
LG announces Optimus LTE2, sports 2GB of RAM, tries to step out of Samsung's shadow
Samsung caused quite the stir over the past week or so with their GALAXY S III announcement, but not wanting to fade into the darkness, LG have announced their new LG Optimus LTE2 which definitely looks like it could butt heads with Samsung.

We are also looking at wireless charging with a separate dock, 4G LTE connectivity, a decent 2,150 mAh battery and Android 4.0 Ice Cream Sandwich. At hte moment, processor and screen size/resolution are all unknowns, but if the other specs are anything to go by, they should impress too.
The LG Optimus LTE2 should splash down in Korea sometime in mid-May, and currently has no ETA on when it will jump the pond.
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Apple wants the iPhone5.com domain
We all know it's coming, but Apple and their secrecy shuns us from the truth, constantly. We don't know if the next-generation iPhone will be called just 'iPhone', or 'iPhone 5', or something completely different.

Right now, the iPhone5.com domain hosts a small discussion forum dedicated to the, well, discussion of the 'iPhone 5'. The forum was launched in October 2010, hot on the heels of the iPhone 4 release earlier on in the year. This should be interesting to most people, as Apple didn't even try to gain control of the iPhone4.com domain until over twelve months after the iPhone 4 itself launched.
Apple also didn't seek control of iPhone4S.com until weeks after the smartphone launched last October.
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Looks like GALAXY is working on a single-slot GEFORCE GTX 670
The GEFORCE GTX 670 action over the weekend has been entertaining to say the least. I was busy for most of the weekend and only had my smartphone to check the going ons of the Internet, our site, our Facebook page, and to keep up with news.

Now we're staring down the barrel of a single-slot GTX 670 which sports the NVIDIA reference design PCB. The VRM area looks to be located near the front of the card, and the PCB appears to be cutting off at two-thirds the length of the card. Since the GTX 670's PCB is shorter, the fan being longer has to mean something, right?
Well, it gives the heatsink and fan more room to breathe, with the possibility of it sporting intakes on the reverse of the card. This could give us a slower, quieter cooler. Gone are the days of the single-slot Team Green cards that would spin their fans up like crazy. I look forward to seeing these cards in the near future!
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KingMax 1TB SSD hits retail shelves of Japan
Been waiting for that magical 1TB number for your SSD purchase? Well, you won't have to wait long, or you could grab one now if you're based in Japan! A 1TB KingMax-branded SSD has been spotted on Japanese retailer shelves.

Spec-wise, it's not too bad: it's able to pump out 20,000 IOPS in random read/write, sequential read and write speeds of 250MB/sec and 200MB/sec, respectively. This drive comes with a three-year warranty and currently has a price of Yen119800 (US$1500).
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Samsung GALAXY S III to hit all major UK carriers
Later on this month, all local UK carriers will have the latest flagship smartphone from Samsung, the GALAXY S III. Similar to the HTC One X launch, it will catapult itself onto all major carriers.

This isn't too big of a deal, as the GALAXY S III is upgradeable with a MicroSD slot, unlike the iPhone or even the HTC One X. We should be looking at the GALAXY S III having a price of around £500. This could change in the next few weeks, but we'll see.
Do you want one? I have the GALAXY S II and I'm tied whether I want this, or to wait for the GALAXY Note 2...
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Genius SP-i250G LED Portable Gaming Speakers Review
Genius is not a company we have dealt with before in terms of audio products. And that is because they do not have a massive fan base or a reputation for building great audio products - they have been making products for a very long time, though. But all that can change today with the Genius SP-i250G which is a stereo portable and USB powered speaker system.
In our experience with portable speakers, especially the cheaper ones, are not especially great things to behold and is much like putting a house on wheels. Which is all well and good, but there are several important reasons a house and a set of speakers are usually stationary items - that's because they need to be powered (properly) in order to work well.


Overall the specs for the system seem fairly modest; of note firstly is the use of a metal driver which is 40mm in size. This small driver is of decent quality, but ultimately it is going to be too small to really handle a wide spectrum of frequencies.
Speaking of which, the frequency response is 250hz-20Khz which sounds fine on paper, but in reality there is a lot of information below 250hz that is not being conveyed here.



During testing we quite enjoyed several aspects of the sound quality provided by the small Genius SP-i250G speakers. Audio quality was crisp and clear during dialogue sections of test material and the overall audibility was quite good.
Various types of music and various types of ears are going to each receive their own inherent ups and down with this system. Some music is going to be quite enjoyable due to what is decent sound quality, however as soon as any low of mid bass comes in, the whole show goes off air.
This really is not any fault of the little speakers themselves, which on their own really sound up to the task. It's just that without the driver in place to produce bass frequencies, things can only ever be so good.

Listening to some light orchestral stuff will sound pretty good as will some simple music with only one or two instruments - this system is definitely not great for intense metal music or bass heavy dance music.
In terms of watching movies we were not really happy with these speakers because too much of the information is being left out of the mix due to size limitations within the design. They are just simply not able to convey adequate emotion to do movies any justice.
Games
We know serious gamers will not be able to settle for anything this small, but for others, perhaps we might have something worth talking about here? Afraid not though, because games these days just have too much going on to get away with so little. It's really a similar case here as with movies. This is so because both games and movies in many instances try to emulate the real-world and low frequency sound is produced constantly in everyday life.

Overall though, if you are getting a little tired with headphones and would like an equally portable and decent sounding speaker system, then take a look here. And enjoy the light show, plus for the low asking price, you can't go too wrong. There are much better audio solutions out there, but for this price and the portable nature of this product, some could consider it.
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Kid Icarus: Uprising Nintendo 3DS Review

For those of you who have never played the original NES game, Kid Icarus is set in Greek mythology and you play as Pit. A warrior destined to take down Medusa and save the world. In this new game you once again play as Pit, but for some reason Nintendo has decided to make him a kid who sprouts various annoying comments through the game. Many times you will just want Pit to shut up. Moving past that, the game is a direct sequel to the original NES game, but it has a few significant differences, as you would expect.
Whilst the original game was a platform puzzle game, Kid Icarus: Uprising is a third person shooter and features elements of games such as Panzer Dragoon Orta. At the start of each level, you begin in the air and the gameplay is a bit like space harrier where you move around the screen and have to avoid incoming fire whilst taking out enemies. You eventually move to the ground where you can directly control where Pit runs and the game offers a bit more freedom here. Finally you hit a boss character.

One of the biggest bugbears we have with the game is the control system. If you haven't got arthritis before playing Kid Icarus, you probably will by the end. In fact, the problem is so bad that with certain copies of the game, Nintendo has included a tray for the 3DS to sit on whilst you play. There are some control options you can enable to alleviate the problem such as auto fire on targets, but to play the game properly requires four hands. You have to hold the 3DS, use the thumbstick to move, use the left top trigger to fire and the stylus moves pit around. It is almost impossible and the lengthy levels do not help at all.
But perhaps the most perplexing feature of the controls is how the Circle Control Pad Pro has been used. Instead of the right stick replacing the stylus and the game becoming infinitely easier to play, it is only used to replicate the function of the left stick. This is designed for left handed people, but is an entirely missed opportunity. Clearly they wanted you to use the stylus no matter how much it breaks your hands.
One area of the game which is very impressive is how customizable it can be. You can unlock new weapons for Pit which can significantly change the gameplay and also you can merge weapons. The depth of this area of the game is quite surprising for what to be honest in most areas feels like a dumbed down game for a younger market.

There is also a multiplayer mode. Focus on a light versus dark theme, in a surprise most of the multiplayer modes represent that you have seen in other third person action games. That is team style death match against each other, but also there is a ticket style system like in Battlefield. As team members are defeated, their overall life is depleted and once gone, the teams boss character appears. This is an interesting addition to the game and plays well over the Internet - something that we didn't expect to see in this title for sure.
Kid Icarus: Uprising for the 3DS has had a few surprises. None more so than how long it's taken for Nintendo to bring back one of its most loved franchises, and most wanted franchises. However, also the gameplay style and customizable options. It is a game that when you look at it on paper it appears to not have that much depth, but look under the surface and there is an incredible amount of things to do and try when playing through the game again. The controls let the game down a lot, as does the use of the Circle Pad Pro, but it is not enough for this to become a failure of a game.
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Samsung Introduces the GALAXY S III, the Smartphone Designed for Humans and Inspired by Nature
Samsung Electronics Co., Ltd, a global leader in digital media and digital convergence technologies, announced today the third generation GALAXY S, the GALAXY S III. Designed for humans and inspired by nature, the GALAXY S III is a smartphone that recognizes your voice, understands your intention, and lets you share a moment instantly and easily.

"With the GALAXY S III, Samsung has maximized the consumer benefits by integrating superior hardware with enhanced smartphone usability," said JK Shin, President and Head of IT & Mobile Communications Division at Samsung. "Designed to be both effortlessly smart and intuitively simple, the GALAXY S III has been created with our human needs and capabilities in mind. What makes me most proud is that it enables one of the most seamless, natural and human-centric mobile experiences, opening up a new horizon that allows you to live a life extraordinary."
Introducing Natural Interaction
The GALAXY S III enhances the interaction experience between the device and user. Smart enough to detect your face, voice and motions, the GALAXY S III adapts to the individual user to provide a more convenient and natural experience. With the innovative 'Smart stay' feature, the GALAXY S III recognizes how you are using your phone - reading an e-book or browsing the web for instance - by having the front camera identify your eyes; the phone maintains a bright display for continued viewing pleasure.
The GALAXY S III features 'S Voice,' the advanced natural language user interface, to listen and respond to your words. In addition to allowing information search and basic device-user communication, S Voice presents powerful functions in regards to device control and commands. When your phone alarm goes off but you need a little extra rest, just tell the GALAXY S III "snooze." You can also use S Voice to play your favorite songs, turn the volume up or down, send text messages and emails, organize your schedules, or automatically launch the camera and capture a photo.
In addition to recognizing your face and voice, the GALAXY S III understands your motions to offer maximized usability. If you are messaging someone but decide to call them instead, simply lift your phone to your ear and 'Direct call' will dial their number. With 'Smart alert,' the GALAXY S III will also save you from trouble by catching any missed messages or calls; your phone will vibrate to notify missed statuses when picked up after being idle.
Easy and Instant Sharing
The Samsung GALAXY S III is more than a personal device that can be enjoyed by one user - it wants you to share and experience smartphone benefits with family and friends, regardless of where you are. With the new 'S Beam,' the GALAXY S III expands upon Android Beam, allowing a 1GB movie file to be shared within three minutes and a 10MB music file within two seconds by simply touching another GALAXY S III phone, even without a Wi-Fi or cellular signal. The 'Buddy photo share' function also allows photos to be easily and simultaneously shared with all your friends pictured in an image directly from the camera or the photo gallery.

Human-centric Design with Uncompromised Performance
The GALAXY S III not only presents features with enhanced usability, but also provides an ergonomic and comfortable experience through its human-centric design. Its comfortable grip, gentle curves, and organic form deliver a rich human-centric feel and design. Inspired by nature, its design concept is the flow and movement of nature. The elements of wind, water and light are all evoked in the physical construct of the GALAXY S III. In its essence, the minimal organic design identity is reflected in the smooth and non-linear lines of the device. Available in Pebble Blue and Marble White at launch, Samsung will introduce a variety of additional color options.
With a 4.8" HD Super AMOLED display, the GALAXY S III offers a large and vivid viewing experience. Samsung Mobile's heritage Super AMOLED display even enhances to HD and 16:9 wider viewing angles. To ensure faster content sharing and connectivity, the GALAXY S III offers Wi-Fi Channel Bonding which doubles the Wi-Fi bandwidth.
The GALAXY S III also sports a range of additional features that boost performance and the overall user experience in entirely new ways. It introduces 'Pop up play,' a feature that allows you to play a video anywhere on your screen while simultaneously running other tasks, eliminating the need to close and restart videos when checking new emails or surfing the Web. Its 8MP camera features a zero-lag shutter speed that lets you capture moving objects easily without delay - the image you see is the picture you take. With the 'Burst shot' function that instantly captures twenty continuous shots, and the 'Best photo' feature that selects the best of eight photographs for you, the GALAXY S III ensures users a more enhanced and memorable camera experience. HD video can be recorded even with the 1.9MP front-facing camera, which you can use to capture a video of yourself. Improved backside illumination further helps to eliminate blur in photos that result from shaking, even under low lights.
Mobile payment is also accessible with the device through advanced Near Field Communication (NFC) technology. The gaming experience is enhanced through 'Game Hub,' providing access to numerous social games, while Video Hub brings users high quality TV and movies. Furthermore, Samsung Music Hub will offer a personal music streaming service. Game Hub, Video Hub and Music Hub will be introduced in select countries initially and soon rolled out to global markets.
The Samsung GALAXY S III will be available from the end of May in Europe before rolling out to other markets globally.
Samsung GALAXY S III Product Specifications

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POWERCOLOR ANNOUCED HD7800 OWN DESIGN SERIES
TUL Corporation, a leading manufacturer of AMD graphic cards, today releases its own design edition of HD7800 series: the PowerColor HD7870 and HD7850. The latest HD7800 series packed with selected power kit and efficient cooling system; with solid components onboard, easily enhancing the stability and thermal capacity, delivering truly rich and stunning HD performance with the support for vivid DirectX® 11.1 gaming.


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AMD Appoints Colette LaForce as Senior Vice President and Chief Marketing Officer
AMD (NYSE: AMD) announced today that Colette LaForce, 39, will join the company as senior vice president and chief marketing officer, reporting to President and Chief Executive Officer Rory Read. In her new role, LaForce will lead global integrated marketing for AMD, including marketing strategy, branding, internal and external communications, corporate events, sponsorships and entertainment marketing.

LaForce will join AMD this month from Dell, where she is currently global vice president and chief marketing officer of the approximately $8 billion Dell Services business unit. As chief marketing officer for Dell Services, LaForce leads integrated marketing, demand generation, events, internal and external communications, sales enablement and alliance partnerships. While at Dell, LaForce has also held senior leadership positions within the corporate marketing, global communications, product marketing and business unit marketing groups. She also led Dell's corporate thought leadership and executive communications programs.
Before joining Dell, LaForce spent nearly a decade in marketing and communications leadership roles for a variety of technology and venture capital companies, including Rackable Systems (now SGI) and Accenture.
LaForce has a Bachelor of Arts and graduated with honors from the University of Notre Dame. She will join AMD on May 14, 2012 and will be based in Austin, Texas.
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Available Tags:LG , Apple , GALAXY , GEFORCE , GTX , SSD , Samsung , UK , Gaming , Nintendo , Smartphone , AMD ,


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