. That it's flat instead of curved also means this is the first wall-mountable OLED TV, and LG is topping off the experience with 2.2-channel "Canvas Speakers" integrated with a faux art mat behind the display itself. The art theme continues with a "Gallery Mode" that displays high res artwork from painters including Vincent van Gogh and Paul Gauguin, or ones personal family pictures. There's no word on pricing yet, but after its German introduction other markets are expected to follow -- check after the break for the press release and in the gallery for a few more pictures. %Gallery-slideshow77145%
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Source: LG Newsroom


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How would you change Nintendo's 3DS XL?
DNP Nintendo 3DS XL review Bigger is better, but it's still not quite enough

Nintendo's 3DS XL had a bigger screen, was more comfortable to hold and doubled its internal storage. What did it lack? No secondary analog stick, a compelling digital content offering and any sort of oomph under the hood. Those three were nearly deal breakers for our reviewer, who said the handheld was good, but not enough to convince you to upgrade. But was our own Mr. Smith right to damn the console with his faint praise? Share your experiences of owning this device with us in the comments below.
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Refresh Roundup: week of August 26th, 2013
Refresh Roundup week of August 26th, 2013

Your smartphone and / or tablet is just begging for an update. From time to time, these mobile devices are blessed with maintenance refreshes, bug fixes, custom ROMs and anything in between, and so many of them are floating around that it's easy for a sizable chunk to get lost in the mix. To make sure they don't escape without notice, we've gathered every possible update, hack, and other miscellaneous tomfoolery we could find during the last week and crammed them into one convenient roundup. If you find something available for your device, please give us a shout at tips at engadget dawt com and let us know. Enjoy!
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Weekly Roundup: Peripheral Vision, Samsung's rumored Galaxy Gear, Nexus 4 price drop, and more!

The Weekly Roundup for 12032012

You might say the week is never really done in consumer technology news. Your workweek, however, hopefully draws to a close at some point. This is the Weekly Roundup on Engadget, a quick peek back at the top headlines for the past seven days -- all handpicked by the editors here at the site. Click on through the break, and enjoy.

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Switched On: The smartwatch Microsoft needed yesterday
Each week Ross Rubin contributes Switched On, a column about consumer technology.

Switched On The smartwatch Microsoft needed yesterday

The announcement of Steve Ballmer's impending retirement from Microsoft cast a spotlight on the company's transition to becoming a devices and services company. While it's unclear how progress toward this goal will be measured, the success model for the "devices" part of its quest is Apple. (Indeed, Apple, leading with iCloud, is seeking to diversify into more of a "devices and services" company itself.)

Apple's current revenue champions -- the iPhone and iPad -- are in categories that Microsoft recognized the potential of long before Apple's market entry. When the US smartphone market consisted of Microsoft, Palm and RIM, Windows Mobile had been powering smartphones -- and doing respectably in terms of US market share -- for years before Apple changed the game. Now, Windows Phone scrapes by with a few percentage points of the market. And the Tablet PCs that ran Windows a decade ago were introduced as the future of the notebook. While today's Windows tablets and convertibles are much thinner and lighter than they were back then, it's amazing to see how recalcitrant PC vendors have been in their design, with few pursuing pure slates and some using twist-hinges similar to those used in Tablet PCs.
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Xbox One indie program will support free-to-play games, microtransactions
Xbox One indie program will support free-to-play games, microtransactions

Looking into Microsoft's ID@Xbox program for independent developers? You'll be happy to hear that the company won't be placing any restrictions on your desired distribution model. Speaking to Joystiq at PAX Prime, Microsoft portfolio director for digital games Chris Charla explained that independent developers are free to utilize "every business model that any other game on Xbox One has." This means that independent self-published games won't be restricted to a different price structure than games from mainstream studios, opening up the possibilities for indie games with premium pricing, micro-transactions or free-to-play models. Charla explained it as a fundamental tenet of the program, clarifying that ID@Xbox titles have access to all the same features as any other game. "They have full Gamerscore, full Achievements, can take advantage of SmartGlass, Kinect - if you can do it with an Xbox One game, you can do it with anything that comes through the ID@Xbox program." It's a smart policy, one that takes full advantage of the growing popularity of the indie gaming scene. Check out Joystiq for more PAX Prime coverage.
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Source: Joystiq


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Samsung Galaxy Gear smartwatch prototype leaked ahead of September 4th launch
Samsung Galaxy Gear smartwatch images leaked ahead of September 4th launch

Been wondering what Samsung's upcoming smartwatch was going to look like? Take a seat, because VentureBeat sneaked a first look at the upcoming wearable over the weekend. According to the outlet, the prototype device features a three inch display, built-in speakers and a 4-megapixel camera housed in the watch's wrist strap. VentureBeat describes the Samsung Galaxy Gear as lightweight but somewhat dwarfing, with a "clunky" large wristband and quite a bit of bulk. Although VentureBeat wasn't allowed to take pictures of the alleged prototype, it did manage to snag a few screengrabs from an internal promotional video -- showing off the device's camera, screen and touch menu system. The watch also is said to support Samsung S Voice commands as well as an assortment of pre-loaded health apps that include heart-rate and calorie monitors, as well a pedometer. Users can also take pictures of food and categorize it for later review.

Although the prototype seems to suggest that Samsung is marketing the device as a health accessory, those aforementioned features also fill the bill for a standard smartphone companion. VentureBeat also noted social media features, a functional call log and independent internet access via WiFi, meaning you should be use the watch without a smartphone if needed. The watch is also reportedly rated to last for more than ten hours on a single charge -- a little shy in longevity if it's your primary timepiece, but perhaps enough for a fitness-focused accessory. We'll find out more when Samsung officially reveals the wearable on Wednesday, but if you're itching for more info, check out the attached source for more images and VentureBeat's own artistic rendition of the prototype.
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Source: VentureBeat


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​Reuters: Verizon's $130 billion bid for Vodafone stake to be voted on this weekend

Vodafone and Verizon might finally be "resolving" their business relationship, according to Reuters: the pair are said to be striking a deal this weekend. The typical folks "familiar with the matter," say that the firms' respective boards are voting on a $130 billion buyout that would put Vodafone's 45 percent stake in the network back in Verizon's hands. The price has gone up since we last heard about this deal, though the plan is essentially the same -- Verizon will finance half of the purchase through bonds and bank loans while covering the rest with cash on hand. Neither Verizon or Vodafone were willing to comment on the report, Reuters stated, but it's no secret that the two companies have mused over breaking their partnership in the past. We'll let you know if we hear anything official; until then, check out the source link to get the story from the horse's mouth.

Update: The Wall Street Journal is reporting that the deal has been finalized behind closed doors, reiterating that an official announcement could come as early as Monday.
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Source: Reuters, WSJ


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Inhabitat's Week in Green: birth simulator, wave-powered desalination and carbon dioxide bricks
Each week our friends at Inhabitat recap the week's most interesting green developments and clean tech news for us -- it's the Week in Green.

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As if the Hyperloop and Tesla weren't enough to keep him busy, real-life Tony Stark Elon Musk revealed this week that he felt the futuristic hologram UI from Iron Man could be built and that he might just be the one to do it. Over in Denmark, Inhabitat was on the scene covering the 2013 INDEX: Awards honoring groundbreaking inventions that make life better. Get the scoop on all of the winners -- from a life-saving smart highway that wirelessly charges cars to a birth simulator that could save millions of babies a year to Copenhagen's comprehensive Climate Adaption Plan to reduce flooding.

But Copenhagen wasn't the only city that had rising tides on the mind as the world reflected on the eight-year anniversary of Hurricane Katrina. While catastrophic flooding may have seemed like an isolated incident at that time, the threat of future storms is now matter-of-fact and ideas on how to protect against them, like this dam that uses the power of floodwater itself to inflate, have been popping up left and right.
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GenShock electricity-generating active suspension is coming to passenger cars, eventually
ZF to produce Levant Power's regenerative car suspension

Levant Power's energy-producing GenShock suspension has been stuck in limbo for a while, but the company has just announced a deal that could finally put the technology in passenger cars. Automotive component firm ZF has agreed to help develop a GenShock-based active suspension that will both convert road bumps to electricity and smooth out its host vehicle's ride. The system will theoretically offer the comfort of a luxury sedan, the power efficiency of a hybrid and the nimble handling of a sports car. It might even simplify repairs -- since GenShock recovers energy through pumps, it can raise each wheel without needing a jack. ZF doesn't yet know when we'll be driving cars with the new suspension, but the technology is reportedly inexpensive enough that buyers won't require a supercar-level budget.
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Via: Autoblog
Source: ZF Friedrichshafen


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Target's Ticket video on-demand service launching soon
DNP Target's Ticket video ondemand service enters limited beta

If you can't get enough digital video storefronts, there's one more on the way -- Target's Ticket service. The video on-demand service has been in closed beta for awhile now, and, according to TechCrunch, employees have been told that it will be launching to the public soon. Prices vary by program, but TV episodes cost around $2.99, or as much as $34.99 per season. Movies sell for about $15, give or take a few bucks, and rentals are $3.99 and $4.99, which closely matches the prices of Google Play, Amazon and iTunes. The use model is familiar too, granting users 30 days to activate a rental and 48 hours to watch after pressing play the first time.

The service is only available for the company's employees and REDcard holders at the moment, but Target hopes to open access to more customers soon. Apps for Android, iOS, smart TVs and game consoles are in testing too, so you should be able to watch virtually anywhere. The retail giant is offering a few flicks for purchase ahead of home video too, so if you're impatient, yet somehow missed Star Trek: Into Darkness in the theater, now is the time to buddy up to a redshirt.
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Source: TechCrunch, Target Ticket


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Project Loon simulations test internet from above the clouds, virtually

To make sure Google's Project Loon is more internet via balloon than pie in the sky, the search giant turned to data simulations. Loon Rapid Evaluator Dan Piponi's goal was to determine the possibility of a "nicely spaced flock of balloons" to provide reliable airborne internet. Proper spacing is key for this because if the gaps are too wide, coverage will be spotty -- the opposite of what the initiative is hoping to achieve. He iterated "hundreds" of times using publicly available wind info to visualize how different stratospheric factors would affect balloon travel and found that yes, they could indeed be evenly distributed. Piponi posited that in the future, the balloons could have information about what other balloons are doing around them and adjust spacing on their own, accordingly. If you ask us, that sounds like the internet of things is taking to the clouds.
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Source: Project Loon (Google+)


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