Saturday, March 13, 2010

IT News HeadLines (Engadget) 13/03/2010



FCC comes through with a Consumer Broadband Test app for iPhone, Android and the home
We talk about the FCC a lot here, but usually the ways ye olde Commission affects our lives are indirect. A little extra spectrum here, a nice leaked image there, that kind of thing. Not this time, though, as the FCC is getting involved directly with its own Consumer Broadband Test app, designed to probe network latencies and download speeds on your home connection or mobile device. Part of the hallowed National Broadband Plan, this will furnish the FCC will useful data to show the discrepancy between advertised and real world broadband speeds, and will also -- more importantly perhaps -- serve as a neat way for users to directly compare network performance in particular areas. It's available on the App Market and App Store right now, with versions for other operating systems coming up, so why not get with the program and give it a test drive?

FCC comes through with a Consumer Broadband Test app for iPhone, Android and the home originally appeared on Engadget on Fri, 12 Mar 2010 13:43:00 EST. Please see our terms for use of feeds.

Permalink Switched | sourceFCC | Email this | Comments
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HDI headquarters walkthrough: details galore on the new face of in-home 3D
Call it an inexplicable fascination, or call it all-out geek lust over a screen with three digits in the "diagonal screen size" specification field -- either way, we had little choice but to shuttle over to HDI's nondescript Los Gatos, California headquarters in order to check out what even Steve Wozniak has been quoted as saying is the best 3D solution out there. While stationed on the west coast this week for GDC, we grabbed a camera and bolted down the 280 in order to get a sneak peek at the aforesaid firm, a tight-knit startup that currently has prototype displays in production and plans for far more. We've heard plenty through the grapevine, but we set out to get our questions answered directly, and possibly even provide some insight that has yet to be made available to the public thus far.

For those unaware, HDI's flagship product is a planned 103-inch 3D HDTV that uses a proprietary technology in order to showcase content in the third dimension (or 2D, if you'd like). We sat down with Chris Stuart (Director of Technology) and Edmund Sandberg (Chief Technology Officer) in order to get an overview of the tech, set the story straight in regard to pricing and availability, and dig in a little deeper on its plans for distribution and expansion. We also plopped down in front of the company's prototype 97-inch set and a 46-inch 3D LCD that has remained mostly a myth up until now, and we've certainly got plenty to share in terms of impressions. If you're eager to learn more (and take a behind-the-scenes look at a television R&D lab), give that 'Read More' link a gentle press.

Continue reading HDI headquarters walkthrough: details galore on the new face of in-home 3D

HDI headquarters walkthrough: details galore on the new face of in-home 3D originally appeared on Engadget on Fri, 12 Mar 2010 12:57:00 EST. Please see our terms for use of feeds.

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iPad mute switch magicked into a 'screen rotation lock' overnight, a flurry of other tidbits emerge
Apple's pushing out a few more scraps of info about the iPad in conjunction with the launch of pre-orders. One of the quirkier details is that what was previously known as the mute switch on the iPad -- similar to the one on the iPhone -- is now known as the "screen rotation lock" on Apple's website. We suppose it makes more sense for this sort of device, both due to the "hold it any way you feel like" marketing push, and since it's less likely to start ringing in the middle of a Remember Me screening than your iPhone is. In other news, it's been confirmed that iBooks will be able to sync free (non-DRM'd) ePub titles in from iTunes, which is good news for people who want to use an existing ePub stash of theirs with Apple's fancy page-flipping interface. Also on the books front, it was clarified today that the iPad can indeed use VoiceOver screen-reading for reading pages of books out loud -- we knew the screen reading tech was on the iPad, but now it sounds as if it will be more directly integrated into iBooks. Apple also clarified today that folks who sign up for the 250MB iPad data plan will receive pop-up alerts when they're running short on data, similar to battery warnings, at the 20 percent, 10 percent and zero marks. There's an account management pane that lets you sign up for or cancel service, add another 250MB, or swap to an unlimited plan. But wait, there's more! Apple's also confirming a few more iPhone OS 3.2 features, like the addition of Google's "Terrain" view in maps and a slightly revamped iPod app UI. 3.2 also brings some nice video tweaks like support for additional formats (AVI and MJPEG) and native uploads to Facebook -- further boosting the iPad's external camera friendliness.

iPad mute switch magicked into a 'screen rotation lock' overnight, a flurry of other tidbits emerge originally appeared on Engadget on Fri, 12 Mar 2010 12:34:00 EST. Please see our terms for use of feeds.

Permalink Macworld, iLounge, AppleInsider | sourceApple | Email this | Comments
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United puts the kibosh on in-flight video chat, one family seriously 'bummed'
It may not be illegal to tuck your kids into bed via iChat while taking advantage of United's in-flight WiFi, but that didn't stop a flight attendant from ending John Battelle's (admittedly precious) use of the service during a flight two days ago. It seems that the airline has a policy that prohibits "two-way devices" from communicating with the ground -- you know, in case some terrorists board the plane and try some shenanigans. Apparently a laptop with WiFi isn't considered a "two-way device," until you throw videoconferencing apps like Skype into the mix. Somehow, it seems, the company missed Apple iChat when blocking ports, thus enabling the whole affair. Let this be a lesson to those of you with children: save the chats for the hotel room or the airport lobby, eh?

United puts the kibosh on in-flight video chat, one family seriously 'bummed' originally appeared on Engadget on Fri, 12 Mar 2010 12:17:00 EST. Please see our terms for use of feeds.

Permalink BoingBoing | sourceBattelle Media | Email this | Comments
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Motorola Milestone with Android 2.1 hitting Bulgaria by March 20th, rest of Europe to follow?
We'd had some indication that Europe would be seeing Motorola Milestones running Android 2.1 roughly around this time, and it looks like we are now finally starting to get a few more specifics. According to Mobile Bulgaria, that country's leading carrier, Vivacom, will begin selling Milestones equipped with Android 2.1 "by March 20th," which should no doubt be just part of a broader European rollout in the coming days / weeks (that will hopefully extend to Canada as well). Unfortunately, things still aren't any clearer for Droid users in the US, but you can be sure we'll be watching every development on that front.

Motorola Milestone with Android 2.1 hitting Bulgaria by March 20th, rest of Europe to follow? originally appeared on Engadget on Fri, 12 Mar 2010 11:54:00 EST. Please see our terms for use of feeds.

Permalink | sourceMobile Bulgaria | Email this | Comments
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Sony Japan busts out Mickey Mouse-ified S Series Walkmans
Sony Japan's just outed three newly styled S Series Walkmans for the Disney fanatic. That's right, Mickey & Minnie Mouse can now be found gracing the back of your PMP -- if that's what you're into, of course. The S640 and S740 models can be chosen in their wide variety of hues, then emblazoned with one of the three designs featuring Mickey, Minnie, or the pair together. Unfortunately for us, the engraving of Disney characters on Walkmans remains an underground, unofficial pastime: the Disney S Series Walkmans are available only in Japan at this time.

Sony Japan busts out Mickey Mouse-ified S Series Walkmans originally appeared on Engadget on Fri, 12 Mar 2010 11:33:00 EST. Please see our terms for use of feeds.

Permalink | sourceSony Style Japan | Email this | Comments
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iCub gets upgraded with tinier hands, better legs
We're pretty familiar with iCub -- the humanoid robot modeled on a two year old -- around here. Just because we know him well, though, doesn't really change the fact that we get the slightest chill running down our spine every time we're reminded of his existence. Well, iCub's getting an upgrade which includes newer, lighter legs which will be more impervious to damage, and smaller hands. That's right, the youngster, who is about toddler-sized, has had until now, the hands of an eight-year old: pretty embarrassing for the little fellow. The new hands are the right size, and have the correct dexterity as well. Regardless, he's still a little creepy, but as you'll see in the video after the break, impressive none the less.

Continue reading iCub gets upgraded with tinier hands, better legs

iCub gets upgraded with tinier hands, better legs originally appeared on Engadget on Fri, 12 Mar 2010 11:11:00 EST. Please see our terms for use of feeds.

Permalink | sourceNew Scientist | Email this | Comments
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Joystiq and Sony VP Scott Rohde talk PlayStation Move
So, we brought you along for the big reveal and some playtesting, and even presented you with this handy guide just in case you had any more questions. You still haven't got enough of Sony's new motion controller? You're going to want to hop on over to Joystiq for an enjoyable interview with Sony Worldwide Studios VP Scott Rohde where he gets down to brass tacks and answers questions involving the ins and outs of Move game distro, whether the preponderance of "shovelware" mini-game collections will help or hurt the platform, and the fate of the DualShock controller. It's a wild ride, indeed. So why are you still here?

Joystiq and Sony VP Scott Rohde talk PlayStation Move originally appeared on Engadget on Fri, 12 Mar 2010 10:49:00 EST. Please see our terms for use of feeds.

Permalink | sourceJoystiq | Email this | Comments
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NBC-Comcast deal comes under Justice Department, FCC scrutiny
We can't say we didn't warn you. Looks like the kids at Comcast have to answer some questions over at the Justice Department -- and the FCC -- before they get their hands on NBC. Both agencies have pledged to "examine the transaction closely," says AP, being ever-vigilant as they are to protect consumers and competition in this free market society of ours. The review could last upwards of a year, but if that means that 2011 could see the debut of NBC-Universal's "Comcastic!" theme parks, it will all have been worth it.

NBC-Comcast deal comes under Justice Department, FCC scrutiny originally appeared on Engadget on Fri, 12 Mar 2010 10:24:00 EST. Please see our terms for use of feeds.

Permalink | sourcePhysOrg | Email this | Comments
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Toshiba's Wheelie robot carries your dinner, doesn't do burnouts (video)
Toshiba's Wheelie  robot carries your dinner, doesn't do burnouts
Lazy humans, your dream has come true: a robot that could carry food and drink from the kitchen straight to your couch-borne position without you having to get up. It's the Toshiba Wheelie, a balancing bot that zips around on two wheels like an autonomous Segway, but with the added bonus of retractable runners on the front and back to keep it from toppling should it ever suffer an abrupt power failure. It sports stereo cameras on top and a laser range finder as well, enabling it to find its way around (or under) obstacles. The demonstration video below shows it propping a plate of steak and mixed veggies on its head before taking them for a ride around a demonstration space -- impressive, but given it lacks the arms to pick up the plate in the first place we're thinking this one's usefulness is sadly rather limited. He also can't talk, which means rhyming is right out, but he is kinda cute.

Continue reading Toshiba's Wheelie robot carries your dinner, doesn't do burnouts (video)

Toshiba's Wheelie robot carries your dinner, doesn't do burnouts (video) originally appeared on Engadget on Fri, 12 Mar 2010 10:03:00 EST. Please see our terms for use of feeds.

Permalink | sourcePlasticPals | Email this | Comments
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Carnegie Mellon student shows that 64 pixels is enough for Mario (video)
Carnegie Mellon student shows  that 64 pixels is enough for Mario
There are 2,073,600 pixels in a 1080p TV, yet Carnegie Mellon student Chloe Fan has blown our minds by showing that you only need 64 of them to have a little fun with Super Mario Bros. She wired an Arduino to an 8 x 8 LED matrix through a breadboard, then scaled the first level of the game down to a resolution that makes the 160 x 144 resolution Game Boy look positively high def. The controls are similarly simplified: one button to move Mario (the slightly more orange dot) right, and a second to jump. She also wired up a separate board to play the game's theme song, as you can see in the embed below, but be aware: the video ends before the theme song does, meaning you'll be humming it to yourself all day long.

Continue reading Carnegie Mellon student shows that 64 pixels is enough for Mario (video)

Carnegie Mellon student shows that 64 pixels is enough for Mario (video) originally appeared on Engadget on Fri, 12 Mar 2010 09:46:00 EST. Please see our terms for use of feeds.

Permalink Gizmodo | sourceVimeo | Email this | Comments
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Eric Schmidt confirms Chrome OS is on schedule, on target
Eric Schmidt confirms Chrome OS is on schedule, on target
The last time we heard anything about the launch schedule for Google's Chrome OS it was summer of last year. At that time we were told a rather vague "second half of 2010" and, now that we're entering the second quarter of the year, forgive us if we were starting to get a bit doubtful about that timeline. But, Google's Eric Schmidt is here to assuage our fears, speaking at the Abu Dhabi Media Summit and indicating the little OS is still on track for that same, rather vague release window. That we're still not getting a more specific date makes us think we're probably looking at a release toward the end of the second half of this year, but just the same it seems like you shouldn't wipe that Chrome-powered netbook off your wishlist for this upcoming holiday season just yet.

Eric Schmidt confirms Chrome OS is on schedule, on target originally appeared on Engadget on Fri, 12 Mar 2010 09:23:00 EST. Please see our terms for use of feeds.

Permalink | sourcet-break: Tech | Email this | Comments
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Microsoft loses second Word patent appeal, on the hook for $240 million in damages
And the intellectual property rollercoaster continues. Microsoft's second appeal of that $240m judgment banning sales of Word with features infringing on i4i's XML-related patents has been rejected, leaving the Redmond giant with a huge fine to pay atop its undoubtedly sky-high lawyer bills. The appeals court held that Microsoft was explicitly aware of i4i's patents before implementing the relevant XML code into Word -- undoubtedly because i4i had been selling an extremely popular XML plugin for years and had approached Microsoft about licensing it. Yeah, oops. Don't worry, though, there shouldn't be any consumer impact here: old versions of Word aren't affected, and current versions of Word 2007 and Office 2010 don't have the offending features. Still, Microsoft might be able to appeal yet again, depending on a panel ruling on the matter -- at this rate, we'd expect it.

Microsoft loses second Word patent appeal, on the hook for $240 million in damages originally appeared on Engadget on Fri, 12 Mar 2010 08:54:00 EST. Please see our terms for use of feeds.

Permalink | sourceBBC | Email this | Comments
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iPad pre-order is go -- will you buy one?
After years of rumor and speculation, Apple's now taking orders for its iPad tablet. And now that cash money is involved we'll finally see if Apple has a success on its hands by filling the void between smartphones and netbooks/laptops -- something Microsoft and its hoard of vendors just haven't been able to muster. Today's order is delivered on April 3rd (in the US) for free and orders are limited to two per customer. But rather than wait for analysts and Apple's financial reports to tell the tale, let's get a jump on things with an informal poll: are you ordering the iPad?

View Poll

iPad pre-order is go -- will you buy one? originally appeared on Engadget on Fri, 12 Mar 2010 08:30:00 EST. Please see our terms for use of feeds.

Permalink | sourceApple | Email this | Comments
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Unreal Engine 3 adds extra dimension with NVIDIA 3D Vision
Epic Games has announced that its wildly popular Unreal Engine 3 has now added NVIDIA's 3D Vision to its list of supported technologies. We've already come across Batman: Arkham Asylum being played with NVIDIA's signature shutter glasses so this isn't a huge surprise per se, but it does put a stamp of compatibility on the vast catalog of games -- both current and future -- built upon Epic's graphics engine. Those include Borderlands, Mass Effect 1 and 2, Bioshock 1 and 2, and that all-time classic 50 Cent: Blood on the Sand. The Unreal Development Kit -- a freeware version of the Engine for non-commercial uses -- is also being upgraded to make the addition of stereoscopic 3D effects "easier than ever," while other small improvements (covered by Gamespot) show that the Epic crew isn't standing still on its core product. Good news for all you mobile mavens wanting a taste of Unreality on your iPhones or Pres.

Unreal Engine 3 adds extra dimension with NVIDIA 3D Vision originally appeared on Engadget on Fri, 12 Mar 2010 08:17:00 EST. Please see our terms for use of feeds.

Permalink | sourceNVIDIA | Email this | Comments
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Ricoh GXR gets accessorized, is ready for the town -- or the shooting range
Ricoh GXR gets acessorized, is ready for the town -- or the  shooting range
When the Ricoh GXR hit the review circuit back in December it certainly intrigued but didn't necessarily impress with its swappable lenses and sensors. However, now that we're seeing all the various and wonderful things it can do with its toys, we're more tempted than ever to give this little transformer a shot. Ricoh recently set up an exhibit to show the body dressed up as everything from a portrait shooter to a tripod-mounted sniper support, hanging off the end of a giant Kowa spotting scope -- complete with what looks to be a red dot rifle sight on the side. Rather less excessive (and olive drab) were Ricoh's own new lenses for the camera, a 27mm F2.5 and a 28-300mm F3.5-5.6, both due out before the end of the year and both looking impressively thin. No prices for either of these official models, but we're guessing they'll come in somewhere under the $2,500 Kowa pictured above.

Ricoh GXR gets accessorized, is ready for the town -- or the shooting range originally appeared on Engadget on Fri, 12 Mar 2010 07:54:00 EST. Please see our terms for use of feeds.

Permalink | sourceImpress | Email this | Comments
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Sony's ultra-compact concept shooter will come with an APS sensor, UI shows up on video
Yesterday we brought you pictures of the touchscreen-loving user interface on Sony's genre-straddling camera concept, so what better way to improve on that than with video and a few specs? Beyond the break you shall find one of those excessively stylized promotional vids you know and love to hate, but tolerating the fluff with reward you with some nice hints about how the shooter is operated plus finally some word on what's inside. An Exmor APS HD CMOS sensor is touted, along with the accompanying capability to shoot 1080p AVCHD video. While we still find the design of these interchangeable lens cameras ridiculously appealing, there is one thing we have to complain about and that's the clunky naming scheme. Please Sony, give us something sexier to call it than an "ultra-compact camera concept" -- how about the Sony Beta, it comes after Alpha and is typically used to denote an unfinished product. You can have that one for free.

Continue reading Sony's ultra-compact concept shooter will come with an APS sensor, UI shows up on video

Sony's ultra-compact concept shooter will come with an APS sensor, UI shows up on video originally appeared on Engadget on Fri, 12 Mar 2010 07:25:00 EST. Please see our terms for use of feeds.

Permalink Geeky Gadgets | sourceYouTube | Email this | Comments
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InstantAction streams full games to any web browser, gives indie developers a business model (video)
Look out, OnLive -- you've got company. InstantAction is having their coming out party at GDC, and we stopped by for a lengthy chat about the technology, its future and the hopes / dreams of the company. Put simply (or as simply as possible), IA has developed a browser-based plug-in that allows full games to be played on any web browser so long as said browser is on a machine capable of handling the game. In other words, you'll still need a beast of a machine to play games like Crysis, but the fact that you can play them on a web browser opens up a new world of possibilities for casual gamers and independent developers. You'll also be notified before your download starts if your machine and / or OS can handle things, with recommendations given on what it would take to make your system capable.

Oh, and speaking of operating systems -- games will only be played back if they're supported on a given OS, so you won't be able to play a Windows only title within a browser on OS X or Linux. Rather than taking the typical streaming approach, these guys are highlighting "chunking." In essence, a fraction of the game's total file size has to be downloaded locally onto your machine, and once that occurs, you can begin playing. As an example, we were playing The Secret of Monkey Island: Special Edition -- which is the sole title announced for the platform so far, though Assassin's Creed was demoed -- within minutes, and since you're curious, that's a 2.5GB game, and we were on a connection that wasn't much faster than a typical broadband line.

More after the break...

Continue reading InstantAction streams full games to any web browser, gives indie developers a business model (video)

InstantAction streams full games to any web browser, gives indie developers a business model (video) originally appeared on Engadget on Fri, 12 Mar 2010 07:00:00 EST. Please see our terms for use of feeds.

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Apple Store down globally: iPad pre-orders only or something more?
Ok, you know the routine: the Apple store goes down prompting blog posts to deflect the onslaught of tips. Commenters then ponder why Apple has to go offline to add updates before a flamewar breaks out with somebody accusing somebody else of being a Nazi. Ah the internet, somebody should give it a prize. In between all the nonsense, feel free to wonder whether or not we'll be seeing an overdue Mac Pro update to Gulftown in addition to the long awaited MacBook Pro update that should bring automatic NVIDIA Optimus graphics switching to Apple's top-o-the-line laptops. We already know that iPad pre-orders are a lock. Check back at around 830 New York time to find out.

[Thanks to everyone who sent this in]

Apple Store down globally: iPad pre-orders only or something more? originally appeared on Engadget on Fri, 12 Mar 2010 06:35:00 EST. Please see our terms for use of feeds.

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Google to stop censoring Chinese search results 'soon,' China warns of consequences
According to the Wall Street Journal, Google is making headway with its plans to stop filtering search results in China. Quoting Eric Schmidt as saying that "something will happen soon," the latest report is that Google is engaged in negotiations with multiple government agencies in China, and the likeliest scenario at this point is that the search giant will remain in the People's Republic, though it may be in a slightly altered state. "There will be a way for Google to not pull out 100%" says a source familiar with the ongoing discussions, who expects that El Goog will find a patchwork arrangement by which it'll be able to maintain some parts of its business running while no longer adhering to China's censorship fiat. For its part, China is keeping up its tough posturing, with the latest statement from its IT ministry describing Google's plans as "unfriendly and irresponsible" and warning that the company will have to bear the consequences of its actions. What appears certain at this point, however, is that there'll be no going back to censored Google search results, which is a win in our books whatever the final outcome.

Google to stop censoring Chinese search results 'soon,' China warns of consequences originally appeared on Engadget on Fri, 12 Mar 2010 06:24:00 EST. Please see our terms for use of feeds.

Permalink | sourceWall Street Journal, Yahoo | Email this | Comments
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Plastic Logic QUE proReader delayed: time to reevaluate that pre-order?
Did you by any chance get in on the early QUE proReader pre-order? Well, we've got news for you that might be good or bad depending upon your perspective. A pre-orderer just forwarded us an email received from Richard Archuleta, CEO of Plastic Logic, detailing a shipment delay from mid-April to sometime in the summer, a date echoed by the QUE product site at Barnes & Noble. According to the email, the delay is due to a desire to "fine-tune the features and enhance the overall product experience." Now the good news: credit cards have not been charged leaving disgruntled hopefuls either $649 (for the 4GB WiFi model) or $799 (for the 8GB WiFi + 3G model) to spend on something else. There are certainly more e-reader choices available now than when the QUE proReader went up for pre-order on January 7th -- though not with the same sophisticated business-use approach or big 10.5-inch display... for that, you'll have to wait for Skiff to ship. Or maybe you'd prefer a full color LCD tablet instead? Regardless, you do have choices. Full email after the break.

[Thanks, Anonymous Tipster]

Continue reading Plastic Logic QUE proReader delayed: time to reevaluate that pre-order?

Plastic Logic QUE proReader delayed: time to reevaluate that pre-order? originally appeared on Engadget on Fri, 12 Mar 2010 05:53:00 EST. Please see our terms for use of feeds.

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Vodafone's Wayfinder is first victim of free smartphone navigation services
Back in January 2009, as Vodafone was preparing to close a £20 million ($30 million) deal to buy Swedish mapmaker Wayfinder, it was seen as a bold move from a carrier intent on entering the apparently lucrative market for location based services. Fast forward to the present day -- past the bit where free Google Maps Navigation destroyed TomTom and Garmin share prices, and past the introduction of free turn-by-turn navigation to Nokia's Ovi Maps -- and you'll find Wayfinder gently sobbing into a handkerchief as it permanently closes up its doors. Vodafone's Anna Cloke gives us the reason for it with devastating concision:
"We could not charge for something that others gave away for free."
So there we have it, the paid navigation services deathwatch has its first fatality, and it's the unfortunate nature of the beast that plenty of others will be following suit, unable to resist the destructive effects of the free and ubiquitous services now on offer.

[Thanks, Chris]

Vodafone's Wayfinder is first victim of free smartphone navigation services originally appeared on Engadget on Fri, 12 Mar 2010 05:18:00 EST. Please see our terms for use of feeds.

Permalink | sourceSydsvenskan.se | Email this | Comments
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First Microsoft Windows Phone 7 Series devices to boast 480 x 800 pixel displays, HD2 owners sigh
Even though Microsoft's big MIX event is still days away, the Windows Phone 7 Series development platform is already pretty well defined. It's also clear that Microsoft wants to keep things tidy for developers by requiring all WP7 phones to meet a certain base-level spec. Now, thanks to a post from Microsoft's Shawn Hargreaves, we know the display resolution for the first batch of Microsoft's next generation phones: 480 x 800 (WVGA) pixels at launch, with a future update that will introduce a 320 x 480 (HVGA) native resolution. Dedicated hardware will ensure image scaling across all those pixels without taxing the GPU. That allows game developers, for example, to write to a lower resolution (requiring less horsepower) and then scale up as required while remaining compatible to a variety of screen resolutions.

Now, for those playing along at home, the HD2 getting ready to launch on T-Mobile in the USA is also WVGA and it features a 1GHz Snapdragon processor from Qualcomm, Microsoft's WP7 silicon partner. So we can assume (but not guarantee) that it meets the image scaling hardware requirements described by Hargreaves. Man, if only the HD2 had three-buttons.

[Thanks, Cytrix]

First Microsoft Windows Phone 7 Series devices to boast 480 x 800 pixel displays, HD2 owners sigh originally appeared on Engadget on Fri, 12 Mar 2010 04:37:00 EST. Please see our terms for use of feeds.

Permalink Mobile Tech World | sourceShawn Hargreaves Blog | Email this | Comments
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PlayStation Move will offer limited four player support
So you do your research, you read up on everything important about the PS3's new Move controller, and you consider yourself well prepared for a future of wild merrymaking and multiplayer gaming parties. And then you find out you can't use four full sets of controllers with your console. As it turns out, the PS3's Bluetooth module is only fit to address up to seven wireless devices at a time, which poses something of a puzzler when you consider that you need a pair of Move controllers (or a Move plus a sub-controller) to get your money's worth and four times two is, well, a number greater than seven. Perturbed by this, Gizmodo contacted Sony for an official response and the news gets even worse:
"Four PlayStation Move controllers can connect to a PS3 at one time (or two PlayStation Move Controllers and 2 PlayStation Move sub-controllers)."
That basically means you can have the full Move experience with only one friend, or you can share out the wands and have that tiny bit less fun with a quartet. Not a problem for the misanthropes out there -- or most people really -- but an important limitation to be aware of, nonetheless.

PlayStation Move will offer limited four player support originally appeared on Engadget on Fri, 12 Mar 2010 03:54:00 EST. Please see our terms for use of feeds.

Permalink | sourceGizmodo | Email this | Comments
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NPD: Xbox 360 wins US sales war in a downbeat February
The cosmos must clearly have approved of Microsoft's actions over this past month, as today we're hearing the Xbox 360 broke out of its competitive sales funk to claim the title of "month's best-selling console" ... for the first time in two years. Redmond's own Aaron Greenberg describes it as the best February in the console's history, with 422,000 units sold outshining the consistently popular Wii (397,900) and the resurgent PS3 (360,100 consoles shifted, which was a 30 percent improvement year-on-year). In spite of the happy campers in Redmond and Tokyo, the overall numbers for the games industry were down 15 percent on 2009's revenues, indicating our collective gaming appetite is starting to dry up. Good thing we've got all those motion-sensing accessories coming up to reignite our fire.

NPD: Xbox 360 wins US sales war in a downbeat February originally appeared on Engadget on Fri, 12 Mar 2010 03:16:00 EST. Please see our terms for use of feeds.

Permalink | sourceYahoo | Email this | Comments
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Darkworks shows off TriOviz for Games 2D-to-3D SDK, we get a good look
Darkworks introduced its TriOviz for Games SDK yesterday during GDC, and while TriOviz technology has been around for years in Hollywood, it wasn't until today that this same technology debuted for console and PC titles. Essentially, this software wrapper enables standard 2D video games to be viewed in 3D on a traditional 2D display, and we were able to sneak an exclusive look at the technology today at the company's meeting room. We were shown a European version of Batman: Arkham Asylum on Microsoft's Xbox 360, and we were given a set of specialized glasses (which were passive, unlike NVIDIA's active-shutter 3D Vision specs) in order to enjoy the effect. So, how was it? In a word or two, not bad. It obviously wasn't perfect, but you have to realize just how cheap of a solution this is for the consumer to implement. All that's required is a set of special glasses, but given that these can be distributed in paper-frames form, you could easily find a set for a couple of bucks (at most), if not bundled in for free with future games. Users won't need to purchase any additional hardware whatsoever, and what they'll get is a deeper, more immersive image in return.

We could very clearly see the 3D effect, and even though it was subtle, it definitely enhanced our experience. We noticed a minor bit of blurring and ghosting during just a few scenes, but when you consider that this doesn't actually change the underlying code in existing 2D games (that's the cue for developers to breathe a sigh of relief), we didn't feel that these minor quirks were unreasonable. The other interesting aspect is just how clear the image remained for onlookers that didn't have 3D glasses on; we noticed slight image doubling at specific points, but it's not something we simply couldn't look at without acquiring a headache.

More after the break...

Continue reading Darkworks shows off TriOviz for Games 2D-to-3D SDK, we get a good look

Darkworks shows off TriOviz for Games 2D-to-3D SDK, we get a good look originally appeared on Engadget on Fri, 12 Mar 2010 02:11:00 EST. Please see our terms for use of feeds.

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Ask Engadget: Best (useful) WiFi network detector?
We know you've got questions, and if you're brave enough to ask the world for answers, here's the outlet to do so. This week's Ask Engadget question is coming to us from Mitchell, who couldn't care less if you have a problem with his question. If you're looking to send in an inquiry of your own, drop us a line at ask [at] engadget [dawt] com.
"I just got a new laptop and am looking for a WiFi detector. The catch is that I want one that will tell me if the network it is detecting is open or not. I can't fathom the point of one that doesn't tell you that information. If posted, this will probably generate a lot of snark, but whatever, I just want to be able to find open networks!"
You know, we appreciate the honesty here. And we totally feel you. If anyone out there has found a fantastically useful WiFi detector, throw your recommendation(s) in comments below!

Ask Engadget: Best (useful) WiFi network detector? originally appeared on Engadget on Fri, 12 Mar 2010 00:23:00 EST. Please see our terms for use of feeds.

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Android's American market share soars, WinMo pays the price
Mobile manufacturer and platform market share stats for the US are in for the month of January thanks to comScore, and as usual, they tell a fascinating (and somewhat unpredictable) story of what's actually going on at the cash registers. Motorola -- which has long since fallen off its high horse on the global stage -- still maintains a commanding presence in the American market by representing some 22.9 percent of all subscribers, though that's down 1.2 percent from October 2009; that's particularly interesting in light of the Droid's success, and a possible sign that smartphones still aren't on the cusp of dominating the phone market overall. Samsung recently touted the fact that it had held onto the States' overall market share crown, though Sammy was undoubtedly referring to sales, not subscribers -- in other words, there are still a ton of legacy RAZRs out there inflating Moto's stats.

Turning our attention to smartphone platforms, BlackBerry OS, iPhone, and Android all saw gains, while Windows Mobile and Palm both saw significant downturns. You might use Palm's loss of 2.1 percent of overall market share in a single quarter as a big nail in webOS' coffin, but we're inclined to believe this includes legacy devices -- and considering the huge installed base of Palm OS-based handsets (Centros, for instance) that are coming off contract these days, it's neither surprising nor alarming to see that kind of drop. Android's gain, meanwhile, likely comes in large part from WinMo's whopping four percent loss -- it's no secret that WinMo 6.x is well past its expiration date with customers leaving in droves (even before Windows Phone 7 Series announcement), and our informal observations lead us to believe that many of those folks are heading for Android. After all, it's kind of convenient that Android gained 4.3 percent and WinMo lost about the same, isn't it? BlackBerrys still dominate the American smartphone landscape, and the iPhone market looks like it might be mature for the time being -- Apple added just 0.3 percent to its market share in the quarter, possibly a sign that folks are holding out for whatever Cupertino brings us come Summer. Is this a sign that Palm needs to step up its game yet again? Undoubtedly -- but at the same time, we wouldn't call the loss of those Palm OS subscribers a death knell just yet.

Android's American market share soars, WinMo pays the price originally appeared on Engadget on Thu, 11 Mar 2010 23:11:00 EST. Please see our terms for use of feeds.

Permalink Gearlog, Fortune | sourcecomScore | Email this | Comments
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HMK 561 electric bike concept seats you on the battery, makes you significantly more attractive
Most electric bikes are fairly sordid affairs, little more than an ordinary bicycle with a motorized hub, a strap-on battery pack and regenerative braking capabilities (if you're lucky). Not this HMK 561 electric bicycle concept, which took home an iF Design Award for some seriously forward thinking. It's not just the stylish forward rake of this juiced cruiser that's innovative, it's the frame -- composed completely of a conductive carbon fiber weave that allows the bike's body to not just pass electricity to the motors, but actually store it like a giant capacitor. Factor in integrated lights and a pinch of that aforesaid regenerative braking at each axle, and you've just about got the bicycle of our dreams. Oh, and did we mention a prototype has already been built? Yeah.

HMK 561 electric bike concept seats you on the battery, makes you significantly more attractive originally appeared on Engadget on Thu, 11 Mar 2010 22:04:00 EST. Please see our terms for use of feeds.

Permalink Yanko Design | sourceRalf Kittmann | Email this | Comments
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AMD to finally take on netbook space with new Fusion chip... next year
We've always said AMD should go after the gaping hole between netbooks and thin-and-lights by releasing a low-power platform with solid graphics abilities, and it looks like the company's finally coming around -- AMD's John Taylor just told us that the chipmaker will be releasing a netbook-class Fusion CPU / GPU hybrid codenamed "Ontario" with integrated DX11 graphics sometime next year. If Ontario sounds familiar, it's because we've seen it leaked in the past -- it's a part of the "Brazos" platform built around the low-power Bobcat core. Of course, AMD has been promising Fusion chips of all stripes for years now without a single shipping part, so saying that a Fusion chip will get it into the netbook game in 2011 is mildly amusing -- while AMD's definitely turned things around, it's still incredibly late to the low-end party, and Intel's solidly beaten it to the hybrid CPU / GPU punch with the Core 2010 and Pine Trail Atom chips. Add in the fact that NVIDIA's Optimus-based Ion 2 chipset seemingly offers the extended battery life of Atom with the performance of a discrete GPU, and we'd say the market niche Ontario is designed to fill may not actually be so niche when it finally arrives. We'll see what happens -- a year is a long, long time.

[Image via OCWorkbench]

AMD to finally take on netbook space with new Fusion chip... next year originally appeared on Engadget on Thu, 11 Mar 2010 21:06:00 EST. Please see our terms for use of feeds.

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iPad orders start at 8:30AM tomorrow morning
We knew iPad pre-orders were starting tomorrow, but now we know exactly when all you lovable crazies have to stumble out of bed and transmit your credit card numbers to Steve's brain: 8:30AM ET, or 5:30AM on the West Coast. We generally recommend a bed shaker alarm clock, but hey, let's not pretend we haven't all turned a few long nights into tomorrow with our old friends Jackie D and Mistakes. See you on the other side, chochachos.

iPad orders start at 8:30AM tomorrow morning originally appeared on Engadget on Thu, 11 Mar 2010 20:31:00 EST. Please see our terms for use of feeds.

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Talkin' Windows Phone 7 Series gaming with Microsoft at GDC

We already got a look at Microsoft's little XNA show-and-tell as relates to Windows Phone 7 Series, but our colleague Andrew Yoon over at Joystiq had a chance for longer sit-down with Xbox Live general manager Ron Pessner and XNA Game Studio manager Michael Klucher at GDC today, and he's been kind enough to share the interview with us. The main topic of conversation was the company's plans regarding Xbox LIve and, specifically, how it would be integrating it into Windows Phone 7 Series. And believe us, there was plenty to discuss -- including the sweet science of porting games from Zune HD to 7 Series phones ("it's 90, 95 percent code reuse... in an hour or couple of hours, we're taking games that were written for Zune HD and putting them on the phone"), the importance of maintaining a consistent gameplay experience amongst different hardware, and the reasoning behind limiting devices to asynchronous multiplayer. What are you waiting for? Hit the source link to embark on this miraculous journey of discovery.

Talkin' Windows Phone 7 Series gaming with Microsoft at GDC originally appeared on Engadget on Thu, 11 Mar 2010 19:52:00 EST. Please see our terms for use of feeds.

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Caption Contest: 3D is a mind blow, everyone can agree on that
What do b-boys, random celebrities like Mark Sanchez, Andy Samberg and Hillary Duff, and the Black Eyed Peas have to do with 3DTV? We're not sure either, but that didn't stop Samsung from mixing them up during its "worldwide launch event" yesterday in NYC. Check the video (embedded after the break) for the above revelation about 3D from the JIMP troubador himself, but what was going through the heads of our friend Jimmy C and the BEP when this picture was taken?

Chris: "And see, just by turning this knob to the right, we can give Avatar a plot."
Richard Lawler: "If everyone starts wearing these, we're going to need new outfits."
Nilay: "Fascinating. You say this is called a 'lady lump?'"
Joe: "What? Bono beat us to it?"
Joanna: "That Neytiri, she's a handful..."
Paul: "I've gotta feeling that nothing of intellectual importance is happening here."

Continue reading Caption Contest: 3D is a mind blow, everyone can agree on that

Caption Contest: 3D is a mind blow, everyone can agree on that originally appeared on Engadget on Thu, 11 Mar 2010 19:21:00 EST. Please see our terms for use of feeds.

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OptiTrack mixes motion capture with a virtual camera for delicious, Avatar-esque results
We knew virtual camera systems are starting gain traction, particularly in the world of cinema and within James Cameron's little set of toys, but it's pretty wild to see one in action. NaturalPoint is showing off its OptiTrack motion capture system at GDC, a budget-friendly multi-camera setup (if $6k is your idea of budget-friendly), but it also has a prototype of sorts of its upcoming virtual camera system. The camera's orientation and movement is actually tracked in the same way a motion capture suit is, and if you're in the same tracking space as a motion capture actor you can do "real" camera work with a live 3D rendered preview of the action. The shoulder-mounted camera has controls for virtual tracking and dolly moves, along with zoom, and has zero problem delivering that shaky handheld look that's all the rage in visual effects these days. There's no word on much this will retail for, but despite the fact that we have absolutely zero use for it we totally want one. Check out a video of it in action after the break.

Continue reading OptiTrack mixes motion capture with a virtual camera for delicious, Avatar-esque results

OptiTrack mixes motion capture with a virtual camera for delicious, Avatar-esque results originally appeared on Engadget on Thu, 11 Mar 2010 18:48:00 EST. Please see our terms for use of feeds.

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Unreal Engine 3 up and running on webOS, and we've got video!
Palm just showed us the Unreal Engine 3 running on webOS, which apparently took a couple weeks to port over to the platform using that fancy new PDK. It runs at a pretty smooth clip, with just a tiny bit of artifacting in our enemy's death animation. As an added bit of wow factor, Palm has it currently setup to demonstrate the game at 1 fps when in card view. Like most touchscreen shooters, this doesn't really solve the problem of simulating dual analog sticks, but it's still a fun and good looking engine for a mobile device. We're still unaware of any games that have been built for the mobile engine, which has now been shown for iPhone, Tegra 2, and will be headed to the iPad as well, but we have to assume we'll be seeing some before too long. Check out the webOS video after the break.

Continue reading Unreal Engine 3 up and running on webOS, and we've got video!

Unreal Engine 3 up and running on webOS, and we've got video! originally appeared on Engadget on Thu, 11 Mar 2010 18:20:00 EST. Please see our terms for use of feeds.

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iPhone SDK 3.2 showing first hints of multitasking for third-party apps?
Naturally, we need to first disclaim this noise by saying that rumors of third-party multitasking capability in the iPhone are as old as the iPhone SDK itself. That said, it's hard to ignore a new reference to a "multitasking dialog box" buried deep within the iPhone SDK 3.2 beta that -- while not new to beta 4 specifically -- we're told didn't exist in 3.1.3. Now, the wildest possible speculation would have us believing that this is the very first by-product of a new multitasking system for developers that's being developed for the platform, presumably destined for an appearance in OS 4.0 when it's introduced along with new hardware this summer -- but it's just as likely that Apple will continue to keep the iPhone's multitasking capability to itself, a function it uses liberally among the phone and music apps, just to name a couple. For what it's worth, AppleInsider is citing a tipster claiming that Apple's got a "full-on solution" to multitasking that would properly address its main concern -- battery life issues -- for release this year, so maybe we'll be able to chuck those awful push notifications before we know it. Now if you'll excuse us, we'll be over here in the corner running a few dozen apps on our Pre Plus.

iPhone SDK 3.2 showing first hints of multitasking for third-party apps? originally appeared on Engadget on Thu, 11 Mar 2010 18:01:00 EST. Please see our terms for use of feeds.

Permalink TUAW | source9 to 5 Mac | Email this | Comments
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Switched On: Thumbs up, thumbs down at TiVo Premiere
Each week Ross Rubin contributes Switched On, a column about consumer technology.

TiVo's announcement of TiVo Premiere represents the most significant user interface overhaul for the device in years. Based on Adobe Flash and optimized for the high-definition screens that are likely to be paired with CableCARD programming, the new user interface blends together live, recorded, and broadband content. That presentation is more akin to what we've seen from Windows Media Center, and less like TiVo's Series3 that segmented programming sources by type. TiVo has also beefed up its search capability, bringing it up to par with that of its only significant retail DVR competitor, Digeo's Moxi.

The new interaction widens the user experience gap between TiVo and your average cable or satellite DVR, and TiVo has two other features that set it apart. First, no doubt reacting to the Moxi competition, TiVo long ago reinstated its lifetime service option that was so popular in the product's early years. However, those who have opted for this plan through TiVo's major platform upgrades over the years have endured more lifetime sentences than many a felon.

Continue reading Switched On: Thumbs up, thumbs down at TiVo Premiere

Switched On: Thumbs up, thumbs down at TiVo Premiere originally appeared on Engadget on Thu, 11 Mar 2010 17:30:00 EST. Please see our terms for use of feeds.

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iDongle hardware iPhone jailbreak tool makes hacker life a little simpler
If you needed any more proof that Apple's lame cat-and-mouse game with the iPhone jailbreak community has only served to increase the scene's resourcefulness and creativity, look no further than the iDongle, a slick piece of hacker-made hardware that can jailbreak and activate an iPhone 3GS or iPod touch running OS 3.1.2 just by plugging it into the dock connector. What's more, it allows a jailbroken iPhone to be rebooted away from a computer, which is currently a problem for on-the-go hackers -- just stick this guy in your bag and you'll be good to go. There's only a dozen prototypes right now, but pre-orders are being accepted to raise funds for production -- we've got a feeling quite a few people are going to be interested. Video after the break.

Continue reading iDongle hardware iPhone jailbreak tool makes hacker life a little simpler

iDongle hardware iPhone jailbreak tool makes hacker life a little simpler originally appeared on Engadget on Thu, 11 Mar 2010 17:02:00 EST. Please see our terms for use of feeds.

Permalink Hack a Day | sourceiDongle | Email this | Comments
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HP rolls out 'Let's Do Amazing' ad campaign
We'd already gotten word of HP's new $40 million "Let's Do Amazing" ad campaign earlier today, but the company has just now rolled out its first series of ads to give us some indication of how all that money is being spent. Somewhat curiously, for an ad campaign partly intended to reintroduce the HP brand to consumers, the ads stray pretty far beyond HP's consumer products (including a trip to a UPS sorting facility and the Venetian's IT department), but we do at least get to see Dr. Dre extol the benefits of HP Beats audio -- not to mention a little beatboxing from Rhys Darby of "Flight of the Conchords," who serves as the host of the ads. Head on past the break to check out the Dre ad and HP's introduction video, and hit up the link below for the rest of the series.

Continue reading HP rolls out 'Let's Do Amazing' ad campaign

HP rolls out 'Let's Do Amazing' ad campaign originally appeared on Engadget on Thu, 11 Mar 2010 16:31:00 EST. Please see our terms for use of feeds.

Permalink | sourceHP YouTube Channel, HP | Email this | Comments
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Cellphone inventor Marty Cooper uses a Droid.... and a Jitterbug
Sure, you read reviews and take recommendations from friends before you buy a new cellphone, but have you ever stopped to consider what the inventor of the cellphone uses on a daily basis? C-SPAN has, and recently took the opportunity to ask the man himself, Marty Cooper, that very question during a wide-ranging interview. While Cooper said that he has used an iPhone previously, he recently passed it on to his grandson in favor of a Motorola Droid, which he says he chose because he wanted to get more experience with Android. But that's not all, Cooper also revealed that he carries a Jitterbug as well for when he just wants to make phone calls. Surprising for a pioneer of mobile technology? Not exactly, as Cooper actually co-founded Jitterbug with his wife, who he credits with inventing the phone. Head on past the break to watch the complete interview.

Continue reading Cellphone inventor Marty Cooper uses a Droid.... and a Jitterbug

Cellphone inventor Marty Cooper uses a Droid.... and a Jitterbug originally appeared on Engadget on Thu, 11 Mar 2010 16:04:00 EST. Please see our terms for use of feeds.

Permalink Phandroid, Android Central | sourceYouTube | Email this | Comments
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