Jurassic Park 3D (2013) Cinema Review
I remember fondly going to the premiere screening of
Jurassic Park
in September of 1993. I was seven years old and mum was apprehensive
about my attendance, no doubt fearing that my brush with dinosaurs at
such a tender age would ensure I ended up a serial killer, or otherwise
mentally affected. I wasn't really obsessed with dinosaurs at that age,
but I was fascinated and I remember distinctly wanting to go, but I
wasn't as in love with film as I would be in a few years time. But my
little seven year old brain told me it was a good film and everyone
around me seemed to agree; soon taking out the number one spot on
Hollywood's highest grossing motion pictures.
20 years later,
Jurassic Park
returns to its rightful domain - the big screen, in a remastered 3D
conversion by the talented folks at StereoD, the studio that
painstakingly converted James Cameron's
Titanic to great effect last year.
Eccentric
billionaire John Hammond (David Attenborough) has devised a way to
genetically clone dinosaurs, using his finances to bankroll a
prehistoric preserve on a remote island. Hammond welcomes a select group
consisting of paleontologists Alan Grant (Sam Neill) and Ellie Sadler
(Laura Dern), mathematician Ian Malcolm (Jeff Goldblum), lawyer Donald
Genarro (Martin Ferrero) and his young niece and nephew for a sneak peek
at the unfinished park for their seal of approval. But wonder soon
turns to terror when the parks security system is sabotaged, leaving the
visitors to fend for their lives against the hungry inhabitants
uprooted from their own timeline.
Steven
Spielberg not only directed the film with an interesting visual style,
he successfully brought photo-realistic digital characters to the screen
in such a convicting manner that audiences simply believed these were
real, living and breathing creatures.
In a time where audiences have become increasingly jaded by the possibilities that digital filmmaking allows,
Jurassic Park
is an ironic breath of fresh air, a return to a more simplistic time.
Suffice to say, it's truly one of the few classics from the last two
decades of film.
Importantly, despite the huge leaps and bounds in digital technology over the intervening two decades,
Jurassic Park
still has it. You can see the seams if you look very carefully, but for
a film of such vintage that was on the bleeding edge of experimental
technology, the fact that it holds up so well is truly a testament to
the impressive work of Industrial Light and Magic working in tandem with
the team at Stan Winston Studios, to bring life to creatures from 65
million years ago.
Heralding
from a brand new scan 4K scan from the original negative with refreshed
color timing, along with a slightly revised sound mix from the film's
original sound designer Gary Rydstrom, there's no doubt
Jurassic Park has never looked, nor sounded better than it does here. And that's before we even discuss the 3D conversion.
I
generally like the option of 3D; it's cool and helps to focus the eyes
entirely on what's in front, but rarely do I overwhelmingly agree that
it genuinely adds to the film experience. Well, it genuinely adds to the
Jurassic Park experience. Classic sequences such as the Raptors in the
kitchen, along with other climactic beats like the T-Rex Jeep attack and
escape into the ventilator shaft take on an even more thrilling
element.
In less experienced hands, this could have been a really
cheesy and needlessly gimmicky feature, but the artisans at StereoD
have made 3D a cohesive and natural progression of the adventure that
is, and will always be at the heart of
Jurassic Park.
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