
Asus, Gigabyte Pull Down their Parts and Compare the Size of their Bandwidth

It seems that Asus and Gigabyte recently got into a bit of a war of words about SuperSpeed USB. The two companies who have been the best of the early implementers of USB 3.0 into their motherboards, are at odds. Both of them think that their version of SuperSpeed implementation is faster. Asus has claimed that their USB 3.0 motherboard is up to 75% faster than that of the competitor(s). ASRock and Gigabyte are the bigger names they refer to. At the same press conference, Gigabyte refuted those claims. They did not, however, agree to settle this like with a game of Guitar Hero.
The details of the Asus and Gigabyte solution are a bit heavy but here it is over-simplified and in a nutshell (and probably at least mostly accurate). Asus pools together a pair of PCI Express connections, a single PCI-E channel is not enough pipe for full speed USB 3.0. Gigabyte on the other hand, connects to one PCI channel and another further upstream, closer to the CPU. While this produces similar speeds and sheds the cost of the second PCI bridge chip, it also competes with direct memory access from the video card. So if you are doing graphic card intensive work, your bandwidth in the Gigabyte version could halve the bandwidth available to USB 3.0. AMD's solution is affected by neither limitation and may give these guys a run for their money. That is if they get their solution to shelves before the others gain too much market share. The other wild-card is how long Intel will sit on the sidelines. Time will tell.
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DXG 3DView Camcorder Welcomes you to the World of 3D Video Recording

Don't get me wrong, this is fantastic to see consumer 3D video recording so soon, but lack of options may kill this little guy. DXG, little known maker of digital cameras, has this 3D pocket camcorder for you very early adopters, the 3D View. The super thin pocket camcorder shoots 640x480 videos with its dual lens system. The SD video is oddly captured in Motion-JPEG format instead of H.264 likely for the reasons for better video editor software compatibility. The dual streams may be mux-ed together which may make editing harder than it should be. If it shoots twin streams and twin files, then this should be very easy to work with. There's only a few details available on this so far and that's not clear yet.
The other main drawback comes from the bleeding edge nature of 3D. So far, your only option for displaying their version of 3D is on the camcorder itself AND the 7" 3D LCD screen, which they nicely include in the package. However, 3D output will not be possible to other devices until a standard emerges. Analog output would require a 3D capable TV with dual inputs. There's no hint yet if the DXG supports either. For the reasonable-ish $400 price tag, which includes the mini LCD screen, you really can't ask for much more. Once this technology leaves the gimmick phase, we can imagine DXG will help us along then too.
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