Friday, January 22, 2010

IT News HeadLines (bit-tech.net) 22/01/2010


bit-tech.net
Disney open-sources 3D code
Walt Disney Animation Studios has released the full source code for its Ptex 3D texture mapping library under a BSD licence, freeing it for use in open-source projects.
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Many Mass Effect games planned for the future
Bioware founder Dr. Greg Zeschuck has said that the studio will continue to make more Mass Effect games once the trilogy has ended.
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Nvidia responds to AMD’s PhysX criticisms
Nvidia blog post refutes AMD's accusation that it's deliberately changed PhysX to work less well with multi-core CPUs
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"MS points weren't meant to mislead customers"
Xbox boss Aaron Greenberg has apologised to customers who were misled by MS Points.
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Bethesda working on MMO similar to Warcraft
Bethesda has been revealed to have a new MMO project up it's sleeve according to court documents from the Interplay lawsuit.
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AX:GS - The Final Reckoning
So here we are, at long, long last - delayed by timezones, product launches, snow, and even Christmas (who could have forseen that, coming, as it did, out of the blue on the 25th of December?), this is the end of the Asus Xtreme Global Summit (AX: GS) competition.

Well, not quite the end - because one bit-tech reader will be heading to Taipei, the capital city of Taiwan, to meet up with various members of the Asus R&D team, including motherboard designers, BIOS gurus and product managers. In addition, the winner will also bag themselves an Asus Sabertooth 55i motherboard. One runner up will also win one of these very sexy boards.

Over the last few months, the lucky readers who won the chance to attend the AX: GS event last summer in London have been blogging about the day and their hardware prizes. We've been scrutinising the blogs, posting highlights here on the bit-tech blog, and we've now picked an overall winner.

Drum roll - or mouse click, whichever you prefer - if you please!

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Games I Own: Max Payne
I don't know how, but I completely missed all of the hype and anticipation leading up to Max Payne's 2001 release. I was still very much into games at that point, but I think I must have been more into indie games and things I could get for free, so I probably wasn't reading a lot of PC Gamer previews.

The first I knew of Max Payne was when I unwrapped it at Christmas that year, though to be entirely honest that doesn't always mean it was my present. It could have been my little brother's. Either way, I played what I later learned to be one of the most anticipated and celebrated titles of all time and I enjoyed it. Not immensely, but enough to finish it and fiddle half-assedly with things like the Kung-Fu mod.

Then that was it. I've never really seen what all the fuss was about, to be totally honest.

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Cisco trials Internet in Space
Cisco has successfully completed preliminary tests of its DoD-sponsored Internet Routing in Space device, offering direct IP routing between satellites.
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Silverstone Grandia GD03 Review
Looking for a mid-priced, capacious case for a media PC? We check out the Grandia GD03, another box of brushed aluminium chique from the chaps at SilverStone, which features handy touches such hot-swappable hard disk bays and removable dust filters.
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