
Galaxy to release single slot GeForce GTX 470
It seems harder and harder to come by a graphics board with a single slot cooling solution these days, particularly at the high-end. However, it appears that Galaxy (who are on a roll with regard to customised GeForce GTX 400 series designs at present) will soon be launching a GeForce GTX 470 part featuring just that - A single slot cooler.
Anandtech have the news, as well as a couple of images of the board in question.
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PlayStation Portable 2 to be "fucking powerful", released early in 2011?
Despite the flop that is the PSP Go by all accounts, the PlayStation Portable brand as a whole is still alive and well, and it's now looking like next year will finally see the launch of the PSP 2 according to reports.
- VG247 goes digging. According to a source familiar with the matter, it’s “99 percent†it isn’t an E3 reveal.
- But there’s much, much more.
- Multiple British sources have confirmed that PSP2 NDAs have been in place at publishers and developers for many months.
- PSP2 has two cameras, one forward and one backward facing.
- It has a touch-screen, but apparently it has retained the trademark physical PlayStation buttons.
- UK sources were previously working towards a “2010″ release. This is now “2011″.
- One source would be “amazed†if there was any kind of physical media involved. We’ve been told it “could†be 3G-enabled, as opposed to the WiFi-only PSP go. This bit was sketchy.
- Multiple PSP2 games are being made in Britain right now. Some have even already been canned.
- There have been “finished units†in the UK, but we haven’t spoken to anyone that’s seen a final case.
- When asked directly about reveal timing, one source said, “If the games were aiming for end 2010, beginning 2011, and now it’s a 2011 release, I’d say a gamescom or TGS announce for launch early next yearâ€.
- One source told us the machine is “fucking powerful,†being based on a four-core Cell CPU. PS3 runs on an eight-core version.
vg247 has the story.
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BFG Tech announces exit from graphics card market
We've already seen at least one major NVIDIA graphics AIB, XFX, confirm that they won't be selling GeForce GTX 470 or 480 cards, but now comes some even worse news - Namely, that BFG Technologies will be leaving the graphics board market completely, instead concentrating on other facets of their business.
"After eight years of providing innovative, high-quality graphics cards to the market, we regret to say that this category is no longer profitable for us, although we will continue to evaluate it going forward", said John Slevin, chairman of BFG Technologies. "We will continue to provide our award-winning power supplies and gaming systems, and are working on a few new products as well. I'd like to stress that we will continue to provide RMA support for our current graphics card warranty holders, as well as for all of our other products such as power supplies, PCs and notebooks."
techPowerUp has the sad news.
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Mafia II to feature NVIDIA PhysX and 3D Vision
Love it or hate it (or indeed feel completely apathetic towards it), NVIDIA's PhysX technology doesn't appear to be going away any time soon, with 2K Games announcing that Mafia II will make use of this technology as well as 3D Vision.
The integration of PhysX and NVIDIA APEX technology, including the APEX Clothing and Particle modules, enable the city and personalities of Empire Bay to truly come alive on Windows PC. The NVIDIA APEX Clothing module allows for more dynamic movement in clothing, making in-game characters even more realistic and reactive to environmental conditions. With the implementation of NVIDIA APEX Particles, players are engulfed in lifelike explosions that are bigger and brighter, including weapon fragments, in-game debris and destructible environments that are amplified in both quantity and realism through the integration of APEX Particles. For example, a pistol fired into a glass pane will emit hundreds of glass shards; a shotgun blasted through a wooden landing will splinter the wood; and a Tommy Gun will chip into a brick or stone wall to methodically fracture and break it into pieces.
Read the full press release right here.
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Prince of Persia: The Forgotten Sands uses up to six CPU cores
"Who needs six CPU cores for gaming?" asks the masses. "We do... kind of" replies Ubisoft's lead programmer on Prince of Persia: The Forgotten Sands, Alain Dessureaux, while discussing what the game will utilise and make use of from a technical standpoint.
Alain Dessureaux: Our engine will use up to 6 cores to maximize performance depending on the machine, but the minimum is 2 cores. We have a lot to process per frame, considering the graphics features in the game, the physic and ragdoll, etc. The engine had to be optimized to support 50 enemies at the same time. We achieve this by distributing the work among as many threads as we can run concurrently. The highest gain will be seen, when moving from dual (2) to quad (4) core. Additional cores will be utilized if they are available.
PC Games Hardware has the full interview, while also discusses the games graphics engine.
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EU set to fine memory chip manufacturers for price fixing
Is there a price fixing cartel in place between manufacturers of memory chips? The European Union seems to think so, and look set to take action later this week.
Three people with direct knowledge of the matter said the fines would be the first case under the European Commission’s new settlement procedure introduced in July 2008 in which companies acknowledge taking part in a cartel in return for a 10 percent reduction in fines.
Other companies set to be fined are Elpida Memory, NEC Electronics, Hitachi, Toshiba, Mitsubishi Electric and Nanya Technology.
Micron Technology received immunity for blowing the whistle on the cartel and would not be fined for its involvement, one of the two people said. This was confirmed by another person with direct knowledge of the matter.
The New York Times has more on the story.
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